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Farming training

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IntroductionEdit

Watering can detail

This guide describes the most effective methods to train the Farming skill. Farming is a gathering skill which involves the player planting seeds at the Farming patches that are found throughout RuneScape. The planted crops then grow in real time through differing numbers of growth stages. Once a plant has become fully grown the player may check its health and, for some types of crop, harvest items from it. Plants may become diseased over the course of their growth and will die if the disease is not treated. To prevent plants from dying players may wish to pay the gardeners, who are present at most Farming patches, to tend to them.

Gardening trowel detail

As the majority of Farming experience is obtained from checking a fully grown plants' health, levelling the Farming skill is most commonly done via "farm runs". A farm run involves the player quickly visiting as many patches of a particular type as possible to check the health of fully grown plants, remove them and replant new plants in their place. Farming training typically involves farm runs of trees, fruit trees and other special trees once the ability to plant these has been unlocked.

Curry sapling detail

Tree seeds cannot be directly planted into a tree patch. Instead, they must be added to a plant pot, which costs 693, while a gardening trowel is present in the player's inventory or stored on their tool belt, to create a seedling. The seedling can then be watered using a watering can or magic watering can and will, after approximately 5 minutes, turn into a sapling which can be planted in a tree patch. After planting a sapling the player will be left with an empty plant pot, worth 37. Players who do not wish to receive these plant pots can turn on the option "destroy empty plant pots when farming" in the Miscellaneous Settings tab of the Game Settings options. Seedlings and saplings are untradeable. Players wishing to reclaim tree seeds that have been put into plant pots can do so using the right-click "salvage seed" option on a tree sapling, though this has only approximately 75% chance of returning the seed.

Useful equipmentEdit

Supercompost and Fertile SoilEdit

Supercompost detail

A bucket of supercompost may be used on a Farming patch prior to planting a crop. This increases the amount of produce that is yielded when harvesting the fully grown plant, as well as reducing the chance of the planted crops becoming diseased. The chance of a plant that has been treated with supercompost dying is ~14%. A bucket of supercompost costs 639 and grants 26 Farming experience when it is used to treat a Farming patch. After using a bucket of supercompost on a Farming patch the player is left with an empty bucket, worth 99. Players who do not wish to receive these buckets can turn on the option "destroy empty buckets when farming" in the Miscellaneous Settings tab of the Game Settings options. Up to 255 supercompost may be stored at and later withdrawn from a Tool leprechaun.

Players who are on the lunar spellbook can alternatively use the Fertile Soil spell to treat a targeted patch with supercompost. Unlike a bucket of supercompost, Fertile Soil can be used on a patch that already has something growing in it. Casting Fertile Soil grants 18 Farming experience and 87 Magic experience.

Scroll of lifeEdit

Scroll of life detail

A scroll of life can be used to unlock the ability to recover seeds from Farming patches. It can be bought for 10,000 Dungeoneering tokens and requires level 25 Farming and Dungeoneering to use. Its effect gives the player a 10% chance of receiving seeds back when removing dead or fully grown plants from patches, with the exception of flower and special patches. The player also gains a 5% chance of getting a seed back when clearing a tree or dead tree from a tree patch. Seeds recovered from fully grown patches are the same kind as those used to grow the plant, but seeds recovered from dead plants are a random seed of the same type that can be grown in that patch. The amount of seeds returned can be up to equal the number of seeds used to plant at the patch, e.g. up to 3 for an allotment patch.

Farmer's outfitEdit

Farmer's outfit equipped

Wearing components of the farmer's outfit gives a percentage increase in the amount of base experience that is earned when gaining Farming experience. There are five pieces in the set: the farmer's hat, farmer's jacket, farmer's legwear, farmer's cuffs, and farmer's boots. Components of the farmer's outfit can be won from Treasure Hunter.

Farmer's hat chathead (female)

Players who obtain the farmer's hat add-on as well as a farmer's hat can combine these items to create the modified farmer's hat. In addition to granting a 1% Farming experience bonus, the modified hat gives 3 daily teleports to the Morytania allotment patch. When the modified hat is worn it also gives a 2% chance of saving seeds as they are planted.

Image Name Experience boost
Farmer's hat Farmer's hat 1%
Farmer's jacket Farmer's jacket 1%
Farmer's legwear Farmer's legwear 1%
Farmer's cuffs Farmer's cuffs 1%
Farmer's boots Farmer's boots 1%
Set bonus 1%
Total experience boost 6%

MethodsEdit

Allotments (1-15)Edit

Sweetcorn6

At level 1 Farming players should begin their training by planting at allotments. There are 4 main allotments that contain 2 allotment patches, as well as a flower patch and herb patch. An additional single allotment patch is located at Taverley, though this can only be used to grow potatoes. This patch is automatically looked after by Head Farmer Jones, so potatoes grown in it will never die. 3 seeds are required to plant in each allotment patch. In addition to having the option of paying gardeners to look after them, allotment patches may be protected from disease and death if specific fully grown flowers are planted at nearby flower patches.

How to farm an allotment patch:

Required items: 3 seeds per allotment patch, rake (can be stored in tool belt), seed dibber (can be stored in tool belt), spade (can be stored in tool belt) and teleports.
Optional items: Supercompost/Fertile Soil and payments.

  1. Rake patch to remove weeds, if weeds are present, OR, if seeds have been planted previously, remove dead plant/check health of and harvest from fully grown plant. Harvested crops may be used on tool leprachauns to note them, to free up inventory space.
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use seeds on the patch.
  4. Pay farmer to watch crops (optional, not necessary if protecting flower is planted at flower patch).
What to plant

Level Crop Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
Flower Farmer
1 Farming-icon Potato seed 5
Potatoes
40 minutes (4 x 10 minutes) 10 x 3 98
(8 for planting and 9 x 10 for harvesting)
Marigolds
Marigold
Compost
2 buckets of compost
326
1,002.6 14,257.8 1,116 14,625 13.1
5 Farming-icon Onion seed 5
Onions
40 minutes (4 x 10 minutes) 5 x 3 114.5
(9.5 for planting and 10.5 x 10 for harvesting)
Marigolds
Marigold
Empty sack
Sack of potatoes
2,733
1,006.4 -553.6 1,124 -21,656 -19.27
7 Farming-icon Cabbage seed 5
Cabbages
40 minutes (4 x 10 minutes) 8 x 3 125
(10 for planting and 11.5 x 10 for harvesting)
Rosemary
Rosemary
Empty sack
Sack of onions
820
1,079.2 3,020.8 1,208 -2,184 -1.81
12 Farming-icon Tomato seed 5
Tomatoes
40 minutes (4 x 10 minutes) 2 x 3 152.5
(12.5 for planting and 14 x 10 for harvesting)
Marigolds
Marigold
Empty sack
2 sacks of cabbages
3,292
1,316 -481.6 1,428 -26,056 -18.25
20 Farming-icon Sweetcorn seed 5
Sweetcorn
50 minutes (5 x 10 minutes) 13 x 3 207
(17 for planting and 19 x 10 for harvesting)
Scarecrow
Scarecrow
Jute fibre
10 jute fibre
1,394
1,651.2 1,456 1,864 -53,184 -28.53


Experience gain and cost values are based on:

  • Farming 8 allotment patches (9 for potatoes)
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches
  • Obtaining a yield of 10 produce on average
  • Paying a farmer to protect crops, if using payments
Patch locations

Location Image Teleports Requirements Gardener
Falador, south of Falador and north of Port Sarim Elstan location None Elstan
West of Port Phasmatys Lyra location None Lyra
North of Catherby Dantaera location None Dantaera
North of Ardougne Kragen location None Kragen
Taverley - single allotment patch that may be only used to plant potatoes Head Farmer Jones location None Head Farmer Jones

Trees (15-99+)Edit

Magic12

At level 15 Farming players can begin to plant trees. There are 6 tree patches.

How to farm the patches:

Required items: 1 sapling per tree patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.
Optional items: Supercompost/Fertile Soil and payments.

  1. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of and remove fully grown tree. Players can right-click the patch to remove the tree, or alternatively players may cut down the tree themselves using a hatchet, which may be stored in their tool belt, and then dig up the tree stump, though this is not recommended.
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use sapling on the patch.
  4. Pay farmer to watch tree (optional).
What to plant

Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
15 Farming-icon Acorn 5
Oak tree
160 minutes (4 x 40 minutes) 129 481.3
(14 for planting and 467.3 for checking health)
Tomatoes (5)
1 basket of tomatoes
498
2,651.268 -8,766 3,043.8 -11,754 -3.86
30 Farming-icon Willow seed 5
Willow tree
240 minutes (6 x 40 minutes) 792 1,481.5
(25 for planting and 1456.5 for checking health)
Apples (5)
1 basket of apples
2,281
7,821.54 -12,744 9,045 -26,430 -2.92
45 Farming-icon Maple seed 5
Maple tree
280 minutes (7 x 40 minutes) 25,000 3,448.4
(45 for planting and 3403.4 for checking health)
Oranges (5)
1 basket of oranges
3,643
17,987.544 -157,992 20,846.4 -179,850 -8.63
60 Farming-icon Yew seed 5
Yew tree
360 minutes (9 x 40 minutes) 32,443 7,150.9
(81 for planting and 7069.9 for checking health)
Cactus spine
10 cactus spines
51,020
37,122.684 -202,650 43,061.4 -508,770 -11.81
75 Farming-icon Magic seed 5
Magic tree
440 minutes (11 x 40 minutes) 72,742 13,913.8
(145.5 for planting and 13,768.3 for checking health)
Coconut
25 coconuts
97,475
72,073.428 -444,444 83,638.8 -1,029,294 -12.31


Experience gain and cost values are based on:

  • Farming 6 tree patches
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches
Patch locations

Location Image Teleports Requirements Gardener
Lumbridge, north-east of Lumbridge Castle Fayeth location None Fayeth
Varrock, Varrock Palace courtyard Treznor location None Treznor
Falador, within Falador Park Heskel location None Heskel
Taverley, east of bank Alain location None Alain
Tree Gnome Stronghold, west of Gnome Stronghold Agility Course Prissy Scilla location None Prissy Scilla
Trahaearn Clan district of Prifddinas - when the Voice of Seren is active in the Trahaearn district a tree growing in this patch has a chance of skipping growth stages and 20% more base experience is awarded for planting or checking health of the tree. Eifion location Plague's End quest Eifion

Fruit trees (27-99+)Edit

Palm7

At level 27 Farming players can begin to plant fruit trees. There are 7 fruit tree patches.

How to farm the patches:

Required items: 1 sapling per tree patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.
Optional items: Supercompost/Fertile Soil and payments.

  1. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of, harvest produce from and remove fully grown tree. Repeatedly clicking a fruit tree when harvesting produce from it causes produce to be harvested faster. Harvested produce may be used on tool leprechauns to note it, to free up inventory space.
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use sapling on the patch.
  4. Pay farmer to watch tree (optional).
What to plant

Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
27 Farming-icon Apple tree seed 5
Apple tree
16 hours (6 x 160 minutes) 18 1,272.5
(22 for planting, 1,199.5 for checking health, and 8.5 x 6 for harvesting)
Sweetcorn
9 sweetcorn
900
7,864.01 3,914.4 9,089.5 -210 -0.02
33 Farming-icon Banana tree seed 5
Banana tree
16 hours (6 x 160 minutes) 41 1,841.5
(28 for planting, 1750.5 for checking health, and 10.5 x 6 for harvesting)
Apples (5)
4 baskets of apples
9,124
11,295.27 -1,628.48 13,072.5 -64,197 -4.91
39 Farming-icon Orange tree seed 5
Orange tree
16 hours (6 x 160 minutes) 32 2,586
(35 for planting, 2,470 for checking health, and 13.5 x 6 for harvesting)
Strawberries (5)
3 baskets of strawberries
1,188
15,784.02 10,426.36 18,284 5,362 0.29
42 Farming-icon Curry tree seed 5
Curry tree
16 hours (6 x 160 minutes ) 140 3,037
(40 for planting, 2,907 for checking health, and 15 x 6 for harvesting)
Bananas (5)
5 baskets of bananas
7,395
18,503.94 5,299.84 21,441 -43,925 -2.05
51 Farming-icon Pineapple seed 5
Pineapple plant
16 hours (6 x 160 minutes) 8,803 4,791.7
(57 for planting, 4,605.7 for checking health, and 21.5 x 6 for harvesting)
Watermelon
10 watermelons
540
29,083.894 -67,152.4 33,723.9 -70,315 -2.09
57 Farming-icon Papaya tree seed 5
Papaya tree
16 hours (6 x 160 minutes) 40,088 6,380.4
(72 for planting, 6146.4 for checking health, and 27 x 6 for harvesting)
Pineapple
10 pineapples
1,050
38,662.568 -157,993.64 44,844.8 -143,864 -3.21
68 Farming-icon Palm tree seed 5
Palm tree
16 hours (6 x 160 minutes) 109,034 10,509.6
(110.5 for planting, 10150.1 for checking health, and 41.5 x 6 for harvesting)
Papaya fruit
15 papaya fruit
54,795
63,558.082 -631,730.12 73,749.2 -992,369 -13.46


Experience gain and cost values are based on:

  • Farming 7 fruit tree patches
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches
Patch locations

Location Image Teleports Requirements Gardener
Tree Gnome Stronghold, north of Gnome Stronghold Agility Course Bolongo location None Bolongo
West of Tree Gnome Village maze Gileth location None Gileth
Catherby, east of fishing spots Ellena location None Ellena
North of Brimhaven Garth location None Garth
Lletya Amaethwr location Started Mourning's Ends Part I or after completing part of The Prisoner of Glouphrie Amaethwr
Herblore Habitat Zombie farmer location None Zombie farmer
Meilyr Clan district of Prifddinas - when the Voice of Seren is active in the Meilyr district a fruit tree growing in this patch has a chance of skipping growth stages and 20% more base experience is awarded for planting, checking health of and harvesting from the fruit tree. Alfon location Plague's End quest Alfon

Calquat tree (72-99+)Edit

Imiago location
Calquat9

At level 72 Farming players can begin planting calquat trees. The single calquat tree patch is found north of Tai Bwo Wannai. Players can get to the patch using a Tai Bwo Wannai Teleport or via the Karamja lodestone teleport and running south-east. Imiago the gardener can be paid to look after the calquat tree patch.

How to farm the patch:

Required items: 1 calquat sapling, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleport.
Optional items: Supercompost/Fertile Soil and payment

  1. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of, harvest produce from and remove fully grown tree. Repeatedly clicking a fruit tree when harvesting produce from it causes produce to be harvested faster. Harvested produce may be used on tool leprechauns to note them, to free up inventory space.
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use calquat sapling on the patch.
  4. Pay farmer to watch tree (optional).


Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
72 Farming-icon Calquat tree seed 5
Calquat tree
~21.5 hours (8 x 160 minutes) 14,069 12,516.6
(129.5 for planting, 12096 for checking health, and 48.5 x 6 for harvesting)
Poison ivy berries
8 poison ivy berries
19,656
10,808.32 -14,735.36 12,542.6 -34,283 -2.73


Experience gain and cost values are based on:

  • Farming 1 calquat tree patch
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches

Elder tree (90-99+)Edit

Sior location

At level 90 Farming players can begin planting elder trees. The single elder tree patch is located in the Crwys Clan district of Prifddinas - completion of the Plague's End quest is required in order to access the area. When the Voice of Seren is active in the Crwys district an elder tree growing in the elder tree patch has a chance of skipping growth stages and 20% more base experience is awarded for planting or checking the health of an elder tree. Players can get to the elder tree patch using a crystal teleport seed, the Prifddinas lodestone teleport, or the Spirit tree located in Prifddinas. Sior the gardener can be paid to look after the elder tree patch.

How to farm the patch:

Required items: 1 elder sapling, rake (can be stored in tool belt),spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleport.
Optional items: Supercompost/Fertile Soil and payment.

  1. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of and remove fully grown tree. Players can clear the fully grown elder tree from the patch after checking its health or alternatively players may cut down the tree themselves using a hatchet, which may be stored in their tool belt.
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use sapling on the patch.
  4. Pay farmer to watch tree (optional).


Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
90 Farming-icon Elder seed 5
Elder tree
70 hours 169,047 23,463
(321 for planting and 23,142 for checking health)
Morchella mushroom
25 morchella mushrooms
134,100
20,249.12 -170,379 23,489 -304,479 -12.96


Experience gain and cost values are based on:

  • Farming 1 elder tree patch
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches

Alternative methods of gaining experienceEdit

Spirit trees (83-99+)Edit

Spirit tree12

At level 83 Farming players can begin planting spirit trees. Spirit trees are grown from rare, untradeable spirit seeds that may be obtain from bird's nests, the Motherlode Maw or as a drop from ganodermic beasts. At level 83 players can plant 1 spirit tree at time, at level 86 Farming players can plant 2 spirit trees at a time and at level 89 players can plant 3 spirit trees at a time. The ability to plant at 3 spirit trees at once is unlocked by talking to Glouron in the Crwys Clan district of Prifddinas after completion of the Plague's End and Prisoner of Glouphrie quests.

How to farm the patches:

Required items: 1 spirit sapling per patch, rake (can be stored in tool belt), spade (can be stored in tool belt), gardening trowel (can be stored in tool belt), and teleports.
Optional items: Supercompost/Fertile Soil and payments.

  1. Rake patch to remove weeds, if weeds are present, OR, if sapling has been planted previously, remove dead tree/check health of and clear (using right-click option) full grown tree
  2. Treat empty patch with supercompost (optional but highly recommended).
  3. Use sapling on the patch.
  4. Pay farmer to watch tree (optional but highly recommended).

How to farm the patches:

Level Tree Growth time GP per seed XP per seed Payment XP per run (no payments) GP per run (no payments) XP per run (payments) GP per run (payments) GP/XP (payments)
83 Farming-icon Spirit seed 5
Spirit tree
58 hours 40 minutes (11 x 320 minutes) Not tradeable 19,501.3
(199.5 for planting and 19,301.8 for checking health)
Monkey nuts Monkey bar Ground tooth
5 monkey nuts, 1 monkey bar, and 1 ground tooth
Not tradeable
50,475.144 -3,996 58,581.9 -3,996 -0.07


Experience gain and cost values are based on:

  • Farming 3 spirit tree patches
  • A death rate of 14% without protection
  • Using buckets of supercompost to fertilise patches
Patch locations

Location Image Teleports Requirements Gardener
On south-east side of Etceteria Yulf Squecks location None Yulf Squecks
Port Sarim Frizzy Skernip location None Frizzy Skernip
Brimhaven Praistan Ebola location None Praistan Ebola

Crystal tree (94-99+)Edit

Crystal tree blossom detail
Crystal tree (harvested)

Players who obtain a rare, untradeable crystal acorn can plant it at the crystal tree patch at the Tower of Voices in Prifddinas. This can be accessed by the Prifddinas lodestone teleport. Planting the crystal acorn instantly grants the player 50,000 Farming experience and creates a fully grown crystal tree. After this the player can check the crystal tree's health daily to gain a crystal tree blossom and 15,000 Farming experience. This resets at 00:00 UTC.

Wilderness WarbandsEdit

Farming supplies detail

Wilderness Warbands is a dangerous Distraction and Diversion that takes place in the Wilderness. The aim of the Distraction and Diversion is to infiltrate a camp occupied by god-following NPCs and loot supplies, which can then be exchanged with Quercus for experience. Players can gain Farming experience if they obtain and hand in Farming supplies. Players can gain between 49.5 at level 1, and 4,851.5 at level 99, Farming experience per supply that they exchange. Players can loot up to 25 Farming supplies while playing Wilderness Warbands, which grant between 1,237.5 and 121,287.5 Farming experience in total when given to Quercus. Players can calculate the exact amount of experience that they will receive, based on their Farming level and the number of supplies obtained, using the calculator on the Wilderness Warbands article.

Armadyl warband

Wilderness Warbands takes place every 7 hours. The Distraction and Diversion begins with a camp appearing in the Wilderness in one of 3 possible locations. A server-wide announcement will notify players of the camp's location when it spawns. Players can also find out the camp's location by talking to Quercus, who is located north-west of the Varrock Grand Exchange. Players must travel to the camp, avoid the sentries posted around its perimeter and sabotage the camp's god's beam, which is found in the centre of the camp. Successfully sabotaging the beam will result in NPCs allied to the invading players teleporting to the area to fight the NPCs guarding the camp. Players can also intervene in the fight if they wish. After all enemy NPCs have been killed, players can loot the tents in the camp to gain supplies. Each Wilderness Warband has 3 tents which contain supplies that grant experience in 3 of 5 possible skills (Farming, Mining, Construction, Herblore and Smithing). Players may loot up to 25 supplies from tents in the camp. Players may gain additional supplies by killing other players and taking any supplies that defeated players may have looted, as supplies are dropped upon death. Participating in looting tents will skull the player and cause them to become attackable by any other player, regardless of combat levels. Players cannot teleport out of the Wilderness while they have supplies in their inventory, and logging out while inside the Wilderness causes all supplies to be destroyed. Therefore, players must escape from the Wilderness by running out of the area. To avoid being killed by other while participating in Wilderness Warbands players are advised to join one of the dedicated friends chats for the Distraction and Diversion.

Monday Tuesday Wednesday Thursday Friday Saturday Sunday
02:00 UTC 06:00 UTC 03:00 UTC 00:00 UTC 04:00 UTC 01:00 UTC 05:00 UTC
09:00 UTC 13:00 UTC 10:00 UTC 07:00 UTC 11:00 UTC 08:00 UTC 12:00 UTC
16:00 UTC 20:00 UTC 17:00 UTC 14:00 UTC 18:00 UTC 15:00 UTC 19:00 UTC
23:00 UTC N/A N/A 21:00 UTC N/A 22:00 UTC N/A

Completing questsEdit

See here for a list of quests that grant Farming experience on completion.

Giant OysterEdit

Delicious seaweed detail
Oyster (Tutorial Island) (open)

Giant Oyster is a monthly Distraction and Diversion that can be completed by players who have finished the Beneath Cursed Tides quest. Players can return to Tutorial Island by speaking to Wizard Myrtle near the Wizards' Tower. Once in the area, harvest from the tasty looking seaweed to obtain delicious seaweed. While attempting to harvest the delicious seaweed the player will gain Farming experience, dependent on their Farming level, 30 times. Players can gain up to 2,322 experience per attempt, at level 99 Farming, giving a total of up to 69,660 experience for harvesting the Tasty looking seaweed 30 times. This activity can be completed in approximately 1-2 minutes.

Money making using the Farming skillEdit

Farming ranarrEdit

Level required Time per instance Experience per instance GP per instance Details of method
32 Farming
61 Magic recommended
5 minutes 1,253 141,652.6 Money making guide/Farming ranarr

Farming spirit weedEdit

Level required Time per instance Experience per instance GP per instance Details of method
36 Farming
61 Magic recommended
5 minutes 1,483 183,968.16 Money making guide/Farming spirit weed

Farming toadflaxEdit

Level required Time per instance Experience per instance GP per instance Details of method
38 Farming
61 Magic recommended
5 minutes 1,567 263,614.54 Money making guide/Farming toadflax

Farming iritEdit

Level required Time per instance Experience per instance GP per instance Details of method
44 Farming
61 Magic recommended
5 minutes 1,795 168,560.14 Money making guide/Farming irit

Farming wergaliEdit

Level required Time per instance Experience per instance GP per instance Details of method
46 Farming
61 Magic recommended
5 minutes 2,204 47,381.4 Money making guide/Farming wergali

Farming avantoeEdit

Level required Time per instance Experience per instance GP per instance Details of method
50 Farming
61 Magic recommended
5 minutes 2,533 168,740.22 Money making guide/Farming avantoe

Picking cactus spinesEdit

Level required Time per instance Experience per instance GP per instance Details of method
55 Farming
78 Summoning recommended
1 minute 75 45,918 Money making guide/Picking cactus spines

Picking papayasEdit

Level required Time per instance Experience per instance GP per instance Details of method
57 Farming
78 Summoning recommended
4 minutes 972 227,365 Money making guide/Picking papayas

Farming snapdragonEdit

Level required Time per instance Experience per instance GP per instance Details of method
62 Farming
61 Magic recommended
5 minutes 4,073 222,984.24 Money making guide/Farming snapdragon

Farming cadantineEdit

Level required Time per instance Experience per instance GP per instance Details of method
67 Farming
61 Magic recommended
5 minutes 4,945 293,175.6 Money making guide/Farming cadantine

Picking coconutsEdit

Level required Time per instance Experience per instance GP per instance Details of method
68 Farming
78 Summoning recommended
3 minutes 1,494 240,034 Money making guide/Picking coconuts

Farming lantadymeEdit

Level required Time per instance Experience per instance GP per instance Details of method
73 Farming
61 Magic recommended
5 minutes 6,238 211,567.94 Money making guide/Farming lantadyme

Farming morchella mushroomsEdit

Level required Time per instance Experience per instance GP per instance Details of method
74 Farming 2 minutes 1,718 182,471.8 Money making guide/Farming morchella mushrooms

Farming dwarf weedEdit

Level required Time per instance Experience per instance GP per instance Details of method
79 Farming
61 Magic recommended
5 minutes 7,909 210,007.3 Money making guide/Farming dwarf weed

Farming torstolEdit

Level required Time per instance Experience per instance GP per instance Details of method
85 Farming
61 Magic recommended
5 minutes 9,447 259,627.26 Money making guide/Farming torstol

Farming fellstalkEdit

Level required Time per instance Experience per instance GP per instance Details of method
91 Farming
61 Magic recommended
5 minutes 12,723 186,651.65 Money making guide/Farming fellstalk

Farming grapevinesEdit

Level required Time per instance Experience per instance GP per instance Details of method
95 Farming
92 Cooking
13 Agility recommended
5 minutes 14,780 237,752 Money making guide/Farming grapevines

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