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Food, in RuneScape, is what enables the player to regain Health, although some foods may have other effects as well. Food can be obtained through the Cooking skill, as a drop from certain Monsters, from other players, or from non-player characters. The highest healing food for non-members is an anchovy pizza; for members it is the rocktail soup with 1 bite. However the fastest healing food for members with multiple bites are summer pies which only takes 0.6 seconds per bite (3x faster than some types of food).

A certain constitution level is required to gain the maximum benefit eating each piece of food, so for example, at level 10 constitution, a rocktail will only heal 200 lifepoints, but at 95, it will heal 2300. The maximum health recovery from eating food can be determined by multiplying your constitution level multiplied by 25. So if your constitution level is 50, then you can heal up to 1250 lifepoints per bite of food that has a maximum value of that or more. You can also find out the required level to eat any food by taking the maximum heal of that food and dividing that by 25. If your constitution level is lower than this number, then you will be restricted to healing the maximum for your level.

There are many types of food: fish, meat, bread, cakes, pies, and pizza. Some foods, such as pies, cakes and pizzas, have two or more "bites" or "slices". This is a downside that can easily be remedied by using the food on a Cornucopia in battle (but it doesn't interrupt your attacks) then using it to heal your life points. There are also foods which grow from the ground such as potatoes, cabbages, and onions; those items can be put into baskets and sacks. You could also get food as a treasure trail reward, in the form of purple sweets or biscuits. Lastly, there are holiday items food such as pumpkin and easter egg. It is strongly recommended that a player does not eat holiday items, as all are rare and extremely valuable.

Note: Eating 1 part of a pie only takes 0.6 seconds and eating 1 shark for example takes 1.8 seconds (3x longer), so overall you can heal faster with high level pies and the limit is 330 with summer pies.

Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level while their Strength level temporarily increases. Beer raises your Strength while reducing your Attack. The negative effects eventually wear off though, and the affected stats go back to normal in time. Most effects do not stack.

Common foodsEdit

Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page.

Note: Healing amounts provided below are maximum for this type of food.

Image Name Heals Recommended Constitution level? Members? GE Price Price/LP Weight Notes
Anchovies Anchovies 200 All No Coins 5 15 0.08 0.1 Low level players fish and cook these for easy food, and they can be put on pizzas.
Bread Bread 200 All No Coins 100 231 1.16 0.5 Baked by players, see Cooking skill.
Crayfish Crayfish 200 All No Coins 25 25 0.13 1 Discovered during the now removed tutorial quest Learning the Ropes.
Cooked chicken Cooked chicken 200 All No Coins 100 191 0.96 0.1 Low level players cook raw chicken for easy food.
Cooked meat Cooked meat 200 All No Coins 100 182 0.91 0.25 Low level players cook raw meat (such as raw beef or raw rat meat) for easy food.
Shrimps Shrimp 200 All No Coins 5 22 0.11 0.5 Low level players fish and cook these for easy food.
Sardine Sardine 200 All No Coins 5 10 0.05 0.12 Fished at lower levels using a normal Fishing Rod.
Herring Herring 200 All No Coins 5 17 0.09 0.5 Players fish and cook these for food.
Mackerel Mackerel 200 All Yes Coins 25 30 0.15 0.3 Players fish and cook these for food.
Trout Trout 375 15 No Coins 25 48 0.13 0.4 Players fish and cook these for food.
Cod Cod 450 18 Yes Coins 25 28 0.06 0.33 Players fish and cook these for food.
Pike Pike 500 20 No Coins 25 39 0.08 0.5 Players fish and cook these for food.
Salmon Salmon 625 25 No Coins 100 118 0.19 0.5 Players fish and cook these for food.
Tuna Tuna 750 30 No Coins 100 137 0.18 0.4 Players fish and cook these for food.
Bass Bass 1075 43 Yes Coins 250 414 0.39 0.3 Players fish and cook these for food.
Lobster Lobster 1200 40 No Coins 100 237 0.2 0.35 Players fish and cook these for food. Fish caught by "powerfishers" who want to level up quickly.
Swordfish Swordfish 1400 56 No Coins 250 289 0.21 0.5 Players fish and cook these for food. Used by non-member player killers.
Monkfish Monkfish 1600 64 Yes Coins 250 416 0.26 0.4 Players fish and cook these for food. Commonly used by members as a cheap but less effective alternative to shark.
Shark Shark 2000 80 Yes Coins 1000 1,115 0.56 0.6 Players fish and cook these for food. Used commonly by members. (Max healing with a Constitution level of at least 80)
Sea turtle Sea turtle 2050 82 Yes Coins 1000 2,973 1.45 0.35 Players play the Fishing Trawler minigame and then cook these for food. Used by member player killers or in difficult quests.
Cavefish Cavefish 2200 88 Yes Coins 1000 1,649 0.75 0.5 Cavefish increases a random combat stat by 2
Manta ray Manta ray 2275 91 Yes Coins 1000 2,046 0.9 0.4 Players play the Fishing Trawler minigame and then cook these for food. Used by member player killers or in difficult quests.
Rocktail Rocktail 2300 92 Yes Coins 1000 1,895 0.82 0.33 This food is made by players using the Cooking skill. The maximum healing effect is available from 93 Constitution and can heal a player up to 100? life points higher than their maximum life points.
Cake Cake 999 40 No Coins 100 181 0.18 0.2 Baked by players, see Cooking skill. Also thieved from East Ardougne market. Takes 3 bites to eat (each healing 333).
Chocolate cake Chocolate cake 1248 50 No Coins 250 569 0.46 0.3 Made by adding Chocolate bar or Chocolate dust to Cake. Takes 3 bites to eat (each healing 416).
Plain pizza Plain pizza 875 35 No Coins 250 642 0.73 0.66 Players cook these for food. It is eaten in 2 bites (healing 437.5 each).
Meat pizza Meat pizza 1125 45 No Coins 250 298 0.26 0.83 Players cook these for food. It is eaten in 2 bites (healing 562.5 each).
Anchovy pizza Anchovy pizza 1375 55 No Coins 250 771 0.56 0.83 Players cook these for food. It is eaten in 2 bites (healing 687.5 each).
Pineapple pizza Pineapple pizza 1625 65 Yes Coins 250 446 0.27 0.35 Players cook these for food. It is eaten in 2 bites (healing 837.5 each bite).
Garden pie Garden pie 850 34 Yes Coins 1000 1,416 1.67 0 This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 425 life points and temporarily boosting the player's Farming level by 3.
Potato with cheese Potato with cheese 1175 47 Yes Coins 250 377 0.32 0.5 Made by using cheese and butter on a potato.
Egg potato Egg potato 1375 55 Yes Coins 250 612 0.45 0.5 Made by using tomato, egg and butter on a potato.
Tuna potato Tuna potato 2125 68 Yes Coins 1000 1,340 0.78 0.5 Heals almost as much and as fast (one bite) as a manta ray, but is cheaper.
Wild pie Wild pie 2125 85 Yes Coins 250 590 0.28 0 This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1062.5 life points, and boosting up to 4 Ranged and 5 Slayer levels.
Summer pie Summer pie 2375 95 Yes Coins 1000 1,369 0.58 0 This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1187.5 life points and boosting up to 5 Agility levels, as well as restoring 20% of your energy.
Tiger shark Tiger shark 1900 Yes Not tradeable 0.7 Players play the Fishing Trawler minigame and then cook these for food.
Baron shark Baron shark 2000 (2500 total) Yes Not tradeable 0.6 Raw baron sharks are caught under the influence of the juju fishing potion. When cooked this food heals an initial 2000 life points and then 50 life points a second, for 10 seconds. Wearing a shark's tooth necklace extends it another 5 seconds, making it able to heal 2750 life points total.
Juju gumbo Juju gumbo 2300 Yes Not tradeable 1 Made by using a dose of juju cooking potion on a baked potato and adding the resulting strange potato to a bowl of tuna and corn. This food heals an initial 1800 life points and then 50 life points a second, for 10 seconds.
Rocktail soup Rocktail soup 2400 Yes Coins 1000 3,801 1.58 0.5 It is produced from spices obtained from Player-owned ports and a cooked rocktail. It heals a maximum of 2400 (with a Constitution level of at least 95) and can boost your lifepoints by an extra 15%.
Saradomin brew (4) Saradomin brew 4000 Yes Coins 1000 1,568 0.39 0 This potion is consumed in 4 doses (1000 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
Saradomin brew flask (6) Saradomin brew flask 6000 Yes Coins 1000 8,050 1.34 0 This potion is consumed in 6 doses (1000 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
Super Saradomin brew (4) Super Saradomin brew 5200 Yes Coins 1000 26,194 5.04 0 This potion is consumed in 4 doses (1300 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
Super Saradomin brew flask (6) Super Saradomin brew flask 7800 Yes Coins 1000 40,924 5.25 0 This potion is consumed in 6 doses (1300 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.

Types of foodEdit

Most types of food can be found in one of the following articles.

NotesEdit

Here are factors to consider when choosing the right food:

  • Heal per bite: players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
  • Heal costs
  • Space: some items require space, like baskets of strawberries to take out strawberries. Monsters drop items that requires space, so consider a monster's drops and frequency of drops when bringing food.
  • Time to eat: try to avoid eating during combat if it is not deadly. Eating in combat is wasteful if you get damaged while eating. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, cause problems. You cannot attack while you are eating either.

TriviaEdit

  • Purple Sweets and biscuits are the only stackable food in the game. Purple sweets heal 200 life points and restore 20% run energy per serving, and biscuits restore heal 250 life points and 10 prayer points each.
  • Food cursor
    The mouse cursor for eating (after 2 September updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples which do not heal anything).
  • The animations for eating food were updated with the release of the Dungeoneering skill.
  • In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is not possible outside of Daemonheim.
  • On German servers, the old eating animation is still in effect.
  • Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.

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