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Enchantment

From the RuneScape Wiki, the wiki for all things RuneScape

Enchantment is the magic enhancement of an item, generally a form of jewellery, although bolts and orbs can also be enchanted. Enchantment spells always require Cosmic runes, and one or more kind of elemental rune (fire, water, air or earth.)

Enchantment spells are always found in the normal spellbook, not in the Lunar or Ancient spellbooks. Crossbow Bolt Enchanting is member-only, and f2ps may only enchant amulet jewellery.

Enchantment spells are as follows:

Icon Spell Magic Level Runes Required Experience Items affected
File:Enchant Crossbow Bolt icon.png Enchant Crossbow Bolt 4 varies varies Enchants any type of tipped bolts; up to 87 magic required
File:Enchant Level 1 Jewellery icon.png Enchant Level 1 Jewellery 7 1 cosmic, 1 water 17.5 Sapphire ring into Ring of recoil;
Sapphire necklace into Games necklace;
Sapphire bracelet into Bracelet of clay;
Sapphire amulet into Amulet of magic
File:Enchant Level 2 Jewellery icon.png Enchant Level 2 Jewellery 27 1 cosmic, 3 air 37 Emerald ring into Ring of duelling;
Emerald necklace into Necklace of binding;
Emerald bracelet into Castlewars bracelet;
Emerald amulet into Amulet of defence
File:Enchant Level 3 Jewellery icon.png Enchant Level 3 Jewellery 49 1 cosmic, 5 fire 59 Ruby ring into Ring of forging;
Ruby bracelet into Inoculation brace;
Ruby amulet into Amulet of strength;
Ruby necklace into Digsite pendant
File:Enchant Level 4 Jewellery icon.png Enchant Level 4 Jewellery 57 1 cosmic, 10 earth 67 Diamond ring into Ring of life;
Diamond necklace into Phoenix necklace;
Diamond bracelet into Forinthry bracelet;
Diamond amulet into Amulet of power
File:Enchant Level 5 Jewellery icon.png Enchant Level 5 Jewellery 68 1 cosmic, 15 earth, 15 water 78 Dragonstone ring into Ring of wealth;
Dragon necklace into Skills necklace;
Dragonstone bracelet into Combat bracelet;
Dragonstone amulet into Amulet of glory
File:Enchant Level 6 Jewellery icon.png Enchant Level 6 Jewellery 87 1 cosmic, 20 earth, 20 fire 97 Onyx ring into Ring of stone;
Onyx necklace into Berserker necklace;
Onyx bracelet into Bracelet of regeneration;
Onyx amulet into Amulet of fury

Glass orbs can also be enchanted, although these spells are referred to in the spellbook as "charge" spells. To do this a player must take the orb to the elemental obelisk related to the spell they wish to cast, and cast the spell on the obelisk, rather than the orb. Charged orbs are used on Battlestaves, using the Crafting skill, to make elemental battlestaffs.

Charge spells are always members only and use the normal spellbook.

Icon Spell Level Runes Required Experience Obelisk location
File:Charge Water Orb icon.png Charge Water Orb 56 3 cosmic, 30 water, 1 uncharged orb 56 Taverley Dungeon
File:Charge Earth Orb icon.png Charge Earth Orb 60 3 cosmic, 30 earth, 1 uncharged orb 70 Edgeville Dungeon
File:Charge Fire Orb icon.png Charge Fire Orb 63 3 cosmic, 30 fire, 1 uncharged orb 73 Taverley Dungeon
File:Charge Air Orb icon.png Charge Air Orb 66 3 cosmic, 30 air, 1 uncharged orb 76 Edgeville Dungeon