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Ernest the Chicken

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Classic Runestone
This quest has a quick guide, found here, which briefly summarises the steps needed to complete the quest.
RuneScape uses the British convention for floor numbering: Ground floor, first floor, second floor, etc.
Ernest the Chicken (#7)
Ernest the Chicken
Release date 21 January 2001 (Update)
Members only? No
Voice acted? No
Official difficulty Novice
Official length Medium
Quest series None
Developer(s) Paul Gower
Age Fifth Age
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Official descriptionEdit

Veronica is very worried. Her fiancé went into the big spooky manor house to ask for directions. An hour later and he's still not out yet.

Development teamEdit

  • Developer: Paul Gower
  • Conversion: James B
  • QuestHelp: Nishal K
  • Audio: Ian T

Walkthrough Edit

Start point Quest map icon
Ernest the Chicken icon
Veronica, south of Draynor Manor gates.
Member requirement F2P icon
Official difficulty Novice Novice
Length Medium (12 mins)
Requirements None
Items required Items from the toolbelt are not listed unless they do not work or are not automatically added.
  • None
Enemies to defeat None

Pouletmorph-ismEdit

Veronica head
Professor Oddenstein location

Professor Oddenstein's location

Talk to Veronica standing just outside the courtyard of the Draynor Manor. She wants you to find her fiancé, Ernest, who had gone to the manor an hour ago for help and has not come back yet.

Enter the manor and climb up the staircase and then climb the ladder to the left of the stairs to reach the top floor. Talk to Professor Oddenstein, who will explain that Ernest was turned into a chicken, when he was helping on an experiment with his 'pouletmorph' machine. However, to change him back, the professor needs parts that were stolen and hidden by the poltergeists in the manor.

You need to help him find a pressure gauge, a rubber tube, and an oil can, in any order you wish.

PiranhasEdit

Etc gauge

To get the pressure gauge, you will need some fish food and poison. The fish food is in a blue box, found on the 1st floor[help], in the room across the staircase. To get the poison, you need to go to the small north-western room on the ground floor.

Once you have obtained both items, use the poison with the fish food to create some poisoned fish food. Go outside the manor through the east door and look for the fountain on the south-west corner of the garden. Use the poisoned fish food with the fountain to kill the piranhas and search the fountain to get the gauge.

BonesEdit

Rubber tube key

The locations of the tube and compost heap.

From the fountain, head north and look for a compost heap; search it with a spade to obtain a grimy key. Return to inside the manor and go to the room behind the staircase.

Unlock the door to the room and take the rubber tube. When you do so, a skeleton (level 11) will attack you; you can choose to kill the skeleton or simply dodge his attacks and leave the room.

DoorsEdit

Pulling candle sconce

Pulling the candle sconce.

Go to the western-most room on the ground floor. Search the candle sconce on the right to gain access to a secret room. Look for a ladder that leads downwards, and climb down into the basement. There will be doors and levers around you. Follow the steps given below to obtain the oil can.

Notes:

  • Players can reset the levers by home teleporting and going back.
  • It is not possible to use telekinetic grab to pick up the oil can.

CheatsheetEdit

All levers start in the "down" position.

IQ-Testing Room

The Oil Can puzzle.

  1. Pull levers A, B up
  2. Enter Door 1
  3. Pull lever D up
  4. Enter Doors 2 & 3
  5. Pull levers A, B down
  6. Enter Doors 3, 4 & 5
  7. Pull levers E, F up
  8. Enter Doors 6 & 7
  9. Pull lever C up
  10. Enter Doors 7 & 6
  11. Pull lever E down
  12. Enter Doors 6, 8 & 3

Finally, go through door 9. Grab the oil can and leave the basement. You must pull the lever to exit the room.

ErnestlyEdit

Go all the way up to the top floor and talk to Professor Oddenstein. Give him the items and he will fix his machine, which will turn Ernest back into a human.

Congratulations, quest complete!

RewardEdit

Ernest the Chicken reward

Music unlockedEdit

Required for completingEdit

Completion of Ernest the Chicken is required for the following:

TranscriptEdit

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