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This article is about the item used as ammunition. For the category of Magic spells, see Bolt spells.
Bolt weakness icon

Bolts are the ammunition used by crossbows. Most types of bolts are made using a combination of the Smithing and Fletching skills, the initial bolts being made with Smithing, and feathers being added with Fletching. Certain special bolts can only be obtained through other methods, such as monster drops or specialist shops.

Bolts may be used with crossbows that are lower level than themselves, but their damage will be capped at the crossbow's level.[1] For example, if one were to use level 80 royal bolts with the level 50 rune crossbow, the bolts would perform as level 50 runite bolts.

Different types of bolts can be stored in a bolt pouch to conserve space. Bolts sometimes survive shots, so you can pick up your fired bolts.

Types of boltsEdit

Non-enchanted boltsEdit

Level Bolt type Cost Damage
1 Bronze bolts 5 Bronze 28 48
5 Fragment bolts 4 Fragment N/A 48
10 Iron bolts 5 Iron 42 96
Opal bolts 5 Opal 28
20 Steel bolts 5 Steel 100 192
Pearl bolts 5 Pearl 61
25 Black bolts 5 Black 65 240
Jade bolts 5 Jade N/A
30 Mithril bolts 5 Mithril 143 288
Topaz bolts 5 Topaz 134
40 Adamant bolts 5 Adamant 224 384
Sapphire bolts 5 Sapphire 147
50 Runite bolts 5 Runite 1,063 480
Emerald bolts 5 Emerald 214
Ruby bolts 5 Ruby 302
Broad-tipped bolts 5 Broad-tipped 40
60 Diamond bolts 5 Diamond 408 576
Dragon bolts 5 Dragonstone 1,250
70 Bolt rack 5 Bolt rack 126 672
Onyx bolts 5 Onyx 7,917
80 Royal bolts 5 Royal 45 768
85 Wyvern spines 5 Wyvern spines 372 816
90 Ascension bolts 4 Ascension 63 864
Ascendri bolts 4 Ascendri 9,639 902

Gem-tipped and enchanted boltsEdit

Smithable metal bolts can be enhanced by adding gem bolt tips. These have a higher Damage stat, and a correspondingly raised minimum crossbow level needed to fire them with uncapped damage. They can be further improved by enchantment, which raises both the damage and level requirement even further.

Each type of enchanted bolt has a unique effect that triggers randomly with auto-attacks. These are described in the table below.

Level Bolt type Cost Damage Enchantment
20 Opal bolts (e) 5 Opal (e) 23 192 Lucky lightning: +10% damage.
30 Pearl bolts (e) 5 Pearl (e) 46 288 Sea curse: +15% more damage to enemies that are weak to water. Performs 15% less damage on enemies that are weak to fire. Stops enemies from running in PvP.
35 Jade bolts (e) 5 Jade (e) N/A 336 Earth's fury: Stun your opponent for 4.8 seconds. Only Binds in PvP.
40 Topaz bolts (e) 5 Topaz (e) 66 384 Down to earth: Reduce your opponents magic level by 2 and damage by 1%. Caps at 10 levels and 5% damage.
50 Sapphire bolts (e) 5 Sapphire (e) 135 480 Clear mind: Steal 5% of your maximum prayer points from your opponent.
60 Emerald bolts (e) 5 Emerald (e) 294 576 Magical poison: Poison your enemy for 4% of your weapon damage.
Ruby bolts (e) 5 Ruby (e) 189 Blood forfeit: Deal damage worth 20% of your enemy’s life points, while also dealing 10% of your own life points to yourself. Damage dealt to players caps at 3,000.
70 Diamond bolts (e) 5 Diamond (e) 404 672 Armour piercing: Hit with 100% accuracy and deal up to 15% more damage.
Dragon bolts (e) 5 Dragon (e) 322 Dragon's breath: Hit your opponent a second time for 25% of your current attack as dragonfire. Dragons and those under dragonfire protection are immune.
80 Onyx bolts (e) 5 Onyx (e) 8,094 768 Life leech: Heal up to 25% of damage potential (capping at 2.5k) and dealing 25% more damage.
90 Ascendri bolts (e) 4 Ascendri (e) 9,905 902 Deathmark: Instantly provide 10% adrenaline and an additional 1% adrenaline from basic abilities for 15 seconds.

Enchanted bakriminel boltsEdit

Bakriminel bolts are fletched by players from Bloodwood logs. The unfinished bolts must be assembled with the tips while standing close to the tree that the logs were cut from, or the logs and unfinished bolts will disintegrate. These very high level bolts are especially damaging against mages in PvP with specific targeted attacks. They can be enhanced by adding gem bolt tips and can be further improved by enchanting them.

Level Bolt type Cost Damage Enchantment
99 Opal bakriminel bolts (e) 5 Opal (e) 444 912 Lucky lightning: +10% damage.
Pearl bakriminel bolts (e) 5 Pearl (e) 427 Sea curse: +15% more damage to enemies that are weak to water. Performs 15% less damage on enemies that are weak to fire. Stops enemies from running in PvP.
Jade bakriminel bolts (e) 5 Jade (e) 414 Earth's fury: Stun your opponent for 4.8 seconds. Only Binds in PvP.
Red topaz bakriminel bolts (e) 5 Red topaz (e) 445 Down to earth: Reduce your opponents magic level by 2 and damage by 1%. Caps at 10 levels and 5% damage.
Sapphire bakriminel bolts (e) 5 Sapphire (e) 556 Clear mind: Steal 5% of your maximum prayer points from your opponent.
Emerald bakriminel bolts (e) 5 Emerald (e) 741 Magical poison: Poison your enemy for 4% of your weapon damage.
Ruby bakriminel bolts (e) 5 Ruby (e) 3,944 Blood forfeit: Deal damage worth 20% of your enemy’s life points, while also dealing 10% of your own life points to yourself. Damage dealt to players caps at 3,000.
Diamond bakriminel bolts (e) 5 Diamond (e) 2,715 Armour piercing: Hit with 100% accuracy and deal up to 15% more damage.
Dragonstone bakriminel bolts (e) 5 Dragonstone (e) 1,171 Dragon's breath: Hit your opponent a second time for 25% of your current attack as dragonfire. Dragons and those under dragonfire protection are immune.
Onyx bakriminel bolts (e) 5 Onyx (e) 10,303 Life leech: Heal up to 25% of damage potential (capping at 2.5k) and dealing 25% more damage.
Hydrix bakriminel bolts (e) 5 Hydrix (e) 12,196 Deathmark: Instantly provide 10% adrenaline and an additional 1% adrenaline from basic abilities for 15 seconds.

Player-made boltsEdit

Ascension bolts detail

Store-bought boltsEdit

Broad-tipped bolts detail

Bolts obtained as dropsEdit

Royal bolts detail

Bane boltsEdit

Wallasalkibane bolt detail

Bane bolts are available after completion of the Ritual of the Mahjarrat quest. They are made by casting Tune Bane Ore on Bane ore, smelting the ore, smithing the bars on the tempered anvil in Kethsi, and fletching them with Feathers. The Tune Bane Ore spell enhances the weapon to be more effective against a specific creature, depending on the item it is tuned with. There are four types of bane bolts:

Hand cannonEdit

Hand cannon shot detail

The Hand cannon is also classed as a crossbow, and thus its shot are considered "bolts". However it fires at an average speed, but does more damage than a one-handed crossbow or dual-wielded crossbow. It can only fire Hand cannon shot, which can be obtained as a drop from the monsters at the Chaos Dwarf Battlefield. They can also be bought from the Grand Exchange.

ReferencesEdit

  1. ^ Mod Michelle. "Patch Notes - Archive." July 9, 2013. RuneScape Forums.