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This article is about the NPC residing in the Mort Myre Swamp. For the familiar, see Ghast (familiar).
[FAQ] • [doc]

Ghasts are undead souls of people that starved to death in Mort Myre swamp. When first encountered, they are almost transparent, have no combat level, and try to turn food into useless rotten food. If a player has a container of food, such as a hamper or a sack of onions, and the ghast is successful, the container and its contents will become rotten. Food that cannot be directly eaten, such as watermelons, will still be turned into rotten food. They cannot rot raw food that must be cooked before being eaten, however, with the exception of raw potatoes. If a player has no food, they deal damage instead.

A player can kill a ghast only after obtaining a druid pouch from the Nature Spirit quest. A player must charge it with the Cast Bloom ability (uses up to sixty Prayer points per cast) of a blessed silver sickle or the ivandis flail near some dead logs, branches, or bushes to harvest mort myre fungi, mort myre stems, or mort myre pears. Then put three or more of those harvested items into the druid pouch by filling it. A player may fill it multiple times in a row to contain many charges.

It is more convenient to use an ouroboros pouch obtained from the Temple Trekking minigame, which has similar functions but with infinite charges.

If a ghast attacks a player with a charged pouch (or a player uses a charged pouch on a ghast), the ghast becomes visible and one charge is consumed. In this way, a charged pouch protects a player's food from being rotten. Visibility renders the ghast vulnerable to attack.

The regular ghasts encountered in Mort Myre are level 50, and the higher level ghasts are encountered during Temple Trekking. Killing any level of ghast rewards the player with 30 Prayer experience.

Ghast Hunting Notes

Ghastvisible

Surprise!

Attacking ghast

A ghast attacking a player

Although not difficult, it is considered by some to be rather tedious to summon ghasts for combat training. They do drop lots of herbs, much more so than hobgoblins. The material drops are rather petty. You do, however, gain reasonable Prayer experience as well as combat experience for killing them. The salve amulet gives combat bonuses on ghasts.

The best place to hunt them would be just west of the Nature Grotto from the Nature Spirit quest. This allows you to keep refreshing your Prayer points without using valuable prayer potions. The silver sickle does not have to actually equipped to gain its benefits, it just has to be in your inventory. However, you must also have a filled druid pouch in your inventory to prevent your food from being rotted. A player can use whichever weapon they choose for combat, not having to use the sickle. Fully charge your Prayer points, go west of the grotto (where the ghasts are) and cast Bloom with the sickle next to the rotten logs. Try and do it between as many logs, branches, and bushes as possible, and you will often get several blossomed items to put in the druid pouch. Do this over and over until you are out of Prayer points. Now "use" the filled pouch on the ghostly ghasts - do not wait for them to attack you. Often they will just float around, or the pouch will activate itself, allowing the solid ghast to float out over the water where it cannot be attacked. The drops will more often than not fall under the rotten logs, so search the ground carefully after defeating the ghast.

Transformation

Ghasts are in fact humans who have been transformed due to a lack of food, as proven during the Temple Trekking minigame. This explains why ghasts attempt to steal and consume food from players. When one is in the Morytanian environment and does not eat enough, the following will occur:

  1. At first the human looks hungry, but normal.
  2. The hair colour will begin to fade. The victim's skin will turn to a purple-adjacent colour.
  3. The hair will become completely grey and might fall out or grow even more, the cheeks and nose begin to "slump" and the skin turns to a more brown colour. The white of the eye will become slightly yellow.
  4. If the person still hasn't eaten, their skin turns blue-grey and completely loses elasticity. The white of the eye is now completely yellow.
  5. Finally, the victim turns into a ghast, at which point they can no longer be cured.

Drops

Main drops

Item Quantity Rarity GE price
Iron daggerIron dagger1Common1,584
Iron maceIron mace1Common1,964
Rune javelinRune javelin1Uncommon181
Bronze kiteshieldBronze kiteshield1Rare1,338
Grimy guamGrimy guam1Common709
Grimy marrentillGrimy marrentill1Common2,307
Grimy tarrominGrimy tarromin1Common105
Grimy harralanderGrimy harralander1Common741
Grimy ranarrGrimy ranarr1Uncommon1,860
Grimy iritGrimy irit1Uncommon5,008
Grimy avantoeGrimy avantoe1Uncommon1,043
Grimy kwuarmGrimy kwuarm1Uncommon11,782
Grimy cadantineGrimy cadantine1Rare4,322
Grimy lantadymeGrimy lantadyme1Rare7,551
Grimy dwarf weedGrimy dwarf weed1Rare8,476
Body runeBody rune1–3Common48–144
Air runeAir rune1–3Common90–270
Fire runeFire rune7Uncommon1,113
Chaos runeChaos rune4Uncommon608
Cosmic runeCosmic rune2Rare824
Fishing baitFishing bait7Common35
Tin oreTin ore1Uncommon116
Congealed bloodCongealed blood2–3Uncommon138–207
Eye of newtEye of newt1Rare10
Ghostly essenceGhostly essence2–6Rare12,846–38,538
TinderboxTinderbox1Very rare474
Summer pieSummer pie1Very rare1,192
Coins 100Coins1–125Common1–125
EctoplasmatorEctoplasmator1Very rareNot sold

Tertiary drops

Item Quantity Rarity GE price
Anagogic ortAnagogic ort20CommonNot sold

Rare drop table drops

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 250Coins250–500Common250–500
Uncut sapphireUncut sapphire1Common809
Uncut emeraldUncut emerald1Common2,555
Uncut rubyUncut ruby1Common1,842
Uncut diamondUncut diamond1Common4,843
Uncut diamondUncut diamond45–55 (noted)Rare217,935–266,365
Loop half of a keyLoop half of a key1Common11,053
Tooth half of a keyTooth half of a key1Common11,538
Uncut dragonstoneUncut dragonstone1Uncommon12,077
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare543,465–664,235
Dragon longswordDragon longsword1Common56,212
Dragon spearDragon spear1Rare35,861
BattlestaffBattlestaff180–220 (noted)Rare542,160–662,640
Rune javelinRune javelin5Rare905
Rune platebodyRune platebody1Uncommon37,480
Rune platebodyRune platebody15–25 (noted)Rare562,200–937,000
Shield left halfShield left half1Rare64,399
Dragon helmDragon helm1Uncommon58,601
Rune arrowheadsRune arrowheads113–137Common14,916–18,084
Onyx boltsOnyx bolts135–165Very rare1,003,725–1,226,775
Chaos talismanChaos talisman1Rare1,923
Nature talismanNature talisman1Rare1,473
Water talismanWater talisman65–82 (noted)Rare164,320–207,296
Earth talismanEarth talisman65–82 (noted)Rare12,025–15,170
Fire talismanFire talisman25–35 (noted)Rare5,225–7,315
Raw lobsterRaw lobster135–165 (noted)Common47,655–58,245
Raw sharkRaw shark225–275 (noted)Uncommon321,075–392,425
Big bonesBig bones68–82 (noted)Uncommon13,804–16,646
Dragon bonesDragon bones180–220 (noted)Rare384,480–469,920
CoalCoal200–1,100 (noted)Uncommon22,400–123,200
Gold oreGold ore90–110 (noted)Common52,830–64,570
Adamantite oreAdamantite ore180–220 (noted)Uncommon40,860–49,940
Adamant barAdamant bar14–16 (noted)Common24,654–28,176
Adamant barAdamant bar135–165 (noted)Rare237,735–290,565
Runite oreRunite ore90–110 (noted)Rare127,710–156,090
Rune barRune bar(noted)Common8,955
Rune barRune bar45–55 (noted)Rare134,325–164,175
Grimy torstolGrimy torstol90–110 (noted)Uncommon485,010–592,790
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon161,010–196,790
Super restore (4)Super restore (4)45–55 (noted)Uncommon125,910–153,890
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon130,950–160,050
Lantadyme seedLantadyme seed14–16Uncommon10,164–11,616
Dwarf weed seedDwarf weed seed14–16Uncommon11,508–13,152
Magic seedMagic seed4Uncommon209,856
Palm tree seedPalm tree seed10Rare396,000
FlaxFlax450–550 (noted)Common43,200–52,800
Molten glassMolten glass45–55 (noted)Common27,585–33,715
Soft claySoft clay450–550 (noted)Uncommon188,550–230,450
Yew logsYew logs68–82 (noted)Uncommon11,356–13,694
Yew logsYew logs675–825 (noted)Rare112,725–137,775
Teak plankTeak plank45–55 (noted)Uncommon16,740–20,460
Mahogany plankMahogany plank270–330 (noted)Rare356,670–435,930
Blurberry SpecialBlurberry Special1Uncommon12,008
Vecna skullVecna skull1Very rare*124,871
Hazelmere's signet ringHazelmere's signet ring1Very rare*1,432,268,388
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal drops

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold
Mimic kill tokenMimic kill token1Very rare5,575

Trivia

  • If a ghast dies above water, there will be no drop at all. This also applies to the Vyrewatch in Meiyerditch near the boat.
  • If you finished Deadliest Catch you have access to a bank deposit box somewhat north-west from the grotto where you can bank your herbs and other drops.
  • Since their graphical update on 17 August 2011 the ghasts now have same moving, idle and death animations as the aberrant spectres.
  • If attacked by a Ghast while using a Home teleport, the animation will be interrupted, although the teleport will not, even if the Ghast does damage to you, only when it is transparent.
  • When a ghast dies, its spirit resembles the way it used to look before their graphical update.
  • With the update to Temple Trekking on 17 August 2011, the ghasts in the events no longer gave Prayer experience. This glitch was fixed on 7 February 2012.
  • There is currently a glitch where, if you teleport to the Lunar Isle using the lodestone network, are attacked during the animation, arrive on Lunar Isle, log out, and log back in, there will be a ghast. It does not attack you or follow you, and using a druid pouch on it will have no effect; it can only be examined.

Template:Undead

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