The Gorajo (pronounced Gora-ho) are a mysterious race of magical humanoid creatures that were accidentally released into Gielinor by Bilrach, a powerful member of the Mahjarrat tribe, who was opening portals to both aid him in his excavation and protection of Daemonheim. Originally he tried to convert them to his cause but they were appalled by his harsh ways and use of dark magicks such as necromancy and then began to cause him great trouble. They are encountered by players while progressing through Daemonheim in the Dungeoneering skill, and a single Ramokee Skinweaver can also be found at the bottom of the Polypore Dungeon.
Appearance and powers Edit
The Gorajo appear like fairly short humans with varying skintones, stretching from pale blue to a hue of orange. They have curved, goat-like horns protruding from their heads, solid white eyes, three-fingered hands with claws, hooves on their feet, and a lizard-like tail. They have strong magical ability; Stormbringers and Skinweavers possess the power of levitation (much like the members of the Lunar Clan). They also appear to have a heightened sense of things, and can feel magic energy in the air.
The few Gorajo in Daemonheim reveal a little about their race's past. In Gorajo culture, they are not given names, and instead go by titles or "paths" such as skinweaver, hoardstalker and worldbearer. These reflect their occupation or skills in life. For example, Skinweavers are Gorajo who have the power to heal, and often accompanied parties of Gorajo as medics. Their warriors are, as in human society, split into three sects: magic users, rangers, and warriors, called Stormbringers, Deathslingers and Bloodragers, respectively.
According to the Gorajo hoardstalkers (the foragers of the Gorajo), the Ramokee are Gorajo who have been exiled and live outside of the clan. Lacking specializations like the Gorajo, they often "have a harder time surviving in the wildlands among the sinkholes and wolfloks." In order to survive outside the tribe, they steal tools from the Gorajo, benefiting from their hard work. Thus, Gorajo hoardstalkers are also in charge of protecting the tools from Ramokee.
The Gorajo appear to be based on Native Americans. For example, "Sachem" means chieftain in the Algonquian language, while "naabe" means "people" in Ojibwe (who are also known as the Anashinaabe). Gorajo may be a reference to Navajo, and Ramokee may be a reference to Cherokee. "Brave" is also a term for a Native American warrior.
Notable Gorajos Edit
- Divine Skinweaver - A female healer that helps the player overcome the Skeletal Horde boss encounter.
- Enigmatic Hoardstalker - A curious character that will not let the player through certain rooms until they have solved its riddles.
- Ramokee exile - A traitor of the Gorajo who blocks doors throughout Daemonheim.
- Ramokee Skinweaver - A traitor of the Gorajo who resides in Polypore Dungeon, creating many strange monsters.
- Gorajo hoardstalker - A guardian of the sinkholes.
Summoning familiars Edit
The Summoning familiars in Dungeoneering are all spirit forms of the Gorajo race:
The melee creatures are called "Bloodragers", ranged are called "Deathslingers", magic are called "Stormbringers", beasts of burden are called "Worldbearers", foragers are called "Hoardstalkers", and healers are called "Skinweavers". They have a prefix to their name that is related to their tier. For example, a tier 10 healer is called a Sachem skinweaver, whereas a tier 1 beast of burden is called a Cub worldbearer.