Invasion plans
This article is a strategy guide for Grifolaroo.
Information on mechanics, setups, and tactics is on this page.
Grifolaroos live in a depths of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, although they'll try to hop over obstacles towards you. The fungus helps them repair physical damage, so you might prefer using magical attacks.

When grifolaroos say "Hup!", they will make a small jump that moves it 3-4 spaces. They tend to use this when initially attacked, so it is advised to avoid using any thresholds when they do this. The grifolaroo will still be in combat with you, but it will stop attacking for a short while before resuming attacks, so players can eat up or leave if needed. Their ranged attacks are very weak considering their combat level, and rarely hit over 50. Their magic attacks are much more accurate than their ranged attacks, but still hit low considering the Grifolaroo's combat level (rarely over 100). For lower-level players, Protect from Magic prayer is advised, regardless of what type of armour you are wearing, as it will almost always deal more damage than their ranged attack.

Grifolaroos can be commonly found at some places in the first floor to third floors. The second floor contains the most amount of Grifolaroos, while in the first floor this is usually in the resource/agility sections of the dungeon. The third floor does contain Grifolaroos also, but only one group resides in that floor, as other monsters such as Grifolapines and Ganodermic runts occupy that level.

Getting within melee range will cause the grifolaroo to infest you, causing 7-13 damage rapidly, which is not recommended over its being hit by its ranged and magic damage. With good reflexes, there is no need to get within the melee range of a grifolaroo, by luring it behind obstacles and moving when required. It's movement can also be negated by engaging it in combat from another landing. While they can "hup!" across the roots connecting different landings, it can be trapped if attacked while it is on the opposite side of the landing from the root path. This will lead to a round of combat in which it can only use its ranged and mage attacks.

While fighting them, it is worth using neem oil. This causes them to stop attacking for a short period and instantly drop an item. You can also do this outside of combat without causing them to attack you. The fungi on its back changes from yellow to black when affected by the oil. The process can be repeated when it changes back to yellow.

The grifolaroo will, if neem oil is used on it, immediately say "Hup!". Do not use neem oil when its fungus is not restored, or you will accidentally spray it onto another nearby monster. Eat, restore, or run from the grifolaroo as it skips three times. If players do not want to misuse their neem oil by accident, it is highly recommended to as soon as you send a projectile at it, spray it so it will be unable to hop around. When using neem oil on a grifolaroo it will be unable to use magic attacks for a short period of time; in addition to this their ranged attacks become much slower while affected.

Cannoning grifolaroos is usually not recommended, as this will potentially cause a loss of profit. Unless the player has a Slayer level of 95, they have the risk to hit grifolapines, ganodermic runts, infested axes and fungal mages, depending on where they set the cannon up.

This also is beneficial because of the griforaloo's mage and range attack. Since many players choose to use magic spells against the griforaloos, they can use the Protect from Missiles/Deflect Missiles prayer and negate half of the damage from the monster while it is affected by neem oil. Players can also use Soul Split to heal while taking damage from ranged and magic attacks, which do not hit high.

With a pack yak familiar, several overloads, extreme magic potions, or magic potions, and 20 or more prayer potions, it is possible to stay in the dungeon for hours without needing to bank. You will also need runes for whatever spell you are casting, unless using a polypore staff. (They are weak to Earth Magic, but the polypore staff works well even though it is air based)

Grifolaroo neem

A Grifolaroo affected by neem oil.

Recommended setupEdit

Recommended equipment for Magic
Slot Item (most effective → least effective)
Head slot Full slayer helmet (only if on task) Tectonic mask Superior sea singer's hood Virtus mask Hood of subjugation / Ganodermic visor
Neck slot Arcane blood necklace Saradomin's hiss Amulet of fury Dragon Rider amulet Amulet of glory
Back slot Completionist cape TokHaar-Kal-Mej God cape Superior reefwalker's cape Cape of Accomplishment
Torso slot Tectonic robe top Superior sea singer's robe top Virtus top Garb of subjugation / Ganodermic poncho Ahrim's robe top
Legs slot Tectonic robe bottom Superior sea singer's robe bottom Virtus robe bottom Gown of subjugation / Ganodermic leggings Ahrim's robe skirt
Main hand slot Seismic wand Virtus wand Abyssal wand Wand of treachery / Ahrim's wand N/A
2h slot Chaotic staff Armadyl battlestaff Polypore staff / Greater runic staff / Staff of light / Enhanced ancient staff Blisterwood staff / Ahrim's staff N/A
Off-hand weapon slot Seismic singularity Virtus book Abyssal orb Ahrim's book of magic N/A
Off-hand slot Merciless kiteshield Farseer kiteshield Arcane spirit shield Spectral spirit shield Ward of subjugation
Gloves slot Celestial handwraps Virtus gloves Static gloves Gloves of subjugation Spellcaster gloves
Feet slot Virtus boots Ragefire boots Ganodermic boots Glaiven boots Steadfast boots
Ring slot Superior leviathan ring Onyx ring (i) Sixth-Age circuit Seer's ring (i) Berserker ring (i)
Aura slot Vampyrism Penance Supreme runic accuracy Invigorate Inspiration
Pocket slot Superior Scrimshaw of the elements Sign of life / Sign of death Scrimshaw of magic Sign of item protection N/A
Prayer potion (4)Prayer potion (4)Prayer potion (4)Prayer potion (4)
Prayer potion (4)Prayer potion (4)Magic potion (4)Magic potion (4)
Neem oilLobsterLobsterLobster
Spirit terrorbird pouch103Air rune101Law rune1Fire rune


  • 4-7 Prayer potions (if using Protect from Missiles/no Akrisae), (85 Def /85 Combat stats prayer not needed)
  • 5-8 pieces of low-medium food (low as in Lobsters) or 12-20 medium leveled food (no Soul Split)
  • Magic, extreme magic or overload potions
  • Neem oil
  • Runes for Telegrab (optional)
  • Emergency teleport (optional)
  • BoB pouches (optional)

Note: Any form of antipoison will NOT have any effect to resist the effects of the toxic fungus.