- This quest has a quick guide, found here, which briefly summarises the steps needed to complete the quest.
|Release date||28 May 2002 (Update)|
|“|| The mountain dwarves' home would be an ideal way to get across White Wolf mountain safely.
However, the Dwarves aren't too fond of strangers. Austri and Vestri will let you through the tunnel under the mountain, however, if you can bring them a trophy. The trophy is the prize for the annual Hemenster Fishing competition.
|Start point|| |
Talk to Vestri or Austri, who are north of Catherby, near the White wolf mountain.
|Items required||Items from the toolbelt are not listed unless they do not work or are not automatically added. |
|Enemies to defeat||None|
To begin, talk to either Austri or Vestri, dwarves that are stationed at the cave entrances to the east and west of White Wolf Mountain. A conversation ensues where you ask what is through their caves; they will flatly refuse to tell you, saying the tunnels are only for their friends.
Ask them if you could become friends, and after thinking for some, they say that they want you to win in the fishing contest in the western town of Hemenster, since the reward for the contest is a coveted gold trophy and dwarves aren't known to be good at angling.
The quickest way to Hemenster is to use the Seers' Village lodestone and following the path southwest, until you are outside the ranging guild. Amongst the houses to the northwest, enter the northern-most one and speak to Grandpa Jack.
He tells you how he won the fishing contest for four consecutive years, fishing at the good spot near the outflow pipe. He also recommends you to fish with red vine worms as bait, found in McGrubor's Wood, and that you should get garlic to get rid of the vampyre who has claimed the fishing spot as his own.
In order to get the vine worms, go to McGrubor's Wood, an enclosed forest located west of Seers' Village, and directly north of Grandpa Jack. The entrance gate lies on the southern side, but when trying to enter, a forester will angrily send you away, claiming it as private territory.
Fortunately, there is a loose railing in the northern part of the woods, on the eastern part of the fence. Go around the forest and squeeze through it. Once inside, level 48 guard dogs attack you if you get close enough to them. Head to the western area of the woods and locate the red vines, near the fairy ring; dig up and collect at least three red vine worms for the contest.
Exit McGrubor's Wood through the loose railing and go back to Hemenster. Once there, show Morris your fishing pass. You will also need to pay a one-time entrance fee of 5 coins to Bonzo, the judge of the contest.
If you start fishing before you place the garlic in the pipes, you will only get raw sardines, resulting in you losing the contest to the stranger.
Speak to the Sinister Stranger about switching fishing spots, but he refuses, therefore he must be lured away. As vampyres dislike garlic, put the garlic into the wall pipes next to him. He eventually complains of a horrible smell and agrees to change places with you.
The Fishing ContestEdit
Speak to Bonzo or attempt to fish at your spot to start the contest. While having the worms, keep fishing until you hook a fantastic giant carp, ending the competition; you'll automatically hand over your catch to Bonzo. Because your fish is so unique and large, you will be announced the winner of the Fishing Contest! You are congratulated and awarded the fishing trophy.
To complete your quest, make your way back to Austri or Vestri and give them the trophy. The dwarves will be happy to see gold and allow you to use their underground passage whenever you please.
- 1 Quest Point
- 2,437 Experience
- Access to the White Wolf Mountain shortcut
- 2 Treasure hunter keys for use in Treasure Hunter.
- 2 Hearts of Ice for use in Treasure Hunter.
Required for completingEdit
Completion of Fishing Contest is required for the following:
- Between a Rock...
- Forgettable Tale of a Drunken Dwarf
- Land of the Goblins
- Recipe for Disaster/Freeing the Mountain dwarf
- Developer: Marion C
- Quality Assurance: Martin I
- Graphics: Nick F