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For this item's main hand variant, see gravite wand.
[FAQ] • [doc]
Gravite orb detail

The gravite orb is an off-hand magic weapon Dungeoneering reward.

Combat Stats
RequirementsDegradesGravite orb equipped
55 Magic, 45 Dungeoneering30,000 charges
ClassSlot
Magic MagicOff-hand slot
Tier
55
WeaponsMainOff
Damage--
Accuracy-983
StyleSpell-casting
Range? (edit)
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Store locationsEdit

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Seller Location Cost Currency Base stock Members?
MarmarosDaemonheim20,000Dungeoneering tokensNo
WythienPrifddinas20,000Dungeoneering tokensYes

Degradation and repairEdit

The gravite orb has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 5,000 500 and Dungeoneering token 32.5
90% 50,000 5,000 and Dungeoneering token 325
20% 400,000 40,000 and Dungeoneering token 2,600
0% 500,000 50,000 and Dungeoneering token 3,250

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.