God books are Prayer items held in the pocket slot. Players first receive a damaged book after completion of Horror from the Deep, and must add four torn pages to make a complete god book, which requires 30 Prayer to equip. Once added, pages cannot be removed from the book.
The Saradomin, Zamorak, Armadyl and Bandos god books provide protection in the God Wars Dungeon from their respective gods. The Guthix and Ancient god books do not provide this protection, as it would devalue the Shard of Zaros.
Obtaining the booksEdit
During Horror from the Deep, players speak to Jossik about a rusty casket, who asks the player to read what the chest says. You can choose from 6 gods: Saradomin, Guthix, Zamorak, Armadyl, Bandos or Zaros (access to the Ancient book requires completion of The Dig Site). The rest of the books can also be purchased straight after for 5,000 each.
For whichever god you choose, you will get a "damaged book" of that god. When wielded, this book provides +2 to Prayer. However, this is not the book's true potential; torn pages that are missing from your damaged book can be found and put back in to complete the book. Torn pages are a reward from completing Treasure Trails, cremating vyre corpses in the Columbarium, or by buying them from other players, either directly or via the Grand Exchange.
If a player loses their god book, they can return to Jossik, who will have found it "on the shore" and give it back to the player for 100,000 coins, complete with pages that have been added. Alternatively, it can be reclaimed from a bookcase in a player-owned house for the same price.
Illuminated god booksEdit
After the quest One Piercing Note, all completed books can be illuminated, creating a copy with increased bonuses, and an additional +2 Prayer (to a total of +4). Illuminating a book requires 60 Prayer and Crafting, and gives 10,000 Prayer and Crafting the first time a book is illuminated (for a total of 60,000 experience to each skill for all six books). Once illuminated, the books' requirement to wield changes to 40 Prayer, and now costs 120,000 coins to buy back if lost.
Since 21 August 2017 completing the god books unlock cosmetic overrides for them. Each completed god book unlocks the respective recolour option, and once all have been unlocked, ten further recolours become available along with the optional use of prismatic dyes.
There are two override variants for god books: God Book (Magic Off-hand) and God Book (Shield).
God books and illuminated god books have a passive effect that can be activated or deactivated in combat, similar to scrimshaw, which is unique to each god. This effect needs to be charged and is done by using the corresponding god page on a complete god book, each page adding a 45 minute charge. The effects are unchanged for illuminated books.
If the player loses the book, it will lose all its remaining charges, requiring the player to add additional pages in order to activate the passive effect.
All effects have a 5% chance to occur with each hit, and have a 12 second cooldown after activating before it can activate again. They deal 60% fixed plus 40% randomly (20% fixed, 40% randomly in PvP combat) of the maximum damage numbers (this is incorporated into the ranges given). The damage dealt is a percentage of ability damage (weapon damage in legacy mode). Damage boosts that are applied during damage calculation (for example, ultimate abilities, prayers, Void Knight equipment, and the Slayer helmet) do not affect the god book's special effect. Damage boosts applied after damage calculation (such as auras, Keris, Darklight, and Balmung) will affect the god book's special effect.
A tornado spins at the target's location dealing 4 hits of damage in 4 ticks, dealing 30-50%, 30-50%, 60-100%, and 60-100% damage for a total of 180-300% damage (PvP: 10-30%, 10-30%, 20-60%, 20-60%; total 60-180%). If the target moves from the tornado, the damage is halted. Based on Kree'arra's hard mode special attack.
A shockwave hits the target, dealing 90-150% damage (PvP: 30-90%), reducing the target's Defence level by 5% + 5 and increasing its affinity values by 3 for 12 seconds. Based on General Graardor's ranged attack.
The sword of edicts falls on the target, then burns and explodes. Deals an initial hit of 90-150%, 3 hits of 7.5-12.5%, and finally 37.5-62.5% (with the final hit being split in a 3x3 area, if there are multiple targets nearby), for a total of 150-250%. (PvP: initially 30-90%, 3 hits of 2.5-7.5%, and 12.5-37.5 AoE; total 50-150%).
A lightning strike hits the target for 165-275% damage (PvP: 55-165%). Based on Commander Zilyana's attack.
A dark explosion hits the target and the surrounding targets in a 3x3 area for 150-250% damage (split over all targets) (PvP: 50-150%). Based on K'ril Tsutsaroth's 'YARRR' attack.
Icicles hit and surround the target, dealing 120-200% damage (PvP: 40-120%) and binding the target for 4 seconds. Based on Nex's ice prison attack.
|God book||Page 1||Page 2||Page 3||Page 4||Total price|
|Saradomin's Book of Wisdom||1,007,912||875,535||903,492||892,006||3,678,945|
|Guthix's Book of Balance||208,058||195,355||193,000||191,924||788,337|
|Zamorak's Book of Chaos||273,134||262,741||252,875||259,406||1,048,156|
|Bandos's Book of War||440,819||393,784||392,548||408,384||1,635,535|
|Armadyl's Book of Law||972,519||918,618||923,242||964,488||3,778,867|
|Total for all god books||11,515,220|
|Illuminated god book||Nothing||-||-||-||-||-||-||0||0||4||7||7||7|
- Preaching from a god book used to cost the player 25% of the special attack bar. Since the Evolution of Combat brought about the end of special attacks, players instead lose 10 prayer points when preaching from a god book. This includes not just the "preach" option, but the last rites, blessings and wedding ceremonies as well.
- After an unknown update, all but one preach has been removed from god books.
- The god books are written by the followers of the gods, and are not official dictates by the gods themselves.
- On 17 December 2013, the god books were updated with new text relating to the Sixth Age.
|Illuminated god books||
|Part 2 of the Fremennik quest series|