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Energising
Energising
Description?
Slice, Piercing Shot and Wrack deal 20% less damage, but generate 0.6 additional adrenaline per rank.
Release date 25 January 2016 (Update)
Gizmo type Weapon, Armour
Maximum rank 3

Energising is an Invention perk that diminishes the ability damage of Slice, Piercing Shot, and Wrack in return for increased adrenaline production.

When installed in a gizmo, energising reduces the damage of Slice and Piercing Shot to 80% of their original ability damage — e.g., Slice will now deal 24–96% ability damage, instead of its original 30–120%.

Despite the in-game description, Wrack's ability damage is not affected, and ranks 1 and 3 of energising provides an additional 0.7 adrenaline instead of the stated 0.6.

SlicePiercing ShotWrack
Adrenaline gained
Rank Increase Adrenaline
N/A 0 8.0
1 0.7 8.7
2 1.3 9.3
3 2.0 10.0

SourcesEdit

MaterialRarityPerk ranks with X materials
12345
Magic parts
Magic partsCommon011–21–21–2
Imbued components
Imbued componentsUncommon11–21–21–31–3
Refined components
Refined componentsUncommon011–21–21–2
Enhancing components
Enhancing componentsUncommon11–21–21–31–3
Smooth parts
Smooth partsCommon011–21–21–2
Stave parts
Stave partsCommon011–21–21–2

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