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Enchantment is the magic enhancement of an item, generally a form of jewellery, although bolts and orbs can also be enchanted. Enchantment spells always require Cosmic runes, and one or more kind of elemental rune (fire, water, air or earth.)

Enchantment spells are always found in the normal spellbook, not in the Lunar or Ancient spellbooks. Crossbow Bolt Enchanting is member-only, and f2ps may only enchant amulet jewellery.

There is a way to do 20 bolts at a time for Enchant Crossbow Bolt. First enchant the first stack of 10 bolts. Then you select to make 10 stacks. After selecting 10 stacks, just click the Enchant Crossbow Bolt icon again. Then click on the bolts your enchanting once and then it will show you doing 2 stacks instead of the 1. It will show double exp but your just enchanting 20 bolts. Then keep going. If done right, you should be able to enchant 200 bolts instead of the 100. Once you only make 1 stack again, just select the 10 stacks again and repeat the process. This can affect gp per hour depending on the bolts as well as the exp per hour.

Glass orbs can also be enchanted, although these spells are referred to in the spellbook as "charge" spells. To do this a player must take the orb to the elemental obelisk related to the spell they wish to cast, and cast the spell on the obelisk, rather than the orb. Charged orbs are used on Battlestaves, using the Crafting skill, to make elemental battlestaffs.

There is currently no way to unenchant an object after it has been enchanted.

Enchantment spells are as follows:

Icon Spell Magic level required Availability Runes Required Experience received Spell scroll Enchants "from" → "into"; and other notes.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt 4 F2P
P2P
Varies:
9 to 97
Varies:
4 to 87
Enchants any type of gem-tipped bolts into bolts that have special effects.
See Enchant Crossbow Bolt article for more info.
Lvl-1 Enchant icon Enchant Level 1 Jewellery 7 F2P
F2P
1Cosmic1Water 17.5 Enchants both sapphire and opal jewellery.

Sapphire/Opal rings → Recoil or Metamorphosis

Sapphire/Opal necklaces → Games or Featherfingered
Sapphire/Opal bracelets → Clay or Headhunter's
Sapphire/Opal amulets → Magic or Bountiful harvest

Lvl-2 Enchant icon Enchant Level 2 Jewellery 27 F2P
F2P
1Cosmic3Air 37 Enchants both emerald and jade jewellery.

Emerald/Jade rings → Duelling or Respawn

Emerald/Jade necklaces → Binding or Traveller's
Emerald/Jade bracelets → Castlewars or Flamtaer
Emerald/Jade amulets → Defence/Nature or Botanist's

Lvl-3 Enchant icon Enchant Level 3 Jewellery 49 F2P
F2P
1Cosmic5Fire 59 Enchants both ruby and topaz jewellery.

Ruby/Topaz rings → Forging or Columbarium

Ruby/Topaz necklaces → Digsite pendant or Gluttony
Ruby/Topaz bracelets → Inoculation or Headhunter's
Ruby/Topaz amulets → Strength or Enlightened

Charge Water Orb icon Charge Water Orb 56 P2P
P2P
3Cosmic30Water1Unpowered Orb 56 Glass orbWater orb
Must be cast on Obelisk of Water deep in the Taverley Dungeon.
Lvl-4 Enchant icon Enchant Level 4 Jewellery 57 F2P
F2P
1Cosmic10Earth 67 RingsLife

NecklacesPhoenix
BraceletsForinthry
AmuletsPower

Charge Earth Orb icon Charge Earth Orb 60 P2P
P2P
3Cosmic30Earth1Unpowered Orb 70 Glass orbEarth orb
Must be cast on the Earth Obelisk in Edgeville Dungeon.
Charge Fire Orb icon Charge Fire Orb 63 P2P
P2P
3Cosmic30Fire1Unpowered Orb 73 Glass orbFire orb
Must be cast on Obelisk of Fire deep in the Taverley Dungeon.
Charge Air Orb icon Charge Air Orb 66 P2P
P2P
3Cosmic30Air1Unpowered Orb 76 Glass orbAir orb
Must be cast on Obelisk of Air in Edgeville Dungeon.
Lvl-5 Enchant icon Enchant Level 5 Jewellery 68 P2P
P2P
1Cosmic15Earth15Water 78 RingsWealth

NecklacesSkills
BraceletsCombat
AmuletsGlory

Lvl-6 Enchant icon Enchant Level 6 Jewellery 87 P2P
P2P
1Cosmic20Fire20Earth 97 RingsFortune

NecklacesBerserker
BraceletsRegeneration
AmuletsFury

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