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This article is about the NPC residing in the Mort Myre Swamp. For the familiar, see Ghast (familiar).
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Ghasts are undead souls of people that starved to death in Mort Myre swamp. When first encountered, they are almost transparent, have no combat level, and try to turn food into useless rotten food. If a player has a container of food, such as a hamper or a sack of onions, and the ghast is successful, the container and its contents will become rotten. Food that cannot be directly eaten, such as watermelons, will still be turned into rotten food. They cannot rot raw food that must be cooked before being eaten, however, with the exception of raw potatoes. If a player has no food, they deal damage instead.

A player can kill a ghast only after obtaining a druid pouch from the Nature Spirit quest. A player must charge it with the Cast Bloom ability (uses up to sixty Prayer points per cast) of a blessed silver sickle or the ivandis flail near some dead logs, branches, or bushes to harvest mort myre fungi, mort myre stems, or mort myre pears. Then put three or more of those harvested items into the druid pouch by filling it. A player may fill it multiple times in a row to contain many charges.

It is more convenient to use an ouroboros pouch obtained from the Temple Trekking minigame, which has similar functions but with infinite charges. Because visible ghasts no longer rot food, having this pouch causes the player to be immune to any food-rotting effect, though player can still be damaged by now-vulnerable ghasts.

If a ghast attacks a player with a charged pouch (or a player uses a charged pouch on a ghast), the ghast becomes visible and one charge is consumed. In this way, a charged pouch protects a player's food from being rotten. Visibility renders the ghast vulnerable to attack.

The regular ghasts encountered in Mort Myre are level 35, and the higher level ghasts are encountered during Temple Trekking. Killing any level of ghast rewards the player with 30 Prayer experience, upon completion of the Nature Spirit quest.

Ghast Hunting NotesEdit

Ghastvisible

Surprise!

Attacking ghast

A ghast attacking a player

Although not difficult, it is considered by some to be rather tedious to invoke ghasts for combat training. You do, however, gain reasonable Prayer experience as well as combat experience for killing them. The salve amulet gives combat bonuses on ghasts.

The best place to hunt them would be just west of the Nature Grotto from the Nature Spirit quest. This allows you to keep refreshing your Prayer points without using valuable prayer potions. The silver sickle does not have to actually equipped to gain its benefits, it just has to be in your inventory. However, you must also have a filled druid pouch in your inventory to prevent your food from being rotted. A player can use whichever weapon they choose for combat, not having to use the sickle. Fully charge your Prayer points, go west of the grotto (where the ghasts are) and cast Bloom with the sickle next to the rotten logs. Try and do it between as many logs, branches, and bushes as possible, and you will often get several blossomed items to put in the druid pouch. Do this over and over until you are out of Prayer points. Now "use" the filled pouch on the ghostly ghasts - do not wait for them to attack you. Often they will just float around, or the pouch will activate itself, allowing the solid ghast to float out over the water where it cannot be attacked. The drops will more often than not fall under the rotten logs, so search the ground carefully after defeating the ghast.

TransformationEdit

Ghasts are in fact humans who have been transformed due to a lack of food, as proven during the Temple Trekking minigame. This explains why ghasts attempt to steal and consume food from players. When one is in the Morytanian environment and does not eat enough, the following will occur:

  1. At first the human looks hungry, but normal.
  2. The hair colour will begin to fade. The victim's skin will turn to a purple-adjacent colour.
  3. The hair will become completely grey and might fall out or grow even more, the cheeks and nose begin to "slump" and the skin turns to a more brown colour. The white of the eye will become slightly yellow.
  4. If the person still hasn't eaten, their skin turns blue-grey and completely loses elasticity. The white of the eye is now completely yellow.
  5. Finally, the victim turns into a ghast, at which point they can no longer be cured.

DropsEdit

Main dropsEdit

Item Quantity Rarity GE price
Coins 250Coins203–397Common203–397
Morchella mushroom spore 5Morchella mushroom spore1Uncommon159
CoalCoal(noted)Uncommon256
Grimy guamGrimy guam1Uncommon336
Grimy marrentillGrimy marrentill1Uncommon226
Bittercap mushroom spore 5Bittercap mushroom spore3Uncommon3,537
Raw potatoRaw potato1–3Uncommon356–1,068
Iron oreIron ore(noted)Uncommon183
Fat snailFat snail1Uncommon2,101
Lean snailLean snail1Uncommon880
Thin snailThin snail1Uncommon441
Swamp tarSwamp tar4Uncommon892
Prayer potion (1)Prayer potion (1)1Uncommon932
Mort myre fungusMort myre fungus1Rare1,131

Tertiary dropsEdit

Item Quantity Rarity GE price
Congealed blood 1000Congealed blood2–7Uncommon50–175
Anagogic ortAnagogic ort20CommonNot sold
Ghost hunter goggles (70)Ghost hunter goggles1Very rareNot sold
Ghost hunter body (70)Ghost hunter body1Very rareNot sold
Ghost hunter legsGhost hunter legs1Very rareNot sold
Ghost hunter backpackGhost hunter backpack1Very rareNot sold
EctoplasmatorEctoplasmator1Very rareNot sold
Deployable herb burnerDeployable herb burner1Very rareNot sold
CremationCremation1Very rareNot sold

Rare drop table dropsEdit

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 250Coins250–500Common250–500
Uncut sapphireUncut sapphire1Common667
Uncut emeraldUncut emerald1Common1,951
Uncut rubyUncut ruby1Common1,527
Uncut diamondUncut diamond1Common2,970
Uncut diamondUncut diamond45–55 (noted)Rare133,650–163,350
Loop half of a keyLoop half of a key1Common16,811
Tooth half of a keyTooth half of a key1Common19,225
Uncut dragonstoneUncut dragonstone1Uncommon11,322
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare509,490–622,710
Dragon longswordDragon longsword1Common58,262
Dragon spearDragon spear1Rare36,732
BattlestaffBattlestaff180–220 (noted)Rare1,088,280–1,330,120
Rune javelinRune javelin5Rare880
Rune platebodyRune platebody1Uncommon37,790
Rune platebodyRune platebody15–25 (noted)Rare566,850–944,750
Shield left halfShield left half1Rare63,930
Dragon helmDragon helm1Uncommon58,842
Rune arrowheads 5Rune arrowheads113–137Common22,713–27,537
Onyx bolts 5Onyx bolts135–165Very rare1,074,330–1,313,070
Chaos talismanChaos talisman1Rare1,643
Nature talismanNature talisman1Rare1,737
Water talismanWater talisman65–82 (noted)Rare484,640–611,392
Earth talismanEarth talisman65–82 (noted)Rare136,825–172,610
Fire talismanFire talisman25–35 (noted)Rare48,750–68,250
Raw lobsterRaw lobster135–165 (noted)Common28,890–35,310
Raw sharkRaw shark225–275 (noted)Uncommon232,200–283,800
Big bonesBig bones68–82 (noted)Uncommon13,396–16,154
Dragon bonesDragon bones180–220 (noted)Rare309,420–378,180
CoalCoal200–1,100 (noted)Uncommon25,600–140,800
Gold oreGold ore90–110 (noted)Common14,760–18,040
Adamantite oreAdamantite ore180–220 (noted)Uncommon233,460–285,340
Adamant barAdamant bar14–16 (noted)Common37,660–43,040
Adamant barAdamant bar135–165 (noted)Rare363,150–443,850
Runite oreRunite ore90–110 (noted)Rare1,060,290–1,295,910
Rune barRune bar(noted)Common41,439
Rune barRune bar45–55 (noted)Rare621,585–759,715
Grimy torstolGrimy torstol90–110 (noted)Uncommon312,210–381,590
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon138,600–169,400
Super restore (4)Super restore (4)45–55 (noted)Uncommon179,010–218,790
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon152,865–186,835
Lantadyme seed 5Lantadyme seed14–16Uncommon7,952–9,088
Dwarf weed seed 5Dwarf weed seed14–16Uncommon9,590–10,960
Magic seed 5Magic seed4Uncommon361,408
Palm tree seed 5Palm tree seed10Rare1,026,570
FlaxFlax450–550 (noted)Common16,200–19,800
Molten glassMolten glass45–55 (noted)Common8,955–10,945
Soft claySoft clay450–550 (noted)Uncommon190,800–233,200
Yew logsYew logs68–82 (noted)Uncommon11,560–13,940
Yew logsYew logs675–825 (noted)Rare114,750–140,250
Teak plankTeak plank45–55 (noted)Uncommon34,920–42,680
Mahogany plankMahogany plank270–330 (noted)Rare363,150–443,850
Blurberry SpecialBlurberry Special1Uncommon5,076
Vecna skullVecna skull1Very rare*373,774
Hazelmere's signet ringHazelmere's signet ring1Very rare*1,967,717,757
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold
Mimic kill tokenMimic kill token1Very rare14,882

TriviaEdit

  • If a ghast dies above water, there will be no drop at all. This also applies to the Vyrewatch in Meiyerditch near the boat.
  • If you finished Deadliest Catch you have access to a bank deposit box somewhat north-west from the grotto where you can bank your herbs and other drops.
  • Since their graphical update on 17 August 2011 the ghasts now have the same moving, idle, and death animations as the aberrant spectres.
  • If attacked by a Ghast while using a Home teleport, the animation will be interrupted, although the teleport will not, even if the Ghast does damage to you, only when it is transparent.
  • When a ghast dies, its spirit resembles the way it used to look before their graphical update.
  • With the update to Temple Trekking on 17 August 2011, the ghasts in the events no longer gave Prayer experience. This glitch was fixed on 7 February 2012.
  • There is currently a glitch where, if you teleport to the Lunar Isle using the lodestone network, are attacked during the animation, arrive on Lunar Isle, log out, and log back in, there will be a ghast. It does not attack you or follow you, and using a druid pouch on it will have no effect; it can only be examined.