|Release date||26 January 2005 (Update)|
|XP per kill||569.7 (and 188 experience)|
|Examine text||Flies like a rock.|
|Slayer XP||197.4 (236.8 on Special contract)|
|Assigned by||Chaeldar, Sumona, Duradel or Lapalok, Kuradal|
Gargoyles are flying Slayer monsters that require level 75 Slayer to damage. They are the only monsters that drop the Granite maul. A rock hammer is needed to kill a gargoyle. This can be done by right-clicking (if you're under level 134) or clicking (if you're level 134 or above) a Gargoyle and selecting the Smash option, or by using the rock hammer in your inventory on the gargoyle. Or, if one has purchased the ability to deliver killing blows quicker for 400 Slayer reward points, they will finish these creatures off automatically. However, you need to have the rock hammer in your inventory to do so.
Two gargoyle statues are placed on either side of the entrance to the Slayer Tower. They will turn their heads and look at the entrance when the portcullis is opened. These cannot be attacked. Gargoyles also guarded doorways of the Grim Reaper's house in the 2007 Hallowe'en event.
It is recommended to complete gargoyle tasks when assigned them, as they have quite valuable drops and drop blue charms frequently, ideal for summoners. These include granite mauls, rune full helms, pure essence, mystic robe top (dark), clue scroll (hard) and Adamant boots. Finally, they drop a decent amount of alchable steel equipment such as the battleaxes, full helms and two-handed swords.
Gargoyles have similar, but better drops than Greater demons.
Players must use a rock hammer to break gargoyles apart when they reach fewer than 1005 life points, either by using the hammer on the gargoyle or by using the "Smash" right-click option on the gargoyle. The delay after using the "Smash" option is very small, so if you accidentally use the hammer too soon, do not worry. It will not slow down the following hit by much. Gargoyles also use very accurate melee attacks.
Gargoyles are weak to water spells. Players can mage them in the Chaos Tunnels and bank in Edgeville quickly, since the Chaos Tunnels entrance leads directly to the gargoyle room (this entrance is located in the Wilderness, so beware of PKers). There are several rock safespots to mage from. In Kuradal's Dungeon, there is a stalagmite safe spot just northwest of the energy barrier between the gargoyles and blue dragons, where the gargoyles may be safely attacked with magic. Another stalagmite safespot is in the northernmost corner of the room. Using these safespots, players can use Momentum to finish their tasks quickly.
Players who have completed Smoking Kills can spend 400 slayer points to purchase the ability to make killing blows automatic; this ability applies to all Slayer tasks which require a special killing blow (gargoyles, rock slugs, etc.). Once purchased, you only need to have the rock hammer in your inventory for the gargoyle to be automatically smashed when it hits 0 life points. You don't need to be near the gargoyle for this to take effect (for example, you can still remain hidden in a safespot). To kill it when life points are above 0, you will still need to use the "Smash" option.
The Chaos Tunnels are the easiest way to complete a task assigned from any master other than Kuradal. To get there, use the entrance north of the Edgeville monastery (the one closest to Bork). In there are four gargoyles. They are fairly spread out but are confined to a small oval room which allows the use of safespots once they become tolerant. Players should use Protect from Melee or Deflect Melee if they accidentally misclick on a portal as mummies reside in two of the portals and the other one leads to a large number of skeletons and zombies. While players cannot attack you in the Chaos Tunnels, the entrances are located in the Wilderness where you can be attacked by players.
The Slayer Tower is a good option for those wanting to kill gargoyles, especially since players who are wearing the Morytania legs 4 can receive 10% extra Slayer experience from them if they are on a Slayer task. There are several gargoyle spawns spread out on the east side of the second floor. The gargoyles here are a fair distance from a bank and are generally not crowded. For those with the appropriate Agility level, the top floor of the tower has a further set of gargoyle spawns.
A recent update has added Slayer contracts to the area and you can get an additional 20% slayer xp per kill if you obtain a special contract while on task. In addition new areas accessible near the top of the tower provide less crowded areas for killing.
Kuradal's Dungeon is another good place to slay gargoyles. However, this area can only be used if she has assigned you a task of gargoyles. This place is often crowded, due to the ease of killing them here. A ferocious ring helps quicken kills here, as it adds 4% damage to every successful hit. There are seven gargoyles in here, and the room is relatively small, making this an efficient spot if player numbers are low.
There are three safespots for Gargoyles in this area; one near the entrance to the Abyssal demons, another on the western part of the map, and the one as the picture shows above.
- Represents 90% confidence range, based on a sample of 109,289 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE Market Price Steel 2h sword 1 Common 327 Steel battleaxe 1 Common 151 Steel hatchet 1 Common 31 Granite maul 1 Rare 29,048
- ^ Estimated at 1/250 according to Adventurer's Log Averages
Item Quantity Rarity GE Market Price Rune full helm 1 Uncommon 20,372 Adamant boots 1 Uncommon 885 Steel full helm 1 Rare 131 Mystic robe top (dark) 1 Rare 70,567
Item Quantity Rarity GE Market Price Fire rune 37, 75 Common 777–1,575 Chaos rune 15 Common 630 Death rune 5 Uncommon 475
Item Quantity Rarity GE Market Price Coins 11–498 Common Not sold Anagogic ort 20 Common Not sold Pure essence 35 (noted) Uncommon 735 Mithril bar 3 Uncommon 6,462 Steel bar 3 Uncommon 2,979 Gold bar 1 Uncommon 89 Thread 10 Uncommon 60 Ferocious ring 1 Rare Not sold Clue scroll (hard) 1 Rare Not sold Spin ticket 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth improves the chances when equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450, 3,000, 9,000, 10,000, 12,000 Common Not sold Uncut sapphire 1 Common 1,674 Uncut emerald 1 Common 3,238 Uncut ruby 1 Common 4,426 Uncut diamond 1 Uncommon 8,413 Loop half of a key 1 Uncommon 24,360 Tooth half of a key 1 Uncommon 38,813 Uncut dragonstone 1 Rare 16,873 Dragonstone 1 Rare 10,294 Dragon dagger 1 Uncommon 16,751 Rune battleaxe 1 Rare 24,154 Rune javelin 5 Rare 890 Adamant javelin 20 Very rare 1,060 Rune 2h sword 1 Very rare 37,745 Rune spear 1 Very rare 10,935 Dragon spear 1 Very rare 36,549 Dragon dagger 50 (noted) Very rare 837,550 Rune sq shield 1 Very rare 22,326 Rune kiteshield 1 Very rare 32,114 Shield left half 1 Very rare 66,610 Dragon helm 1 Very rare 59,686 Adamant bolts 200 Uncommon 13,400 Onyx bolts 150 Rare 1,279,050 Rune arrow 150–200, 500 Rare 22,350–74,500 Battlestaff 200 (noted) Rare 1,511,800 Air orb 1,000 (noted) Rare 3,651,000 Fire orb 1,000 (noted) Rare 3,131,000 Vecna skull 1 Very rare 90,518 Water talisman 1 Uncommon 9,924 Earth talisman 25–35 (noted) Uncommon 16,250–22,750 Fire talisman 25–35 (noted) Uncommon 79,600–111,440 Chaos talisman 1 Uncommon 99 Nature talisman 1 Uncommon 119 Pure essence 500–15,000 (noted) Uncommon 10,500–315,000 Nature rune 20–80 Rare 5,520–22,080 Soul rune 20 Rare 2,500 Law rune 45 Rare 14,535 Death rune 50, 121 Rare 4,750–11,495 Blood rune 50 Rare 12,250 Raw swordfish 125–250, 1,000 (noted) Uncommon 37,625–301,000 Raw shark 250–500 (noted) Uncommon 424,000–848,000 Big bones 150–500 (noted) Uncommon 80,700–269,000 Coal 150–7,500 (noted) Uncommon 24,600–1,230,000 Adamantite ore 150–800 (noted) Uncommon 467,100–2,491,200 Silver ore 100 (noted) Rare 10,900 Runite ore 100 (noted) Rare 1,030,000 Adamant bar 1,000–7,000 (noted) Rare 3,808,000–26,656,000 Rune bar 1, 50, 150 (noted) Rare 13,042–1,956,300 Clean ranarr 33 (noted) Uncommon 66,297 Clean toadflax 25–250 (noted) Uncommon 109,525–1,095,250 Clean snapdragon 30–120 (noted) Uncommon 136,530–546,120 Clean torstol 10–100 (noted) Uncommon 61,100–611,000 Saradomin brew (4) 250 (noted) Very rare 53,500 Watermelon seed 3 Uncommon 8,928 Yew seed 1–50 Rare 74,111–3,705,550 Magic seed 1–7 Rare 165,336–1,157,352 Palm tree seed 10 Rare 1,478,890 Snapdragon seed 1 Rare 2,500 Torstol seed 1–31 Rare 20,066–622,046 Fellstalk seed 2 Rare 1,184 Yew logs 100–20,000 (noted) Rare 48,500–9,700,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
- Gargoyles are featured in the FunOrb game "Armies of Gielinor" as followers of Zamorak.
- If a gargoyle is poisoned and has barely any health left, it may die without needing to use the rock hammer.
- If the player has purchased the ability to automatically "smash" and kill certain Slayer monsters like gargoyles, a Summoning familiar will be able to kill them without the use of a rock hammer.
- It has been implied that gargoyles are a sub-species of demon, created by summoning a demon from the Infernal Dimensions and binding their life force to a statue. This is implied most strongly in the FunOrb game Armies of Gielinor, in which gargoyles are described as "A flying demon with long-range throwing rocks." However, in RuneScape they attack by kicking you.