For the barbarian mix, see Energy mix.
|Release||1 September 2004 (Update)|
|High alch||21 coins|
|Low alch||14 coins|
|On death||? (edit)|
|Store price||Not sold|
|Exchange||9 coins (info)|
|1 dose of energy potion.|
Price per DoseEdit
|Item||Price per dose|
|Energy potion (1)||9|
|Energy potion (2)||9|
|Energy potion (3)||11|
|Energy potion (4)||15|
Each dose of this potion restores 20% of the player's run energy.
|Harralander potion (unf)||1||471||471|
In a later update on 9 June 2009, the run energy system was rebalanced and the need for energy potions went down dramatically. Additionally, the potion was changed to restore twice as much energy (10% to 20%).
|Herb state||Material cost||Profit/loss||Profit/xp|
- There is currently a glitch when one drinks energy potions that all of the shadowing on the character is temporarily removed.
- Shops will buy a 1 dose potion for 10 GP, 2 dose for 21 GP, 3 dose for 33 GP and 4 dose for 43 GP.