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Gladius chathead
Gladii icon
Monastery of Ascension map

Gladius locations within the dungeon. Click the map to view a larger version.

The gladius is a Slayer monster, requiring 81 Slayer to combat. Described as 'highly mobile', it is a member of the Order of Ascension.

During combat, gladii use a special attack in which they charge towards the player and stun them, seemingly at the start of the battle, and then throughout as damage is dealt to them. The movement of the charge is roughly an L-shape, like that of the Knight piece in a game of chess. This charge can be cancelled entirely by doing one of two things, the first being to stay close to the gladius. If you are immediately next to a gladius, it will jump backwards from you in an attempt to do its charge attack. If you do manage to keep up with the gladius as it moves, it will not charge. In certain parts of the dungeon it may also be possible to trap it in a corner so it has no space to jump back. The other is very simply to safe spot it. This is most reliably done using tables that can be found in rooms throughout the dungeon, however, they can get around them at certain angles due to the charge having a potential L-shape.

They are weak to Ranged but despite being Magic creatures, they have a very high defence against Magic.

These monsters are found in the Monastery of Ascension located between the Feldip Hills and Mobilising armies along with capsariiscutarii and rorarii.


Note that combat familiars, including Beast of Burden familiars, tend to take heavy damage from the Ascended. They usually die too quickly to be very useful. Familiars with other uses, like Bunyips and Unicorn Stallions, may be better choices. When facing gladii, it is recommended to use Anticipation as often as possible, and Freedom when they stun you.  

Due to the fact that they teleport constantly, Fragmentation Shot is extremely useful here as whenever they teleport, they'll suffer the bonus damage. A great opening strategy to fight Gladii is to stand as far as possible away, and use fragmentation shot. The Gladius will almost always rush towards their opponent at this range, which upon a successful fragmentation shot, will result in one hit at normal damage and four hits at 2x damage, due to the fact that the monster has moved. Fragmentation shot should be used at key points detailed in the previous paragraph to continue causing this effect.

When attacking, the gladii tend to jump backwards after being hit for around 1200 damage in a single hit, so if a player wants to follow it, then these hits should be watched out for. For example, hitting very frequently (e.g. using Rapid Fire on them), results in them teleporting away almost instantaneously. Hitting less then 1200 in a single hit results in them moving backwards. They will not stun if they can't reach you or haven't been dealt any damage even if at a fair distance upon the first hit; however, if you move too far from them and they have been dealt damage (even from bleeds), and can stun you, they will stun you instead.


100% DropsEdit

Item Quantity Rarity GE market price
Ascension fragment 3Ascension fragment12–18AlwaysNot sold
Ascension shardAscension shard3–5Always903–1,505


Charm drop numbers
No charmGold charmGreen charmCrimson charmBlue charm
Represents a 90% confidence range.
Based on a sample of 12,845 kills.
1 charm is dropped at a time.
Add data to the log
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Item Quantity Rarity GE market price
Adamant platebodyAdamant platebody1Common9,402
Adamant platelegsAdamant platelegs1Common3,200
Rune platelegsRune platelegs1Uncommon37,295
Ascension gripsAscension grips1Very rare[1]4,955,968


Item Quantity Rarity GE market price
Rune maceRune mace1Common7,909
Rune longswordRune longsword1Uncommon18,392


Item Quantity Rarity GE market price
Ascension Keystone PrimusAscension Keystone Primus1Rare430,651
Ascension Keystone SecundusAscension Keystone Secundus1Rare349,150
Ascension Keystone TertiusAscension Keystone Tertius1Rare233,426
Ascension Keystone QuartusAscension Keystone Quartus1Rare278,499
Ascension Keystone QuintusAscension Keystone Quintus1Rare212,516
Ascension Keystone SextusAscension Keystone Sextus1Rare224,051


Item Quantity Rarity GE market price
Mithril barMithril bar5–7 (noted)Uncommon5,510–7,714
Adamant barAdamant bar3–5 (noted)Uncommon7,938–13,230
Magic logsMagic logs3–5 (noted)Uncommon2,418–4,030


Item Quantity Rarity GE market price
Coins 1000Coins1,100–2,200CommonNot sold
Egg potatoEgg potato1Uncommon332
Order journal pageOrder journal page1UncommonNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Sirenic scaleSirenic scale1Rare361,627
Starved ancient effigyStarved ancient effigy1Very rareNot sold
  1. ^ The Ascension grips can only be received as a drop if the player is on a slayer task.

Rare Drop TableEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common855
Uncut emeraldUncut emerald1Common1,409
Uncut rubyUncut ruby1Common2,303
Uncut diamondUncut diamond1Common4,012
Uncut diamondUncut diamond45–55 (noted)Rare180,540–220,660
Loop half of a keyLoop half of a key1Uncommon16,893
Tooth half of a keyTooth half of a key1Uncommon32,046
Uncut dragonstoneUncut dragonstone1Uncommon11,782
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare530,190–648,010
Dragon longswordDragon longsword1Common57,820
Dragon spearDragon spear1Uncommon35,981
BattlestaffBattlestaff180–220 (noted)Uncommon1,296,720–1,584,880
Rune javelinRune javelin5Rare880
Rune platebodyRune platebody1Uncommon38,000
Rune platebodyRune platebody15–25 (noted)Rare570,000–950,000
Shield left halfShield left half1Uncommon64,611
Dragon helmDragon helm1Uncommon58,879
Rune arrowheads 5Rune arrowheads113–137Common22,261–26,989
Onyx bolts 5Onyx bolts135–165Rare1,143,855–1,398,045
Vecna skullVecna skull1Uncommon50,618
Chaos talismanChaos talisman1Uncommon762
Nature talismanNature talisman1Uncommon733
Water talismanWater talisman65–82 (noted)Rare520,195–656,246
Earth talismanEarth talisman65–82 (noted)Rare135,135–170,478
Fire talismanFire talisman25–35 (noted)Rare40,925–57,295
Raw lobsterRaw lobster135–165 (noted)Uncommon22,815–27,885
Raw sharkRaw shark225–275 (noted)Uncommon238,950–292,050
Big bonesBig bones79–90 (noted)Uncommon28,045–31,950
Dragon bonesDragon bones180–220 (noted)Uncommon471,600–576,400
CoalCoal200–1,100 (noted)Uncommon78,600–432,300
Gold oreGold ore90–110 (noted)Common11,790–14,410
Adamantite oreAdamantite ore180–220 (noted)Uncommon233,100–284,900
Adamant barAdamant bar15 (noted)Common39,690
Adamant barAdamant bar135–165 (noted)Rare357,210–436,590
Runite oreRunite ore90–110 (noted)Rare923,400–1,128,600
Rune barRune bar3 (noted)Common42,504
Rune barRune bar45–55 (noted)Rare637,560–779,240
Grimy torstolGrimy torstol90–110 (noted)Uncommon414,180–506,220
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon301,680–368,720
Super restore (4)Super restore (4)45–55 (noted)Uncommon197,730–241,670
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon114,570–140,030
Herb seed 5Lantadyme seed14–16Uncommon52,094–59,536
Herb seed 5Dwarf weed seed14–16Uncommon62,958–71,952
Magic seed 5Magic seed4Uncommon406,884
Palm tree seed 5Palm tree seed10Rare1,553,620
FlaxFlax450–550 (noted)Common9,900–12,100
Molten glassMolten glass45–55 (noted)Common5,715–6,985
Soft claySoft clay450–550 (noted)Uncommon149,400–182,600
Yew logsYew logs68–82Uncommon14,144–17,056
Yew logsYew logs675–825 (noted)Rare140,400–171,600
Teak plankTeak plank45–55 (noted)Uncommon27,990–34,210
Mahogany plankMahogany plank270–330 (noted)Rare551,880–674,520
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE market price
Key tokenKey token1RareNot sold


  • A gladius is Latin for sword.
  • Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
  • Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
  • When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.

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