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Green charm

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Green charm
Green charm
Release date 15 January 2008 (Update)
Members Yes
Quest item No
Tradeable No
Equipable No
Stackable Yes
Value 2 coins
High alch 1 coins
Low alch 0 coins
Destroy Drop
Store price Not sold
Examine A charm used to summon familiars.
Weight 0 kg
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Green charm detail

The Green charm is an item used in the Summoning skill. The amount of experience gained from each use varies from 31.2 to 163.2 depending on the type of pouch it is being used to create. The green charm is the second weakest of all the charms, gold being the weakest. It is regarded as one of the less useful charms for power-levelling as the cost in coins per experience point is high compared to that of the other charms. This means that the player ends up spending large amounts of Spirit shards for not much experience in return. This may be a trade-off for the utility and money making ability of green charm familiars. Most familiars summoned with green charms are used for training Skills, not combat. The best spot to grind for these appears to be off Cave bugs (level 12) as they have a 37% drop rate and very low health.

These charms can be used to create pouches within Daemonheim as well.

Three green charms and 75 lustrous energy can be transmuted into one crimson charm with level 74 Divination.

FamiliarsEdit

Green charms are used to create pouches for the following familiars:

Level Familiar Tertiary
Cost
Shards
(Cost)
XP Price Profit GP/XP
18 Desert wyrm pouch Desert wyrm Bucket of sand
73
45
(1125)
31.2 933 -220 -7.05
28 Compost mound pouch Compost mound Compost
140
47
(1175)
49.8 984 -284 -5.7
33 Beaver pouch Beaver Willow logs
25
72
(1800)
57.6 1778 25 0.43
34 Void ravager pouch Void ravager Ravager charm
Not sold
74
(1850)
59.6 7170 5,394 90.5
41 Macaw pouch Macaw Clean guam
211
78
(1950)
72.4 1647 -436 -6.02
43 Sp. cockatrice pouch Spirit cockatrice Cockatrice egg
1,862
88
(2200)
75.2 1553 -2,421 -32.19
47 Magpie pouch Magpie Gold ring
270
88
(2200)
83.2 1804 -578 -6.95
54 Abyssal parasite pouch Abyssal parasite Abyssal charm
Not sold
106
(2650)
94.8 2146 -398 -4.2
56 Ibis pouch Ibis Harpoon
316
109
(2725)
98.8 2338 -594 -6.01
62 Abyssal lurker pouch Abyssal lurker Abyssal charm
Not sold
119
(2975)
109.6 8328 5,472 49.93
68 Bunyip pouch Bunyip Raw shark
1,090
110
(2750)
119.2 4385 655 5.49
69 Fruit bat pouch Fruit bat Banana
183
130
(3250)
121.2 3254 -49 -0.4
76 Forge regent pouch Forge regent Ruby harvest
957
141
(3525)
134.0 2861 -1,480 -11.04
78 Giant ent pouch Giant ent Willow branch
1,162
124
(3100)
136.8 2851 -1,287 -9.41
80 Hydra pouch Hydra Water orb
2,998
128
(3200)
140.8 3099 -2,971 -21.1
88 Unicorn stallion pouch Unicorn stallion Unicorn horn
2,263
140
(3500)
154.4 5480 -143 -0.93
93 Abyssal titan pouch Abyssal titan Abyssal charm
Not sold
113
(2825)
163.2 7335 4,623 28.33

Monsters that drop green charmsEdit

Monsters with a significant green charm drop rate (greater than 10%) are listed below. It is not meant to be inclusive of all monsters that drop green charms.

Effective drop rate is the average number of charms received per monster killed.

Monster Combat level # Dropped Drop Frequency % Effective drop rate
Abyssal walker 110 1 16 0.16
Abyssal guardian 114 1 13 0.13
Baby black dragon 100 1 21 0.21
Basilisk 110 1 19 0.19
Black demon 140 1 10 0.1
Black dragon 144 3 26 0.78
Bloodveld 88, 98, 132 1 30 0.3
Blue dragon 106 1 27 0.27
Bronze dragon 124 1 30 0.30
Capsarii 150 1 39 0.39
Cave bug 12 1 36 0.36
Dagannoth (Chaos tunnel) 112, 114 See article See article See article
Dire wolf 66 1 17 0.17
Giant Mole 110 2 11 0.22
Green dragon 90 1 16 0.16
Iron dragon 98 2 32 0.64
Jelly 90, 95, 98 1 21 0.21
Jungle horror 96 1 12 0.12
Jungle strykewyrm 134 1 14 0.14
Kurask 112 1 27 0.26
Legio Quintus 175 6 12 0.72
Legio Secundus 175 6 20 1.2
Living rock protector 132 1 23 0.23
Living rock striker 132 1 30 0.3
Mithril dragon 112 4 49 1.96
Rorarii 120 1 11 0.11
Scutarii 150 1 13 0.13
Steel dragon 100 3 33 0.99
Turoth 123, 126, 127, 130, 133 1 21 0.21
Wild dog 50 1 15 0.15

Other obtaining methodsEdit

DisassemblyEdit

This item can be disassembled with the Invention skill.
Disassembly XP ?0.5
Item quantity required ?1
Base junk chance ?80.2%
Total materials received ?1
Possible materials
Often
Spiritual parts Spiritual parts

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