For the dungeon, see God Wars Dungeon.
Rewards from the God Wars Dungeon, weapons and armour, are obtained by players who kill the creatures in this dungeon. They were released with the God Wars Dungeon (also known as GWD) on 28 August 2007.
The godsword is the focus of the dungeon, control of it being the reason for the battle that is occurring. The godsword has been broken up into three shards and four hilts. The hilts can be obtained from killing the various god generals, while the shards are dropped from the generals or their bodyguards.
There are three types of shards which are dropped by the four generals (and their bodyguards). Combining these three shards will produce the godsword blade, a feat which requires level 80 Smithing. The assist system can be used.
|Shard 1||Shard 2||Shard 3|
There are 4 types of customisable hilts, one for each god. Each hilt is only dropped by the general of the corresponding god. Once the hilt is attached to the godsword blade, it becomes a wieldable godsword, with its own unique passive ability. Note that the hilts are interchangeable, so all godswords can be dismantled and remade.
Types of godswordEdit
Each godsword is identical in terms of stats and speed. The only variation are their passive effects.
Armour sets Edit
Dropped by General Graardor and his bodyguards, and requires level 70 Defence to wear. Bandos armour is also currently considered the best non-degradable melee armour available.
Dropped by Kree'arra and his bodyguards, and requires level 70 Ranged and level 70 Defence to wear. It is also considered to be the best non-degradable ranged armour in the game.
- Hood of subjugation
- Garb of subjugation
- Gown of subjugation
- Gloves of subjugation
- Boots of subjugation
- Ward of subjugation
Dropped by K'ril Tsutsaroth and his bodyguards, and requires level 70 Magic and level 70 Defence to wear.
- Ancient ceremonial mask
- Ancient ceremonial top
- Ancient ceremonial legs
- Ancient ceremonial gloves
- Ancient ceremonial boots
Defeating Nex sometimes yields high-levelled degradable armour, one for each corner of the Combat Triangle. All sets provide the greatest possible lifepoint boosts in the game, and are the best Melee, Ranged, and Mage armours with the highest combat stats in the game, disregarding Dungeoneering.
Requires level 80 Strength, level 80 Defence, and level 80 Constitution to wear.
Requires level 80 Ranged, level 80 Defence, and level 80 Constitution to wear.
Requires level 80 Magic, level 80 Defence, and level 80 Constitution to wear.
Provides an unlimited amount of fire and water runes.
The Zamorakian spear is a two-handed spear which requires 75 Attack to wield. However, the spear has a faster attack speed (as fast as a scimitar, whip, or dagger), just like the Saradomin Sword. Note that the spear cannot be poisoned. The Zamorakian spear is frequently used during the attacks on the Corporeal Beast. Thus, the spear is worth keeping hold of because of this. It is worth noting that the spear has the same drop rate (unlikely) as the Zamorak hilt.
More accurate than a dragon crossbow but lesser than a Chaotic crossbow. Tied with Karil's pistol crossbow for most accurate non-degradable crossbow. Can fire up to dragon bolts. Only crossbow to have a prayer bonus.
An extremely accurate and strong longbow, supplying its own ammunition, will fire 60,000 shots before requiring repair.
Other EditBandos boots.
Possessing very high critical bonuses for ranged, melee, and magic (respectively). All have prayer bonuses.