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Minions resource
Minion
Minion emerging

A minion emerging from a portal.

Minions can become any resource in Clan Citadels to meet resource needs for citadel jobs.

Clan members can summon minions at an Obelisk of a citadel. Only citadels which are Tier 5 and above can have an obelisk.

Although clan members can create minions, they cannot control how minions are allocated. After all other resources have been applied to job costs, minions are allocated dynamically and automatically based on the citadel's job priorities and unmet resource needs. As clan members collect resources, minions can be reallocated dynamically based on the updated resource needs.

  • Like other resources:
    • Minions are allocated to upkeep jobs before upgrade/customisation jobs.
      If there are more minions available than are required to satisfy the unmet resource needs for upkeep jobs, the amount in excess of that required for upkeep jobs is then applied to upgrade and customisation jobs.
    • Minions are allocated to the highest priority job with an unmet resource need.
      If there are more minions available than are required to complete a job, the amount in excess of that required to complete the job is applied to the next highest priority job with an unmet resource need.
  • Unlike other resources:
    • Minions can become any resource to meet the resource costs.
      Minions are allocated within a job to unmet resource needs, in the following order, until they are exhausted or until the job is complete.
      1. Timber, at one minion per resource
      2. Stone, at one minion per resource
      3. Bars, at three minions per resource (Bars and precious bars count as three resources: ore or precious ore, charcoal, and the bars themselves.)
      4. Precious bars, at three minions per resource
      5. Cloth, at one minion per resource
      6. Rations, at one minion per resource
    • If minions complete a job, the "100%" in the job list is yellow rather than green.

If the amount of minions collected exceeds the unmet needs for all upkeep, upgrade, and customisation jobs, then excess minions are lost. Minions are not stored in the storehouse.

Minions can stand in for any resource, even if the skill plot for that resource has not been built. This is most likely to arise in a tier 6 citadel that has yet to build a barbecue. Minions gathered can still be used for rations, provided that the above conditions are met.

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