Evil Tree
From the RuneScape Wiki, the wiki for all things RuneScape
- This article is about the trees that form part of Distractions and Diversions. For the random event that formerly broke axes whilst Woodcutting, see Ent.
The Evil Tree is a members-only Distractions and Diversions, released on 25 February 2009. This event can be done twice daily; the counter resets at 00:00 GMT. Players must log out to reset the clock. A Tree will spawn two hours after the death of the last Tree in that world. As such, players may kill a Tree in one world and switch to another world where a new Tree is just sprouting.
Players may join a clan chat dedicated to finding Evil Trees, as it is easier to find Trees in groups than alone. These clan chats can be found by searching the Runescape forums.
Warning: Interacting with a Tree at any stage of development counts as one of the two daily Trees. This applies to nurturing Trees, even if players do not have the required levels to chop or burn the fully grown Tree. Right clicking to inspect and check a fully grown Tree's health does not count as one of the daily interactions.
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[edit] Overview
The purpose of the event is to kill the Evil Tree, after which the player is rewarded; see below. There are seven types of Tree, and twenty-seven possible locations.
Farming experience is granted each time the Sapling advances to another stage of development. Woodcutting experience is granted every few seconds during chopping. Firemaking experience is granted each time a new section of the Tree is lit.
A leprechaun is found near all Trees. He will explain the Evil Tree, and is the one to reward players.
[edit] Stages
The Tree grows in two stages: the Strange Sapling and the Evil Tree. The Strange Sapling may be nurtured by players to grow into a full Tree; doing so gives Farming experience. The Strange Sapling will still grow into an Evil Tree without players nurturing it. It is possible to determine which type the Tree will be by examining the amount of experience gained; see chart. All Saplings are identical. The only way to discern which type of Tree it will become is by nurturing it and looking at the Farming experience it grants. However, this counts as one of the twice-daily interactions. Players may wish to refrain from nurturing Trees until they know if they are interested in killing the resulting tree. This can be done by nicely asking others who are already nurturing the Tree. After the Sapling is fully grown, it becomes an Evil Tree.
[edit] Locating
There are several ways to find a Tree:
- Speak with a Spirit tree (this requires completion of Tree Gnome Village). It will tell you the status of the Tree in each world. Once the strange sapling sprouts, it will give players a hint to its location; see here. Note that each hint leads to at least two locations. Once the Sapling has grown into a full tree, Spirit trees will teleport the player to the exact location. Note that if the Tree is in a location that requires a Quest to enter, (such as Kharazi Jungle) the Spirit tree will not teleport the player.
- Be nearby. Once the Strange Sapling sprouts, roots will briefly shoot out of the surrounding ground. These roots can appear significantly far from the location of the Tree; for example the top of White Wolf Mountain while the Tree was near the Dark Wizards' Tower.
[edit] Killing
The Tree is killed using two methods: cutting with a hatchet and lighting fires at its base. Different levels are required to cut and burn the tree; see below. Chopping the Tree and its roots gives Woodcutting experience, and lighting fires gives Firemaking experience.
To chop the tree, a Hatchet is needed. As with all woodcutting, higher-level hatchets cut faster than lower-level ones. To burn the tree, the player will require a tinderbox and some kindling, which is attained from chopping down one of the four roots that grow on the north, east, south, or west side of the tree. Upon request, the leprechaun will provide the player with a Bronze Hatchet and a Tinderbox.
The roots will strike and stun players who are standing nearby. They will also force players who are standing on their spawn location off the way each time they spawn. There are eight spots at the base of the Tree to light. The fires do damage to the tree over time; therefore it is recommended to light the fires as early as possible to maximize damage.
The Tree begins with 100% life, and the player with 0% damage. As players chop the Tree and the fires burn, the Tree's life drops and the player's damage increases. This can be checked by right-clicking and inspecting the tree. Doing so will stop the player from chopping, note, so do so sparingly. The Tree does not always die when it reaches 0% health, and it occasionally lives for a considerable time after reaching 0%.
If an Evil Tree takes too long to die, it gets struck by lightning. Its health drops to 50% if appeared for 10 minutes but still above 50%; to 25% if appeared for 20 minutes but still between 25% and 50%; and will die on the third hit if tree not yet die after appeared for 30 minutes. This also has a lightning sound effect to go along with it.
[edit] Skill Requirements
Evil Tree Woodcutting Level Farming Level Firemaking Level Normal Evil Tree
1 1 1 Oak Evil Tree
15 7 15 Willow Evil Tree
30 15 30 Maple Evil Tree
45 22 45 Yew Evil Tree
60 30 60 Magic Evil Tree
75 37 75 Elder Evil Tree
85 42 85
[edit] Locations with hints
- See Distractions and Diversions Locations for more information.
Hints are given by Spirit trees when there is a Strange Sapling.
There are currently 27 possible known locations.
All hints refer to at least two possible locations. They all start with 'It can be found...'
| Hints | Possible Locations | Map |
|---|---|---|
| Due west of a town called Lumbridge | North of the wall between Lumbridge and the swamp | |
| South of Draynor Village near the willow trees | ||
| Outside of City you call Varrock | North of Varrock Palace, near the Wilderness ditch | |
| East of Varrock, near Dungeon of Tolna rift | ||
| Close to a place called 'Draynor' | North of Draynor Village near Draynor Manor | |
| South of Draynor Village near the willow trees | ||
| Close to the town you call "Seers" | South of Seers' Village Flax Field by the Yew trees | |
| Middle of McGrubor's Wood |
| |
| North as the crow flies from Seers' Village | North-west of Seers' Village bank | |
| East of the house portal in Rellekka |
| |
| North as the crow flies from the market of Ardougne | Middle of McGrubor's Wood |
|
| South-west of the Ranging Guild | ||
| Close to the home of "Legends" | North of Legends' Guild |
|
| South of Legends Guild | ||
| Close to the town you call Yanille | North of Yanille | |
| South of Tree Gnome Village, West of Yanille | ||
| East of Yanille Bank | Needs image | |
| On the island known as Karamja | Near the nature altar, north of Shilo Village | |
| East of the Teak trees in the Kharazi Jungle | ||
| Close to a dungeon entrance and within a tropical jungle | Near the entrance of the Brimhaven Dungeon | |
| Ape Atoll, near the entrance to Ape Atoll Dungeon | ||
| On the southern coast of a tropical island | East of the teak trees in the Kharazi Jungle | |
| Ape Atoll, near the entrance to Ape Atoll Dungeon | ||
| To the south of a gnome settlement | South of Tree Gnome Stronghold, East of the Outpost | |
| South of Tree Gnome Village, West of Yanille | ||
| In the lands inhabited by elves | Lletya, South of the Magic trees | |
| East of Tyras Camp |
| |
| Close to a runecrafting altar | Near the Body altar, South of the Monastery | |
| West of Nature altar, North of the Shilo Village | ||
| Close to a mine on the outskirts of a city | West of Falador | |
| South of Legends Guild | ||
| Close to a large collection of willow trees | South of Draynor Village near the willow trees | |
| North-west of Seers' Village bank | ||
| South of Legends Guild | ||
| South-west part of Tree Gnome Stronghold, north of Brimstail's cave and east of the bridge | ||
| By a collection of Yew Trees | South of Seers' Village Flax Field by the Yew trees | |
| North of the wall between Lumbridge and the swamp | ||
| With rare trees and ogres nearby | South of Castle Wars (North of fairy ring BKP) | |
| West of Oo'glog, East of Mobilising Armies |
[edit] Rewards
[edit] Experience
- When the Tree is still a sapling, Farming experience can be gained for nurturing it. No items are required to do this.
- When the Tree is fully grown, chopping the roots and the Tree itself gains Woodcutting experience.
- When a root vanishes, the player gains Evil tree kindling, which can be used on the Tree to set fire to a part of the Tree. This awards Firemaking experience.
- The Sacred Clay Hatchet is abundantly used by many people seeking to get the exp from the tree because of it's exp bonus.
Note: the Ring of fire, Flame gloves and lumberjack clothing give no additional experience, and the Inferno Adze will not automatically light any kindling received.
Evil Tree Experience Nurturing Firemaking Chopping roots Chopping tree Normal 20 200 3 15.1 Oak 45 300 6.5 32.5 Willow 66 450 9 45.5 Maple 121 675 11 55 Yew 172.5 1,112.5 12.5 64 Magic 311 1,517.5 15 71 Elder 687.5 2,000.5 17 77.8
[edit] Items
- You can sell the Evil tree kindling to the leprechaun for 25 coins each, or choose to keep the kindling to use on future Evil trees. Kindling does not depend on the type of tree you received it from.
- When the Tree dies, it turns silver and bends. Players always get the following items from the evil tree as a reward:
- Noted logs of the same type as the tree. Elder trees offer noted Yew, Magic, Teak or Mahogany logs.
- Coins
- Tree Seed or Bird's nest
- In addition to the items listed above, players might receive:
- Level 1 Clue scroll
- Key halves
[edit] Further woodcutting
For a period of time after the Tree is killed, players are given several advantages when cutting trees. The amount of time depends on the percent damage done to the Evil Tree, and the type of Evil Tree; see below. This ranges from 2 to 30 minutes. Note that these abilities only applies to cutting Normal, Oak, Willow, Maple, Yew, and Magic trees. (Does not include other evil trees or farming-plot trees.)
- Significantly reduced chance of a tree being felled when a log is harvested. Note that for this to apply, nobody else may be cutting the tree.
- Significantly increased chance of having birds' nests fall out of trees.
- Ability to have logs "magically escorted" to the players bank while Woodcutting if their inventory is full.
Players wishing to take advantage of this feature should consider cutting trees which yield logs quickly. Logs cut, when having a full inventory, end up in your bank. The most efficient trees to chop for Woodcutting experience for the duration of the reward are willow trees. Some of the best places to make use of the automatic banking are:
- Willow trees outside Crafting Guild or Fishing Guild (using Skills Necklace)
- Willow trees near the Lady of the Lake in Taverley (using Balloon transport system)
- Willow trees near the Lumbridge Lake (Home Teleport)
- Willow trees to the north of Seers Bank (Camelot Teleport)
- Willow trees west of Draynor Village, by Port Sarim (Amulet of Glory Teleport or Cabbage Port)
For players with higher woodcutting levels, maples in an uncrowded area are also good for using the magical log-banking. The best location for this is the forest of maple trees west of Sinclair Mansion, north of Seer's Village.
[edit] Maximum rewards
The following table shows the highest reported reward possible. A lower percentage reduces the rewards.
Since there are many conflicting reports on the maximum rewards possible, please check out the Talk Page. This notice will be deleted when there are enough contributions to the research.
Evil Tree Logs Gold coins Duration of log teleportation Normal 12 166 6 minutes Oak 34 311 10 minutes Willow 211 567 14 minutes Maple 131 1,103 18 minutes Yew 14 2,352 22 minutes Magic 9 4,472 26 minutes Elder 181 Teak or 102 Mahogany or
52 Yews or 18 Magic8,132 30 minutes
[edit] Music
Music track unlocked:
- Trees aren't your Friends
[edit] Trivia
- On the day of release, a Server blackout occurred. The Grand Exchange Database page was also affected. Players saw items rising over 200,000% in a day, but the actual price of the items were intact.
- When right-clicking the music track "Trees aren't your Friends" in the Music list and choosing the "Unlock hint" option, the hint will state "This track was unlocked during The Evil Tree minigame." This might be an indication that the Evil Tree distraction was intended to be a minigame at first. The Evil Tree is also under the Minigames index in the in-game woodcutting guide.
- With the release of Evil Trees, pures who had completed Monkey Madness gained the ability to travel to Ape Atoll without receiving the experience rewards from Daero. This was accomplished by using a Spirit tree to teleport to a Tree located there. This bug prompted Jagex to simply allow players to return to Ape Atoll normally without claiming the experience reward.
- Originally, Spirit trees would only mention evil trees after the sprout had already appeared. It wasn't until a few weeks after the original release that they began to give information on how long it would take for the next evil tree to sprout.
- If somebody lights a fire where a root will sprout, when the ashes appear and the root sprouts again, the ashes will appear on top of the root and once the root goes away the ashes will look to be floating. This glitch has recently been fixed by Jagex.
- If you choose to claim your bonus at a later time after finishing the tree, the duration of your bonus will be half of what it normally is. You can also talk to any tool leprechaun also to receive your reward.
- It is possible to receive more than one log from a normal tree with the leprechaun's magic.
- As of October 2009, Achey tree logs will not be transported to the bank. The player receives a "Your inventory is too full to hold any logs." message instead.
- Logging out pauses the remaining log teleportation time.'
- The "escorted log" animation is only seen by the respective player. You will never see the animation on another player with "auto-banking", only yourself.
- As of November 9th, 2009 an evil tree can no longer cause items to float above it's roots.
[edit] References
[edit] External links
- RuneScape Game Guide
| Distractions and Diversions
| |
|---|---|
|
Balthazar Beauregard's Big Top Bonanza • Evil Tree • Penguin Hide and Seek • Phoenix Lair • Shooting Star • Court Cases |
| Trees
| |
|---|---|
| Lumber trees |
Tree • Dying tree • Dead tree • Evergreen • Jungle tree • Achey tree • Oak tree • Willow tree • Teak tree • Maple tree • Hollow tree • Mahogany tree • Arctic pine • Eucalyptus tree • Yew tree • Magic tree • Cursed Magic Tree |
| Fruit trees |
Apple tree • Banana tree • Orange tree • Curry tree • Pineapple plant • Papaya tree • Palm tree |
| Quest trees |
Ailanthus tree • Cedar tree • Cinnamon tree • Dramen tree • Dream tree • Mastic tree • Sassafras tree • Swaying tree • White tree • Windswept tree |
| Evil Trees |
Normal evil tree • Oak evil tree • Willow evil tree • Maple evil tree • Yew evil tree • Magic evil tree • Elder evil tree |
| Other trees |
Calquat tree • Fyburglars tree • Giant ent • Golden Apple Tree • Grand Tree • Ivy • Leafy palm tree • Nice tree • Tree spirit • Undead tree • Spirit tree • Sq'irk tree • Strong tree • Wintumber tree • Witchwood tree • Young tree |







