Malevolent energy is an item obtained when escaping the Rise of the Six alive. Before leaving the arena it is unstable. It is used to produce Malevolent armour and Bobbleheads. A bobblehead pet requires 250 energy and a Barrows set of the corresponding Barrows brother (with the exception of Akrisae and Linza, as their sets cannot be turned into a pet).
Making the malevolent armour requires 91-93 Smithing along with a certain number of energy and reinforcing plates, the latter bought from Saro in Keldagrim. The full set of malevolent armour requires 84 energy and 6 reinforcing plates. Making the armour from scratch costs 34,050,144 coins.
Malevolent energy can also be used to recharge dyed malevolent armour.
Item | level | Energy | Plates | Experience | Cost (energy) (Total cost) |
GE Price | Profit | Profit per energy | |
---|---|---|---|---|---|---|---|---|---|
Malevolent helm | 91 | 14 | 1 | 500 | 5,162,024 5,675,024 |
6,086,571 | 411,547 | 29,396.21 | |
Malevolent greaves | 92 | 28 | 2 | 1,000 | 10,324,048 11,350,048 |
12,264,411 | 914,363 | 32,655.82 | |
Malevolent cuirass | 93 | 42 | 3 | 1,500 | 15,486,072 17,025,072 |
18,108,873 | 1,083,801 | 25,804.79 |
Brothers | |
Malevolent armour |
|
Shields |
|
Bobbleheads |
|
Resources |
|
Music |
|