|Release||4 January 2001 (Update)|
|Quest item||The Restless Ghost|
|On death||Always kept outside Wild|
|Examine||It's an amulet of ghostspeak. It makes vague spooky noises.|
The ghostspeak amulet or Amulet of Ghostspeak is obtained during The Restless Ghost quest, from Father Uhrney in the Lumbridge Swamp. If the amulet has been lost, a player can always speak with Father Uhrney to receive another one. When worn, it can be used to talk with some ghosts. If not worn, the player will only hear "woooo wooo wooooo woooo" when attempting to speak with a ghost.
|Armour||0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
After The Restless Ghost, the ghostspeak amulet is required for the following quests: Animal Magnetism, Do No Evil, Nature Spirit, Ghosts Ahoy, Making History, Creature of Fenkenstrain, Smoking Kills, A Fairy Tale Part I, Cabin Fever, Spirit of Summer and Summer's End (only if Ghosts Ahoy has not been completed).
The ghostspeak amulet is also necessary for shopping in Port Phasmatys, or speaking to Metarialus, the ghostly brewer in the basement of the Port Phasmatys pub, to receive brewing instructions or trade for ale yeast. It is also needed to obtain Ghostly robes in the Ghostly robes miniquest. Contrary to popular belief, Amulet of Ghostspeak is not needed to enter Port Phasmatys.
In addition, the amulet allows players to speak to the ghostly musicians, as well as the ghosts in Melzar's Maze on the second floor. It is assumed that the ghosts in the maze are killed survivors of Elvarg's destruction, who were stationed at Rimmington; their conversations and locations, especially the comments about a dragon, seem to coincide with this.
Under typical circumstances a player can only get one Ghostspeak amulet as Father Uhrney will not give an amulet to player who has one in their possession. More than one can be obtained, however, by using the drop trick, though Uhrney will be able to detect amulets (including cramulets) in the player's bank, and refuse to give more if any exist there. (Some players obtain multiple amulets for the convenience of having them in the bank in case they die and lose one.)
During the Ghosts Ahoy quest, the Old Crone will enchant it so that Necrovarus can be controlled, after you bring her the robes, book, and translation manual she asks for. It takes on a green glow for the remainder of the quest. This makes an ghostspeak amulet (enchanted).
It is possible to keepsake the enchanted ghostspeak amulet before completing the Ghosts Ahoy quest, to get another amulet just take another ghostspeak amulet to the Old Crone and she'll enchant it for you. So you do not need to use your keepsake amulet.
- You do not need the ghostspeak to understand Zabeth Corvid, despite him being a ghost.
- After completion of the hard Morytania achievements, all ghosts can be understood without the ghostspeak amulet. The dead monkey from the Do No Evil quest is the sole exception to this.
|Miscellaneous||Quick guide • Transcript|