God spells
From the RuneScape Wiki, the wiki for all things RuneScape
God spells are the second strongest group of damaging magic spells in the normal spellbook, and have to be unlocked by completing the Mage Arena minigame. All three spells require level 60 Magic, two blood runes, and 1-4 fire and air runes, depending on the spell. They each normally do a maximum of 20 damage, and the Charge spell boosts the maximum damage to 30. You must have the necessary god cape equipped for Charge to take effect, otherwise you will still only do a maximum of 20 damage. Each spell has its own secondary effect on the target, and will occur every time the spell successfully hits the target. Each individual God spell needs to be cast 100 times in the mage arena before use outside of the arena.
The god spells are as follows:
| Spell | Required runes | Special effect |
|---|---|---|
| Saradomin Strike | 2 × | -1 Prayer point per cast |
| Claws of Guthix | 1 × | -5% Defence level |
| Flames of Zamorak | 4 × | -5 Magic level |
| Strike spells | |
| Bolt spells | |
| Blast spells | |
| Wave spells | |
| Surge spells | |
| God spells | |
| Other | |
