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Fairy ring

The fairy ring east of Edgeville.

Fairy ring teleport

The animation when using the fairy rings.

Fairy rings selection

The code selection screen with Travel log.

Fairy rings are a transportation system that is unlocked after starting the Fairy Tale II - Cure a Queen quest and getting permission from the Fairy Godfather. They consist of 50 teleportation rings spread across the land and provides a relatively fast means of accessing often remote sites in RuneScape, as well as providing easy access to other realms.

Players can enter the fairy rings from any node while wielding either a Dramen staff or a Lunar staff. If Fairy Tale III - Orks Rift is completed, no staff of any kind is needed. From there, using three letter codes, they can teleport to most rings within the system. Several rings, however, require players to complete quests before they can be accessed. If the selected code has no corresponding fairy ring, players will be teleported a few squares from the main ring. Inventors can manufacture a portable fairy ring, allowing remote access to the network.

Currently, there are 50 working fairy ring codes out of a total possible 64 codes, and in addition, 3 locations requiring multiple codes.

Completing Fairy Tale I - Growing Pains and partial completion of Fairy Tale II - Cure a Queen are required to access the fairy rings.

History[]

Guthix created World Gates to stabilise the wounds in the dimensional fabric created by The Blade. One such gate was placed upon Zanaris, however it was for unknown reasons prone to instability. Upon Guthix's return, he discovered that the fairies had turned it into a network of fairy rings. The name of their creator has been "lost to history".[1]

Using fairy rings[]

To use the fairy rings, players must complete the following quests:

Note: Some rings cannot be used until Fairy Tale III - Orks Rift is at least partially completed.

One may quickly access the fairy rings in any of the following ways:

Fairy ring codes[]

When using fairy rings in RuneScape, the inventory interface is replaced by a list of combinations that the player has previously accessed.

Entering an invalid code, or a code whose requirements you do not meet, will cause you to be teleported a few spaces away from the main fairy ring.

Due to an update on 9 September 2009, once you have visited a location once, you can click on its code in the log at the bottom right of your screen. Previously, you would have to re-enter the code every time. The sort order of the list can be changed using the right-click menu on the icon at the top right of the panel - it can be sorted by location or code. A quick way to navigate to often-visited places is to remember the location of the slider on the side of the log, e.g.: Piscatoris - the slider is in the middle, northwest of Yanille, the slider is just above centre, etc.

Due to a second update on 13 May 2010, the fairy network was expanded to include Ape Atoll, Mos Le'Harmless, a cave under the Feldip Hills, a new area of Zanaris, and the Orks Rift.

Combination Name in Fairy Ring Logbook Nearby Points of Interest Location on Map
AIQ Asgarnia: Mudskipper Point Mogres, Anvil, Altar, Rimmington, Port Sarim, Asgarnian Ice Dungeon. Fairy ring AIQ location
AJQ Dungeons: Dark cave south of Dorgesh-Kaan

(only accessible after completing Death to the Dorgeshuun quest)

Note: You will need a light source with you because it will be dark.

Dorgesh-Kaan city Agility course and molanisks. Fairy ring AJQ location
AJR Kandarin: Slayer cave south-east of Rellekka Fremennik Slayer Dungeon entrance, Golden apple tree.

Can be used in conjunction with a ring of slaying to quickly reach any destination on the fairy ring network. Note that this is the fastest way to enter the fairy ring network.

Fairy ring AJR location
AKQ Kandarin: Piscatoris Hunter area Falconer, Piscatoris Fishing Colony, Summoning obelisk, Phoenix Lair. Fairy ring AKQ location
AKS Feldip Hills: Jungle Hunter area Hunter jungle area, Chompy hunting grounds, Gnome glider, closest ring to Oo'glog. Fairy ring AKS location
ALP Feldip Hills: Near Gu'Tanoth

Requires at least partial completion of Fairy Tale III - Orks Rift.
Mine rocks to the north to exit. Exit south of Jiggig (requires pickaxe - tool belt works). Fairy ring ALP location
ALQ Morytania: Haunted Woods east of Canifis Can be used in conjunction with the Ectophial to quickly access the fairy ring network, but this ring is surrounded by aggressive Vampyres and Leeches. A farming patch is near the ring to the north; using the ring being a quicker route to the patch than using the Ectophial. Note that the vampyres can attack you while you are inside the ring. Fariy ring ALQ location
ALS Kandarin: McGrubor's Wood Seers' Village, Coal truck mining site, Fishing Guild, Hemenster. Fairy ring ALS location
BIP Islands: Polypore Dungeon Duel Arena, Mage Training Arena, Polypore Dungeon, Brilliant wisp colony. Fairy ring BIP location
BIQ Kharidian Desert: Near Kalphite Hive Kalphite Lair, Shantay Pass, Bedabin Camp, goats. Fairy ring BIQ location
BJQ Dungeons: Ancient cavern

(only accessible after completing much of Barbarian Training, at least up to pyre ships). Before the ring can be used, bittercap mushrooms must be used there; with 5 bittercap mushrooms in inventory and spade in your tool belt, use one of the mushrooms on the 'Enchanted lands' spot near the centre of the ring.
Baxtorian Falls (via Aged log nearby the Waterfiends), Kuradal and her Dungeon. Fairy ring BJQ location
BJR Other realms: Realm of the Fisher King

(only accessible after the restoration of the Fisher Realm in the Holy Grail quest).
Brimhaven through exit using a magic whistle. Fairy ring BJR location
BJS The Lost Grove

Before the ring can be used, bittercap mushrooms must be used there; with 5 bittercap mushrooms in inventory and spade in your tool belt, use one of the mushrooms on the 'Enchanted lands' spot near the centre of the ring.
Vinecrawlers, Bulbous crawlers, Moss golems, Wisps of the Grove Fairy ring BJS location
BKP Feldip Hills: South of Castle Wars Chompy hunting area, Castle Wars, Jiggig, Teak tree, level 95 wisp colony (Divination). Fairy ring BKP location
BKR Morytania: Mort Myre, south of Canifis Nature Spirit altar. Fairy ring BKR location
BLP Dungeons: TzHaar area TzHaar Fight Cave, furnace, TzHaar Fight Pit. Fairy ring BLP location
BLR Kandarin: Legends' Guild Legends' Guild, Thormac's tower, Witchaven, Ardougne, Keep Le Faye. Fariy ring BLR location
CIP Islands: Miscellania

(only accessible after the completion of The Fremennik Trials quest).
Advisor Ghrim for managing kingdom, Bush patch. Fairy ring CIP location
CIQ Kandarin: North-west of Yanille Yanille, Tree Gnome Village, Castle Wars, Fruit tree patch.

Can be used in conjunction with Yanille lodestone or Watchtower teleport for relatively quick access to the fairy ring network.

Fairy ring CIQ location
CJR Kandarin: Sinclair Mansion (east) Rellekka, Seers' Village, Maple trees. Fairy ring CJR location
CJS Karamja: Kharazi Jungle

(only accessible after starting Legends' Quest; requires 5 bittercap mushrooms to repair)
Treasure Trails locations, holy water creation Fairy ring CJS location
CKQ Menaphos: Imperial District Musician, certain City Quest NPCs, Soul Altar Fairy ring CKQ location
CKR Karamja: South of Tai Bwo Wannai Shilo Village, Tai Bwo Wannai, Nature altar, Hunter Karamja area, Karambwanji fishing spot. Fairy ring CKR location
CKS Morytania: Canifis Kharyrll Teleport location, Mort Myre swamp, Mushroom patch, bridge to the Paterdomus area, Burgh de Rott Ramble starting point, closest ring to the Morytania Slayer Tower. Fairy ring CKS location
CLR Islands: Ape Atoll

West of the Ape Atoll Agility Course. Use requires at least partial completion of Fairy Tale III - Orks Rift. Note that you can use the ring to get to Zanaris without starting Fairy Tale III.
Notes: A Monkey greegree (ninja) is needed to climb through the hollow log, after the log is made hollow. The mango can only be picked during the quest Fairy Tale III - Orks Rift. Fairy ring CLR location
CLS Islands: Jungle spiders near Yanille Hazelmere (if you haven't completed While Guthix Sleeps), Jungle spiders, Yanille. Fairy ring CLS location
DIP Islands: Mos Le'Harmless

Isle on the coast of Mos Le'Harmless. Use requires at least partial completion of Fairy Tale III - Orks Rift.
You need to repair the bridges with 8 planks, 16 nails and a hammer or else you can't get on the island. You must use normal planks, not any other wood. One bridge must be repaired while standing by the fairy ring and the other bridge must be repaired when standing on Mos Le'Harmless. Trouble Brewing and the entrance to the Mos Le'Harmless Caves can be found nearby, as well as a Summoning obelisk. Fairy ring DIP location
DIS Misthalin: Wizards' Tower Wizards' Tower, Draynor Village, Lumbridge Swamp, Runecrafting Guild.

Can be used in conjunction with the Wicked hood to allow fast access to the fairy ring network. Since the Wicked hood offers unlimited teleports to the Wizards' Tower, this makes it superior than using a charge from a Slayer ring or an Amulet of glory.

Fairy ring DIS location
DJP Kandarin: Tower of Life Can be used in conjunction with Ardougne cloak 1 or higher to quickly access the fairy ring network, Ardougne, Port Khazard, Tower of Life, Bush patch, nearby Musician. Fairy ring DJP location
DJR Kandarin: Sinclair Mansion (west) Sinclair Mansion, Rellekka, Seers' Village. Fairy ring DJR location
DJS Tirannwn: Prifddinas (Clan Amlodd)

Requires completion of Plague's End
A summoning obelisk, the Prifddinas God Statue, and the Ithell Clan. Using this fairy ring also gives the memoriam crystal 15 to the player. Fairy ring DJS location
DKP Karamja: South of Musa Point Karambwan fishing spot, Gnome glider, Shipyard. Fairy ring DKP location
DKQ Dungeons: Glacor Cave

Requires Ritual of the Mahjarrat to be completed.

Bane ore mine and Glacors. Glacor Cave map
DKR Misthalin: Edgeville Edgeville, west of Varrock, Edgeville Canoe station, Grand Exchange and Varrock through Agility shortcut.

Can be used in conjunction with the Amulet of glory or the Edgeville Home Teleport for relatively quick access to the fairy ring network.

Fairy ring DKR location
DKS Kandarin: Snowy Hunter area Fremennik Province, Polar Hunter area, Keldagrim Entrance, Rellekka. Fairy ring DKS location
DLQ Kharidian Desert: North of Nardah Hunter desert area, Desert Lizards, Nardah, Ruins of Uzer. Fairy ring DLQ location
DLS Dungeons: Myreque Hideout under The Hollows

Use requires completion of In Search of the Myreque.
Canifis, Mort'ton, Barrows. Fairy ring DLS location

Enclosed areas[]

Combination Name in Fairy Ring Logbook Points of interest Image
AIR Islands: South of Witchaven None, unless a Treasure Trail co-ordinate locates here. Fairy ring AIR location
AIS Other realms: Naragi homeworld Objects can be interacted with to cause text to appear. Requires The World Wakes. N/A
AJS Islands: Penguins near Miscellania Penguins. No other access. Fairy ring AJS location
ALR Other realms: Abyss Abyssal leeches, guardians, walkers, and abyssal demons. Abyssal Area map
BIR Other realms: Sparse Plane None, this is the area where you meet Fairy Very Wise. Use requires at least partial completion of Fairy Tale III - Orks Rift. Sparse Plane map
BIS Kandarin: Ardougne Zoo unicorns Unicorns and two normal trees. You need this code for the Ardougne achievements. Fairy ring BIS location
BKQ Other realms: Enchanted Valley Wood Dryad, Centaurs, Stags and Rabbits. No other access. Also while fishing, mining, or woodcutting, the past guardian random events come back such as river troll from fishing, tree spirit from woodcutting and rock golem from mining. Enchanted Valley map
BLQ Other realms: Yu'biusk The lost goblin land. Needs the quest Land of the Goblins. If you have finished The Chosen Commander, opening the strange box there will teleport you to the Bandos Throne Room. Yu'biusk map
CIS Other realms: ScapeRune (Evil Bob's island) Evil Bob ScapeRune (island) map
CKP Other realms: Cosmic Entity's plane Cosmic being and Starflower growing location. No other access. Cosmic entity's plane map
CLP Islands: South of Draynor Village Two normal trees. Fairy ring CLP location
DIR Other realms: Goraks' Plane Location of Goraks. No other access. Gorak Plane map
DLR Islands: Poison Waste south of Isafdar Unlocks a music track, Exposed. No other access. Fairy ring DLR location
DIR
AKS
Kethsi This is a hidden location, which was added in a hidden update on 14 June 2011. It is used in the quest Ritual of the Mahjarrat. Kethsi map
AIR
DLR
DJQ
AJS
Fairy Queen's Hideout To be effective, the player must have Nuff's certificate in inventory until you are allowed to enter the hideout without it during Fairy Tale III - Orks Rift. When the player types these codes in, returning after each coordinate, they will go to the Fairy Queen's hideout used during Fairy Tale II - Cure a Queen instead of the penguin island. Fairy Resistance Hideout map
BIR
DIP
CLR
ALP
Orks Rift You can go to this plane during and after Fairy Tale III - Orks Rift. After the quest, you can fight against the cursed ork statues. Orks Rift map

Ring safety[]

When you teleport to a fairy ring, you appear in the centre of the ring. At this time you are sometimes but not always safe from attack by monsters using melee (and perhaps from ranging, magic, and dragonbreath, too, but this is unconfirmed). Most monsters will ignore you if you do not move once you appear, including high-level monsters like goraks. However, some monsters will attack with melee as soon as you appear. Vampyres in the Haunted Woods (ring ALQ) and their neighbours, the ghasts in the Mort Myre Swamp (ring BKR) are known to do this, as well as the Wolves (rings DJR and CJR) near the Sinclair Mansion and the Jungle Spiders east of Yanille (ring CLS).

In all cases, once you leave the centre of the ring, you can be attacked. Also, if you attack a creature while in the centre of ring, it will retaliate.

When you walk to the centre of a ring to use it, however, you are never safe. A monster can attack you in the time between reaching the centre and having the ring activate. Note that you can only walk to the centre of a ring when wielding a Dramen staff or Lunar staff unless you have completed Fairy Tale III - Orks Rift.

History of added rings[]

When the fairy ring transportation system was released, there were only 34 fairy rings.

Fairy ring map[]

Steel full helm old
Due to an update, this article may be out of date.
Reason: Fairy ring map needs to be retaken and locations added for Menaphos, The Lost Grove, and the Kharazi Jungle
You can help improve this page by editing it.

Fairy ring map

Trivia[]

Fairy ring teleport old

The old Fairy ring teleport animation

Fairy ring log

The old log for fairy rings.

  • Before the release of the fairy rings, Will o' the wisps could be found appearing in many areas of RuneScape other than the swamps they are known to appear in. These seem to mark many of the areas where fairy rings would later be added.
  • In European legend, mushroom circles that popped up overnight were called fairy rings; this is how Jagex got the name and image for the rings. Also, it's been said in legend that fairy rings are meant to protect the user from harm as long as they stand in the circle, which makes them useful for meditation. This is a feature of the ones in the game, as well.
  • A one-way fairy ring can also be found in Zanaris Market, and if used teleports the player directly behind Al Kharid bank, near the Fremennik shipmaster that takes players to Daemonheim.
  • The DKR Edgeville fairy ring appears to have been either damaged or partially covered in debris after the events of the Ritual of the Mahjarrat epilogue, but despite this it still works. It is later fixed during the Rebuilding Edgeville miniquest.
  • According to the Ramokee Skinweaver, the fairy rings inspired her to create the many fungal creatures inside the Polypore Dungeon.
  • The new animation for teleporting using the rings appears to be the player dissolving into a swarm of butterflies or tiny fairies.
  • There is only one fairy ring in the whole kingdom of Asgarnia.
  • Sometimes when you teleport to Zanaris from a fairy ring, a monster from that location will follow you in. This can include Jackals, Chinchompas and Penguins.
  • If you go to the fairy ring DIR-AKS and look at the world map, everything seems much darker than it should be.
  • The icon for sorting the Travel Log by name or code is the same icon used to represent sell offers in the Grand Exchange.
  • The examine text for fairy rings is "Better not eat them!"
  • The two closest fairy rings are AJS and CIP, being in sight of one another. However, they are separated by an ocean.
Dkr post rotm

The Edgeville fairy ring after the attack.

References[]

  1. ^ Mod Slayer. [ http://www.webcitation.org/6O30HMlgN "One of a Kind FAQ."] 13 March 2014. Recent Game Updates Forums.
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