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Greater demon

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"Gd" redirects here. For Guardian doors, see Dungeoneering/Doors.
This article is about the the standard variant. For the variant encountered while Dungeoneering, see Greater demon (Daemonheim).
For the elite version, see Greater demon (elite).
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All information on mechanics and strategy will be on this page.
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Greater demons are relatively strong demonic beings found in many remote locations throughout RuneScape. As most other demons do, they follow the god Zamorak. They are the fifth highest-levelled and second most accurate free-to-play monster, and have the third highest maximum hit for a free-to-play monster, excluding revenants, Quest monsters, or Dungeoneering monsters. In accuracy and maximum damage per hit, they were surpassed by the level 85 skeletons from the Stronghold of Security in 2006, and then by the hellhound in 2009.

Greater demons are more powerful than lesser demons, with highly accurate magic attacks. They are distinguished from lesser demons by their large wings and slightly greater stature.

Greater demons originate on Infernus, where they were called Alyaroth, as the other demons seen in Gielinor do. They are part of the Avernic race, which were tribal and primitive, and slaves to whoever was ruling Infernus at the time. At the time of Palkeera's memory of the realm, they were enslaved by the cannibalistic Chthonians, who were unable to consume the Avernics for some reason. Among the Avernic demons, the Tsutsaroth were the dominant tribe, ruling over the Alyaroth and Byzroth in a brutal manner.

Greater demons are often killed as a good source of crimson charms and as frequent droppers of clue scrolls. They provide good XP as a slayer task due to their low Defence. K'ril Tsutsaroth in the God Wars Dungeon counts as a greater demon for slayer tasks, allowing for a more challenging alternative.

Infernal urns can be useful when killing greater demons to collect the dropped ashes and grant 20% more prayer XP than just scattering them.

Strengths and weaknessesEdit

Greater demons only attack with magic and can hit accurately. This can make for a short trip for lower level players that may not have the proper gear to defend against these attacks. While greater demons can hit hard they do have a relatively low Defence, making them easier to kill than their level suggests. They are also classified as a big monster, taking up nine (3x3) squares. Players that choose to fight greater demons in close combat need to make sure they are prepared for the fight. As greater demons are available to be killed in both F2P and P2P worlds, the actual level of difficulty will vary depending on equipment available and skills trained. Armour with high defence against magic attacks is recommended when killing greater demons. Using a crossbow and bolts is the best attacking type against greater demons, and ranged is generally more effective than other attack classes. Use of a shield can be helpful, especially for those that are lower in Defence or are using rune armour. Lower-levelled players who have never killed greater demons before should bring plenty of good food and possibly an emergency teleport in case a hasty exit is needed. This will allow for the player to judge exactly how much damage they are taking and can adjust equipment as they see fit. At higher combat levels (104+), Greater Demons will pose little to no risk, though food or other supplies may still be necessary if killing large numbers of demons, such as for a slayer task.

Greater demons are weak to Darklight and holy water, like all demons. Although after Evolution of Combat, Silverlight is no longer a weakness.

LocationsEdit

Entrana Dungeon (m)Edit

The Entrana Dungeon is not a recommended spot for training, as no weapons or armour can be brought onto Entrana. It is almost completely unusable for warriors, and mages will not be able to cast spells because they can't bring a weapon, despite runes being allowed. If you wish to use ranged, it is suggested to bring bolts or arrows, an unfinished c'bow or bow, c'bow string or bowstring, threads, a needle, and several hides for making your armour. Be sure to not make any of the armour until you have gone into the dungeon or you will be forced off the island.

Brimhaven Dungeon (m)Edit

Brimhaven Dungeon is far from the nearest bank, but Edgeville/Burthorpe/Lunar Isle/Prifddinas lodestones for banking and Karamja lodestone for returning makes trips very short. The wild dogs there can also be killed for use with Bones to Peaches to extend your trip. There are plenty of greater demons in this location that are relatively easy to kill with very little damage if your combat level is above 125. The dungeon entrance fee is 875 coins; however with the use of Karamja gloves 3 (do not need to be worn) the entrance fee will be waived.

Forinthry DungeonEdit

The Forinthry Dungeon is dangerous as it is a PvP area and there is the threat of player killers. It is highly recommended to bring a one-click teleport such as a house teleport or wear a ring of life because you will drop all but 3 of your items if you die in the Wilderness. It is advised that you use the protect item prayer at all times. It is possible for a player to collect their things after dying to a greater demon here.

Ogre Enclave (m)Edit

The Ogre Enclave is a decent spot for mages and rangers. A single greater demon can be found wandering in one corner of the dungeon. There is also a cage full of demons in the opposite corner. Be aware though that ammunition may not be retrieved, other than with Telekinetic Grab. Halberds can also reach the demons, making it a viable location for warriors as well.

Kuradal's Dungeon (m)Edit

Kuradal's Dungeon may only be used by those with a greater demon task assigned by Kuradal (requires 110 combat and 75 slayer) or her superior Morvran, but is a still a good location to fight them. For players with 80+ ranged, a Royal crossbow with royal bolts and a ferocious ring can kill the demons quite rapidly and cheaply. In this location aggression must be triggered by attacking one; after the first one is killed, the remainder of the demons will be aggressive towards the player that initiated combat.

Demonic RuinsEdit

For those desiring to stay a long trip at the Demonic Ruins, there is a nearby lobster fishing spot, ideal for players with at least level 40 Fishing, providing they have the means to cook the lobsters. It is very far from a bank and the Wilderness obelisks (the fastest way to reach the location besides Annakarl teleport in the Ancient Magicks spellbook) can be unreliable and unpredictable. Since it is located in the Wilderness, be aware that other players may attack you, and if you die, you will drop all but 3 of your items. This place is normally empty in many worlds due to its location (high 40s in the wilderness), meaning that if you are lucky enough to avoid PKers, you can gain up to 50-60k combat XP per hour here.

Wilderness VolcanoEdit

When ranging at the Wilderness Volcano and you have less than level 70, you should use an elder shortbow or an elder shieldbow. If you have a Ranged level of less than level 55, ranging these demons is not advised. However, the volcano is located in the Wilderness, they can also be found north of Edgeville Level 22, in between the Wilderness lodestone and the Dark Warriors' Fortress. Be careful as other players can attack you. Note that if you are killed by other players, you will drop all but 3 of your items. Teleport runes are advised and players training here should be aware of player killers who could appear at any time, though the area is seldom crowded.

Lava MazeEdit

The Lava Maze comes with both the risk of being attacked by other players and the risk of being attacked by poison spiders, which makes it unattractive to some players. Additionally, this area seems to have become more crowded recently. The Lava Maze is also located fairly far from a bank and other teleports makes this location more difficult to reach compared to other habitats of greater demons. However, if players manage to keep away from the poison spiders and player killers, they may be able to attain several uninterrupted kills here however it is not recommended as other locations are much easier to utilise.

StrategiesEdit

Main article: /Strategies

DropsEdit

100% dropsEdit

Item Quantity Rarity GE market price
Accursed ashesAccursed ashes1Always119

CharmsEdit

Charm drop numbers
No charmGold charmGreen charmCrimson charmBlue charm
62%7%4%26%0.9–1%
Represents a 90% confidence range.
Based on a sample of 194,986 kills.
1 charm is dropped at a time.
Add data to the log
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Weapons and armourEdit

Item Quantity Rarity GE market price
Mithril platelegsMithril platelegs1Common995
Adamant 2h swordAdamant 2h sword1Common3,273
Adamant platelegsAdamant platelegs1Uncommon3,143
Rune maceRune mace1Rare7,933
Off-hand rune maceOff-hand rune mace1Rare7,657
Rune full helmRune full helm1Rare20,242

HerbsEdit

Item Quantity Rarity GE market price
Grimy guamGrimy guam1Common301
Grimy marrentillGrimy marrentill1Uncommon186
Grimy tarrominGrimy tarromin1Uncommon44
Grimy harralanderGrimy harralander1Uncommon119
Grimy ranarrGrimy ranarr1Uncommon2,692
Grimy iritGrimy irit1Uncommon2,558
Grimy avantoeGrimy avantoe1Uncommon5,049
Grimy kwuarmGrimy kwuarm1Uncommon6,668
Grimy cadantineGrimy cadantine1Uncommon6,183
Grimy lantadymeGrimy lantadyme1Uncommon6,754
Grimy dwarf weedGrimy dwarf weed1Uncommon6,804

OtherEdit

Item Quantity Rarity GE market price
Coins 1000Coins265–2,384CommonNot sold
Pure essencePure essence55–66 (noted)Common1,430–1,716
Iron oreIron ore2 (noted)Common524
Gold oreGold ore4 (noted)Common612
Yew logsYew logs6 (noted)Common1,320
Ferocious ringFerocious ring(m)1Uncommon[1]Not sold
Wine of ZamorakWine of Zamorak1Rare6,503
Clue scroll (hard)Clue scroll (hard)(m)1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy(m)1Very rareNot sold
  1. ^ Only in Kuradal's Dungeon.

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common865
Uncut emeraldUncut emerald1Common1,665
Uncut rubyUncut ruby1Common2,812
Uncut diamondUncut diamond1Common4,475
Uncut diamondUncut diamond45–55 (noted)Rare201,375–246,125
Loop half of a keyLoop half of a key1Uncommon18,279
Tooth half of a keyTooth half of a key1Uncommon39,896
Uncut dragonstoneUncut dragonstone1Uncommon13,348
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare600,660–734,140
Dragon longswordDragon longsword1Common57,764
Dragon spearDragon spear1Uncommon35,805
BattlestaffBattlestaff180–220 (noted)Uncommon1,281,780–1,566,620
Rune javelinRune javelin5Rare910
Rune platebodyRune platebody1Uncommon38,106
Rune platebodyRune platebody15–25 (noted)Rare571,590–952,650
Shield left halfShield left half1Uncommon64,381
Dragon helmDragon helm1Uncommon58,903
Rune arrowheads 5Rune arrowheads113–137Common24,973–30,277
Onyx bolts 5Onyx bolts135–165Rare1,129,680–1,380,720
Vecna skullVecna skull1Uncommon40,426
Chaos talismanChaos talisman1Uncommon892
Nature talismanNature talisman1Uncommon523
Water talismanWater talisman65–82 (noted)Rare785,460–990,888
Earth talismanEarth talisman65–82 (noted)Rare224,315–282,982
Fire talismanFire talisman25–35 (noted)Rare81,000–113,400
Raw lobsterRaw lobster135–165 (noted)Uncommon24,570–30,030
Raw sharkRaw shark225–275 (noted)Uncommon218,925–267,575
Big bonesBig bones79–90 (noted)Uncommon29,309–33,390
Dragon bonesDragon bones180–220 (noted)Uncommon354,420–433,180
CoalCoal200–1,100 (noted)Uncommon73,400–403,700
Gold oreGold ore90–110 (noted)Common13,770–16,830
Adamantite oreAdamantite ore180–220 (noted)Uncommon234,000–286,000
Adamant barAdamant bar15 (noted)Common44,610
Adamant barAdamant bar135–165 (noted)Rare401,490–490,710
Runite oreRunite ore90–110 (noted)Rare919,080–1,123,320
Rune barRune bar3 (noted)Common42,051
Rune barRune bar45–55 (noted)Rare630,765–770,935
Grimy torstolGrimy torstol90–110 (noted)Uncommon496,980–607,420
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon367,920–449,680
Super restore (4)Super restore (4)45–55 (noted)Uncommon207,675–253,825
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon127,215–155,485
Herb seed 5Lantadyme seed14–16Uncommon100,968–115,392
Herb seed 5Dwarf weed seed14–16Uncommon122,248–139,712
Magic seed 5Magic seed4Uncommon371,208
Palm tree seed 5Palm tree seed10Rare1,578,320
FlaxFlax450–550 (noted)Common10,350–12,650
Molten glassMolten glass45–55 (noted)Common6,840–8,360
Soft claySoft clay450–550 (noted)Uncommon86,850–106,150
Yew logsYew logs68–82Uncommon14,960–18,040
Yew logsYew logs675–825 (noted)Rare148,500–181,500
Teak plankTeak plank45–55 (noted)Uncommon33,165–40,535
Mahogany plankMahogany plank270–330 (noted)Rare627,210–766,590
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE market price
Key tokenKey token1RareNot sold

Different appearanceEdit

Before graphical updateEdit

Before demons were updated, they had heads which resembled that of a horse, or the old head of all the dragons, as well as long thin limbs, fangs, and a solid red skin tone.

In RuneScape Classic, they have reddish-orange skin with horns and do not have wings like today's version of the Greater demon.

TriviaEdit

  • Before they were given a graphical overhaul on 28 January 2013, one variant of demon was purple and sported a different examine text of "Big, purple, and incredibly evil." This variant was changed to red along with its examine during the graphical rework.
  • On 4 February 2014 the greater demon underwent a drop table rework which resulted in them dropping more valuable and useful items.
Preceded by Title Succeeded by
Lesser demon Strongest monster in RuneScape Elvarg

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