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Walk Like a Zombie is a Treasure Hunter promotion and may not currently be active.
Walk Like a Zombie
Fleshy parchment
Release date 27 October 2016 (Update)
Area Gielinor
Members Yes
Reward Cash bags, Fallen star, Lamp and Cosmetic overrides
Lamp rewards Huge
Taskmasters Zrik
Levels required
Total level: 754
Attack — Constitution — Mining 20
Strength — Agility 60 Smithing —
Defence — Herblore — Fishing —
Ranged — Thieving — Cooking —
Prayer — Crafting — Firemaking 95
Magic 33 Fletching 70 Woodcutting 70
Runecrafting — Slayer 45 Farming 70
Construction — Hunter 87 Summoning 42
Dungeoneering 71 Divination 91 Invention —
Attack style icon fixed 27
Quest Music icon fixed
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Fleshy parchment interface

The event interface

Walk Like a Zombie is a Treasure Hunter promotion running from 27 October to 31 October. In it the player has to complete tasks set out on a card, similar to the Death Lotus Training and Zodiac Training promotions. Ironmen are able to do all the tasks in the promotion.

Tasks[]

Tasks can be skipped with a brain sticker which consumes the sticker.

1-30[]

Task Notes
Find and talk to Zrik. The player must have the fleshy parchment in their inventory when talking to Zrik. In addition to the task completion, 2 brain stickers and a medium XP lamp are rewarded.
Telegrab 15 pickled brain jars from the pub in Canifis Requires level 33 Magic. Players will need to bring their own air and law runes.
Gather 100 Mort Myre Fungus Players can gather the fungus using the bloom spell of a blessed silver sickle or ivandis flail. Casting the spell near rotting logs may or may not spawn a fungus, but will drain some prayer points. The Nature Grotto has a prayer altar to restore prayer points. Mushrooms collected with a sign of the porter do not count towards this task. Wearing the Morytania legs 1 or higher and getting double mushrooms do count however.
Kill 50 experiments Partial completion of Creature of Fenkenstrain is required to access experiments.

31-60[]

Task Notes
Create an Evil Turnip pouch at the Obelisk within the Nature grotto. Requires 42 Summoning and completion of the Nature Spirit quest.
Completed 3 maximum length slayer contracts of Infernal Mages or higher (not including Wilderness contracts) Wilderness contracts do not count.
Mine 300 Daeyalt ore Requires at least 20 Mining and partial completion of the Darkness of Hallowvale quest.
Complete 25 laps of the Werewolf Agility course Requires level 60 Agility and the ring of charos to enter.

61-80[]

Task Notes
Cremate 200 Vyres with the Sunspear Requires completion of The Lord of Vampyrium.
Fletch from Blisterwood logs 150 times Requires partial completion of The Branches of Darkmeyer and at least level 70 in Fletching and Woodcutting.
Harvest 36 poison ivy Requires level 70 Farming. Each bush will give 4 berries and will regenerate over time, meaning a total of 9 full bush harvests are required per task. A wolpertinger familiar can be used to double the yield of each bush.
Complete 5 Occult or Warped, medium or large dungeoneering floors Requires 71 Dungeoneering.

81+[]

Task Notes
Burn 100 Tortured souls Tortured souls do not refer to the item dropped by edimmu; any remains for Shades of Mort'ton (minigame) count. If you plan to open the 5 gold chests for the other task, tortured souls are a good choice, requiring elder pyre logs and 95 Firemaking to cremate. The funeral pyre doesn't actually have to be lit for it to count for the task.
Catch 5 Zombie Implings Requires level 87 Hunter. Note that these must be caught, not looted; thus, zombie impling jars will not work.
Deposit 50 Manifest Shadow Cores in Prifddinas Players must have completed Plague's End and have at least 91 Divination.
Open 5 gold chests in the Shades of Mort'ton minigame Gold keys can only be received as a rare reward from cremating fiyr remains or tortured souls, which require at least 80 Firemaking to burn magic pyre logs for fiyr remains. Morytania legs 3 or higher may be worn to increase the chance to obtain gold keys.

Rewards[]

Rewards from the event include zombie-themed weapon overrides (a spine bow, bone wand, brain orb and hand flail) and a zombie emote.

Rewards from completing columns or rows of the card include:

  • Components of infected zombie outfit that allow the wearer to bite others and infect the target with the Reanimating Disease for an hour, unless they have the Miscellaneous settings of Accept Aid turned off. The disease overrides the infected player's idle, walk and run animations with zombie-themed versions. Players with the Reanimating Disease can also infect even more people by biting them. Logging out removes the disease. Decaying and rotten appearances were unlocked at later prestige levels.
  • XP or coin item rewards.

The zombie walk animation is automatically unlocked after completing the 5th prestige. The token is a very rare (purple) reward from Treasure Hunter. If the override was unlocked before completing the prestige, another token was rewarded.

Prestige level Requirement Reward
1 Row 1 Medium cash bag
Row 2 Large cash bag
Row 3 Prismatic huge fallen star
Row 4 Huge prismatic lamp
Column 1 Infected zombie hands and infected zombie feet
Column 2 Infected zombie legs
Column 3 Infected zombie chest
Column 4 Infected zombie head
Full table Spine bow
2 Row 1 Medium cash bag
Row 2 Large cash bag
Row 3 Prismatic huge fallen star
Row 4 Huge prismatic lamp
Column 1 Large cash bag
Column 2 Prismatic huge fallen star
Column 3 Huge prismatic lamp
Column 4 2 prismatic huge fallen stars
Full table Hand flail
3 Row 1 Medium cash bag
Row 2 Large cash bag
Row 3 Prismatic huge fallen star
Row 4 Huge prismatic lamp
Column 1 Decaying appearance for infected zombie hands and infected zombie feet
Column 2 Decaying appearance for infected zombie legs
Column 3 Decaying appearance for infected zombie chest
Column 4 Decaying appearance for infected zombie head
Full table Brain orb and bone wand
4 Row 1 Medium cash bag
Row 2 Large cash bag
Row 3 Prismatic huge fallen star
Row 4 Huge prismatic lamp
Column 1 Large cash bag
Column 2 Prismatic huge fallen star
Column 3 Huge prismatic lamp
Column 4 2 prismatic huge fallen stars
Full table Living Dead Emote
5 Row 1 Medium cash bag
Row 2 Large cash bag
Row 3 Prismatic huge fallen star
Row 4 Huge prismatic lamp
Column 1 Rotten appearance for infected zombie hands and infected zombie feet
Column 2 Rotten appearance for infected zombie legs
Column 3 Rotten appearance for infected zombie chest
Column 4 Rotten appearance for infected zombie head
Full table Zombie Walk Override, or a zombie walk override token if the override was already unlocked. The token was also available from Treasure Hunter.

Trivia[]

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