|Release date||20 November 2012 (Update)|
|Unleash your fury 3 times, strike your target for 2.4 seconds, once every 1.2 seconds. Each strike deals 75% of weapon damage and increases by 7% with each strike. Each strike will also increase your next attacks chance to critical hit by 5% per strike, up to a maximum of 15%. This critical hit bonus also affects each strike of Fury. Combo attack.|
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Fury is a basic Strength ability. When activated, players deal damage equal to 15-75%, 16.4-82% and 17.8-89% of ability damage to their target. Each strike increases your next attacks chance to critical hit by 5% per strike, up to a maximum of 15%. The critical hit bonus affects each strike of Fury. This ability is channeled; each attack takes around 1.2 seconds to land and 3 seconds to fully execute all 3 strikes.
If you deal a critical hit as a result of Fury's bonus, the same message as what is used for Biting appears: "You deal a critical strike against your opponent!"
If timed correctly after the second strike of Fury; using an ability, such as Slice or Punish, will cause it to hit at the same time as the third strike of Fury, dealing four amounts of damage instead of three. The easiest way to properly use Fury in DPS rotations is to queue another ability right after activating Fury, or to use another ability once the global cool down is over. This technique is most commonly used to only deal the first two hits (totalling up to 157% ability damage).
- Before the Legacy update, Fury's description claimed to deal damage equal to 150% of 6 seconds' auto-attack damage over 6 seconds with a 20 second cool down. However in reality the ability only dealt 94% damage per hit and only did 3 hits over 5.4 seconds and so was rarely used by players.
- On 23 January 2017, Fury was buffed along with Concentrated Blast and Needle Strike. There is a forum thread addressing this.