Gargoyle
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| Release date | 26 January 2005 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 134 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 598.5 (and 197.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 207.4 (248.8 on Special contract) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Chaeldar, Sumona, Duradel or Lapalok, Kuradal | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Nothing | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | Flies like a rock. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gargoyles are flying Slayer monsters that require level 75 Slayer to damage. They are the only monsters that drop the Granite maul. A rock hammer is needed to kill a gargoyle. This can be done by right-clicking (if you're under level 134) or clicking (if you're level 134 or above) a Gargoyle and selecting the Smash option, or by using the rock hammer in your inventory on the gargoyle. Or, if one has purchased the ability to deliver killing blows quicker for 400 Slayer reward points, they will finish these creatures off automatically. However, you need to have the rock hammer in your inventory to do so.
Two gargoyle statues are placed either side of the entrance to the Slayer Tower. They will turn their heads and look at the entrance when the portcullis is opened. These cannot be attacked. Gargoyles also guarded doorways of the Grim Reaper's house in the 2007 Hallowe'en event.
It is recommended to complete gargoyle tasks when assigned them, as they have quite valuable drops and drop blue charms frequently, ideal for summoners. These include granite mauls, rune full helms, pure essence, mystic robe top (dark) and clue scroll (hard). Adamant boots are not as valuable as they used to be due to the addition of Bounty Hunter. Finally, they drop a decent amount of alchable steel equipment such as the battleaxes, full helms and two-handed swords.
Gargoyles have similar, but better drops than Greater demons.
Contents |
Strategy
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Players must use a rock hammer to break gargoyles apart when they reach fewer than 90 life points, either by using the hammer on the gargoyle or by using the "Smash" right-click option on the gargoyle. There is no way to actually tell whether a gargoyle has 90 life points remaining, so the player should use their best judgement and kill the gargoyle when it has just a small amount of LP left. The delay after using the "Smash" option is very small, so if you accidentally use the hammer too soon, do not worry. It will not slow down the following hit by a great amount. Gargoyles restore life points at a very fast rate; twenty life points in approximately five seconds. Gargoyles also use very accurate melee attacks.
Gargoyles are weak to water spells. Players can mage them in the Chaos Tunnels and bank in Edgeville quickly, since the Chaos Tunnels entrance leads directly to the gargoyle room (this entrance is located in the Wilderness, so beware of PKers). There are several rock safespots to mage from. In Kuradal's Dungeon, there is a stalagmite safe spot just northwest of the energy barrier between the gargoyles and blue dragons, where the gargoyles may be safely attacked with magic. Another stalagmite safespot is in the northernmost corner of the room. Using these safespots, players can use Momentum to finish their tasks quickly.
Players who have completed Smoking Kills can spend 400 slayer points to purchase the ability to make killing blows faster; this ability applies to all Slayer tasks which require a special killing blow (gargoyles, rock slugs, etc.). Once purchased, you only need to have the rock hammer in your inventory for the gargoyle to be automatically smashed when it hits 0 life points. You don't need to be near the gargoyle for this to take effect (for example, you can still remain hidden in a safespot). To kill it when life points are above 0, you will still need to use the "Smash" option.
Locations
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Chaos Tunnels
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The Chaos Tunnels are the easiest way to complete a task assigned from any master other than Kuradal. To get there, use the entrance north of the Edgeville monastery (the one closest to Bork). In there are four gargoyles. They are fairly spread out but are confined to a small oval room which allows the use of safespots once they become tolerant. Players should use Protect from Melee or Deflect Melee if they accidentally misclick on a portal as mummies reside in two of the portals and the other one leads to a large number of skeletons and zombies. While players cannot attack you in the Chaos Tunnels, the entrances are located in the Wilderness where you can be attacked by players.
Slayer Tower
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The Slayer Tower is a rarely used option for those wanting to kill gargoyles, however players who are wearing the Morytania legs 4 can receive 10% extra Slayer experience from them if they are on a Slayer task. There are several gargoyle spawns spread out on the east side of the second floor. The gargoyles here are a fair distance from a bank and are generally not crowded. For those with the appropriate Agility level, the top floor of the tower has a further set of gargoyle spawns.
A recent update has added Slayer contracts to the area and you can get an additional 20% slayer xp per kill if you obtain a special contract while on task. In addition new areas accessible near the top of the tower provide less crowded areas for killing.

Kuradal's Dungeon
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Kuradal's Dungeon is another good place to slay gargoyles. However, this area can only be used if she has assigned you a task of gargoyles. This place is often crowded, due to the ease of killing them here. A ferocious ring helps quicken kills here, as it adds damage to every successful hit. There are seven gargoyles in here, and the room is relatively small, making this an efficient spot if player numbers are low.
There are three safespots for Gargoyles in this area; one near the entrance to the Abyssal demons, another on the western part of the map, and the one as the picture shows above.
Drops
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Charms
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- Represents 90% confidence range, based on a sample of 98,170 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons
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Item Quantity Rarity GE Market Price
Steel 2h sword 1 Common 402
Steel battleaxe 1 Common 247
Steel hatchet 1 Common 46
Granite maul 1 Rare [1] 29,325
- ^ Estimated at 1/250 according to Adventurer's Log Averages
Armour
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Item Quantity Rarity GE Market Price
Rune full helm 1 Uncommon 20,820
Adamant boots 1 Uncommon 1,057
Steel full helm 1 Rare 197
Mystic robe top (dark) 1 Rare 71,644
Runes
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Item Quantity Rarity GE Market Price
Fire rune 37, 75 Common 444–900
Chaos rune 15 Common 615
Death rune 5 Uncommon 835
Other
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Item Quantity Rarity GE Market Price
Coins 11–498 Common Not sold
Anagogic ort 20 Common Not sold
Pure essence 35 (noted) Uncommon 2,380
Mithril bar 3 Uncommon 4,332
Steel bar 3 Uncommon 2,361
Gold bar 1 Uncommon 141
Thread 10 Uncommon 100
Ferocious ring 1 Rare [1] Not sold
Clue scroll (hard) 1 Rare Not sold
Spin ticket 1 Rare Not sold
Starved ancient effigy 1 Very rare Not sold
- ^ Only in Kuradal's dungeon.
Rare drop table drops
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- This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,082
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,034
Loop half of a key 1 Uncommon 11,742
Tooth half of a key 1 Uncommon 19,052
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,585
Dragon dagger 1 Uncommon 16,976
Rune javelin 5 Rare 1,215
Adamant javelin 20 Very rare 1,260
Rune 2h sword 1 Very rare 37,933
Rune spear 1 Very rare 11,988
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 848,800
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,404
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,501
Adamant bolts 200 Uncommon 19,800
Onyx bolts 150 Rare 1,305,000
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 92,454
Water talisman 1 Uncommon 5,311
Earth talisman 25–35 (noted) Uncommon 19,025–26,635
Fire talisman 25–35 (noted) Uncommon 47,950–67,130
Chaos talisman 1 Uncommon 177
Nature talisman 1 Uncommon 193
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,452–8,932
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 13,900
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,000–288
Raw shark 250–500 (noted) Uncommon 257,000–514,000
Big bones 150 – 500 (noted) Uncommon 67,350–224,500
Coal 150–7,500 (noted) Uncommon 38,250–1,912,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,100
Runite ore 100 (noted) Rare 1,056,000
Adamant bar 1,000–7,000 (noted) Rare 2,876,000–20,132,000
Rune bar 1,50,150 (noted) Rare 13,069–1,960,350
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 88,175–881,750
Clean snapdragon 30–120 (noted) Uncommon 106,230–424,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 164,810–988,860
Palm tree seed 10 Rare 1,058,660
Snapdragon seed 1 Rare 2,127
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 53,600–10,720,000
Trivia
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- Gargoyles are featured in the FunOrb game "Armies of Gielinor" as followers of Zamorak.
- If a gargoyle is poisoned and has barely any health left, it may die without needing to use the rock hammer.
- If the player has purchased the ability to automatically "smash" and kill certain Slayer monsters like gargoyles, a Summoning familiar will be able to kill them without the use of a rock hammer.
- It has been implied that gargoyles are a sub-species of demon, created by summoning a demon from the Infernal Dimensions and binding their life force to a statue. This is implied most strongly in the FunOrb game Armies of Gielinor, in which gargoyles are described as "A flying demon with long-range throwing rocks." However, in RuneScape they attack by kicking you.