|Release date||2 January 2008 (Update)|
|Quest item?||Dealing with Scarabas|
|High Alch||60 coins|
|Low Alch||40 coins|
|Destroy||If I destroy this it will disintegrate into its component parts and drop to the floor.|
|Store price||Not sold|
|Examine||A water tiara infused with water runes. Protects from the hot desert sun.|
An Enchanted water tiara provides water as a convenient replacement for waterskins, freeing up (potentially) multiple inventory spaces. Players who have level 50 Runecrafting or higher and who have completed Dealing with Scarabas can use water runes on a water tiara. Runecrafting can not be boosted to achieve the 50 runecrafting requirement. For every three runes used, the tiara is charged with one drink of water. Only one water tiara can be possessed.
The tiara works like a waterskin in the Kharidian Desert with one charge depleted every time there is a need to drink water due the desert heat effect. However, the tiara can hold 500,000 charges, making it much more convenient than waterskins which can only hold up to four drinks or charges. The number of charges in a tiara can be checked by either right-clicking it and selecting Check-charges while it is in inventory or by right-clicking and selecting Charges while it is worn. The tiara must be worn for this effect to work, and cannot just be carried in your pack. This may sometimes be inconvenient during combat, especially during a slayer assignment where a slayer mask or helmet may be desired instead. The enchanted water tiara does work for entry to the Water altar.
To recharge the Enchanted Water Tiara, simply use water runes on the tiara. Three water runes gives one charge.
Destroying it converts it back into a water tiara and unused water runes. However the tiara and the runes will drop on the floor so players would have to pick them up before they disappear.
This item cannot be made using the Assist System.
A player wearing the enchanted water tiara
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Waterskin • Enchanted water tiara