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Gladius

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Monastery of Ascension map

Gladius locations within the dungeon. Click the map to view a larger version.

The gladius is a Slayer monster, requiring 81 Slayer to combat. Described as 'highly mobile', it is a member of the Order of Ascension.

During combat, gladii use a special attack in which they charge towards the player and stun them, seemingly at the start of the battle, and then throughout as damage is dealt to them. The movement of the charge is roughly an L-shape, like that of the Knight piece in a game of chess. This charge can be cancelled entirely by doing one of two things, the first being to stay close to the gladius. If you are immediately next to a gladius, it will jump backwards from you in an attempt to do its charge attack. If you do manage to keep up with the gladius as it moves, it will not charge. In certain parts of the dungeon it may also be possible to trap it in a corner so it has no space to jump back. The other is very simply to safe spot it. This is most reliably done using tables that can be found in rooms throughout the dungeon, however, they can get around them at certain angles due to the charge having a potential L-shape.

They are weak to Ranged but despite being Magic creatures, they have a very high defence against Magic.

These monsters are found in the Monastery of Ascension located between the Feldip Hills and Mobilising armies along with capsariiscutarii and rorarii.

They also feature in Nomad's Elegy together with the other Ascension creatures.

TipsEdit

Note that combat familiars, including Beast of Burden familiars, tend to take heavy damage from the Ascended. They usually die too quickly to be very useful. Familiars with other uses, like Bunyips and Unicorn Stallions, may be better choices. When facing gladii, it is recommended to use Anticipation as often as possible, and Freedom when they stun you.  

Due to the fact that they teleport constantly, Fragmentation Shot is extremely useful here as whenever they teleport, they'll suffer the bonus damage. A great opening strategy to fight Gladii is to stand as far as possible away, and use fragmentation shot. The Gladius will almost always rush towards their opponent at this range, which upon a successful fragmentation shot, will result in one hit at normal damage and four hits at 2x damage, due to the fact that the monster has moved. Fragmentation shot should be used at key points detailed in the previous paragraph to continue causing this effect.

When attacking, the gladii tend to jump backwards after being hit for around 1200 damage in a single hit, so if a player wants to follow it, then these hits should be watched out for. For example, hitting very frequently (e.g. using Rapid Fire on them), results in them teleporting away almost instantaneously. Hitting less then 1200 in a single hit results in them moving backwards. They will not stun if they can't reach you or haven't been dealt any damage even if at a fair distance upon the first hit; however, if you move too far from them and they have been dealt damage (even from bleeds), and can stun you, they will stun you instead.

DropsEdit

100% DropsEdit

Item Quantity Rarity GE price
Ascension fragment 3Ascension fragment12–18AlwaysNot sold
Ascension shardAscension shard3–5Always960–1,600

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
10–11%2–3%6%75–77%5%
Represents a 90% confidence range.
Based on a sample of 12,845 kills.
1 charm is dropped at a time.
Add data to the log
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Main dropEdit

Item Quantity Rarity GE price
Adamant platebodyAdamant platebody1Common9,195
Adamant platelegsAdamant platelegs1Common3,185
Rune platelegsRune platelegs1Uncommon37,109
Sirenic scaleSirenic scale1Rare234,575
Rune maceRune mace1Common7,791
Rune longswordRune longsword1Uncommon18,163
Mithril barMithril bar5–7 (noted)Uncommon5,945–8,323
Adamant barAdamant bar3–5 (noted)Uncommon7,593–12,655
Magic logsMagic logs3–5 (noted)Uncommon1,779–2,965
Coins 1000Coins1,100–2,200Common1,100–2,200
Egg potatoEgg potato1Uncommon320
Rare drop tableRare drop table1RareNot sold

Tertiary dropsEdit

Item Quantity Rarity GE price
Order journal pageOrder journal page1UncommonNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Ascension Keystone PrimusAscension Keystone Primus1Rare274,571
Ascension Keystone SecundusAscension Keystone Secundus1Rare202,681
Ascension Keystone TertiusAscension Keystone Tertius1Rare104,252
Ascension Keystone QuartusAscension Keystone Quartus1Rare125,390
Ascension Keystone QuintusAscension Keystone Quintus1Rare95,798
Ascension Keystone SextusAscension Keystone Sextus1Rare112,097
Ascension gripsAscension grips1Very rare[1]4,623,542
Starved ancient effigyStarved ancient effigy1Very rareNot sold
  1. ^ The Ascension grips can only be received as a drop if the player is on a slayer task.

Rare drop tableEdit

This monster has access to the rare drop table.
A ring of wealth or collector's insignia are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common861
Uncut emeraldUncut emerald1Common1,426
Uncut rubyUncut ruby1Common2,971
Uncut diamondUncut diamond1Common3,923
Uncut diamondUncut diamond45–55 (noted)Rare176,535–215,765
Loop half of a keyLoop half of a key1Common15,617
Tooth half of a keyTooth half of a key1Common27,169
Uncut dragonstoneUncut dragonstone1Uncommon12,779
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare575,055–702,845
Dragon longswordDragon longsword1Common57,730
Dragon spearDragon spear1Rare36,634
BattlestaffBattlestaff180–220 (noted)Rare1,227,780–1,500,620
Rune javelinRune javelin5Rare895
Rune platebodyRune platebody1Uncommon37,822
Rune platebodyRune platebody15–25 (noted)Rare567,330–945,550
Shield left halfShield left half1Rare65,071
Dragon helmDragon helm1Uncommon58,760
Rune arrowheads 5Rune arrowheads113–137Common17,967–21,783
Onyx bolts 5Onyx bolts135–165Very rare1,088,505–1,330,395
Vecna skullVecna skull1Rare76,185
Chaos talismanChaos talisman1Rare930
Nature talismanNature talisman1Rare901
Water talismanWater talisman65–82 (noted)Rare424,905–536,034
Earth talismanEarth talisman65–82 (noted)Rare113,035–142,598
Fire talismanFire talisman25–35 (noted)Rare41,050–57,470
Raw lobsterRaw lobster135–165 (noted)Common14,310–17,490
Raw sharkRaw shark225–275 (noted)Uncommon201,150–245,850
Big bonesBig bones79–90 (noted)Uncommon27,097–30,870
Dragon bonesDragon bones180–220 (noted)Rare328,140–401,060
CoalCoal200–1,100 (noted)Uncommon41,800–229,900
Gold oreGold ore90–110 (noted)Common12,510–15,290
Adamantite oreAdamantite ore180–220 (noted)Uncommon156,060–190,740
Adamant barAdamant bar14–16 (noted)Common35,434–40,496
Adamant barAdamant bar135–165 (noted)Rare341,685–417,615
Runite oreRunite ore90–110 (noted)Rare943,200–1,152,800
Rune barRune bar(noted)Common41,166
Rune barRune bar45–55 (noted)Rare617,490–754,710
Grimy torstolGrimy torstol90–110 (noted)Uncommon385,740–471,460
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon290,520–355,080
Super restore (4)Super restore (4)45–55 (noted)Uncommon192,330–235,070
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon130,500–159,500
Lantadyme seed 5Lantadyme seed14–16Uncommon14,882–17,008
Dwarf weed seed 5Dwarf weed seed14–16Uncommon15,624–17,856
Magic seed 5Magic seed4Uncommon280,992
Palm tree seed 5Palm tree seed10Rare840,990
FlaxFlax450–550 (noted)Common7,650–9,350
Molten glassMolten glass45–55 (noted)Common11,385–13,915
Soft claySoft clay450–550 (noted)Uncommon179,100–218,900
Yew logsYew logs68–82Uncommon13,260–15,990
Yew logsYew logs675–825 (noted)Rare131,625–160,875
Teak plankTeak plank45–55 (noted)Uncommon26,820–32,780
Mahogany plankMahogany plank270–330 (noted)Rare567,270–693,330
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • A gladius is Latin for sword.
  • Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
  • Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
  • When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.

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