Enchanted Valley
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| Also called? | Centaur Valley; Enchanted Forest |
|---|---|
| Kingdom? | Unknown edit |
| Members Area? | Yes |
| No. of Banks | 0 |
| No. of Altars | 0 |
| No. of Obelisks | 0 |
| Main Music | On the Wing |
| Leader | None |
| Teleportation | Fairy Ring |
| Guilds | None |
| Inhabitants/Race | Centaur, Wood Dryad, Rabbit, Stag, Tree Spirit, Rock Golem, River Troll |
The Enchanted Valley (also commonly known as Centaur Valley or Enchanted Forest) is a small, hidden place only accessible by the use of the fairy ring transportation system with code BKQ. When the player appears in the valley, he/she will be standing behind a waterfall. The waterfall has a steep incline which can be walked down into the valley.
It contains the NPCs Wood Dryad and Centaur, alongside attackable rabbits, and the creature unique to the Enchanted Valley, the stag. The trees resemble Arctic pine trees. The entire area is surrounded by what appears to be a very thick concentration of these trees, however, these trees do not have leaves covering the whole trunk and they somewhat resemble maple trees with arctic pine branches. A river, fed by the waterfall, leads to the south-east towards an (as of yet) unexplorable region. The side of the river is covered in thick reeds.
If a player chops a tree here, a Tree Spirit will always attack. In addition, since the random event update on 25 February 2009, the former Rock golem and River troll random events reside here, too. Players can "activate" them by mining or fishing in the respective areas (a pickaxe is not required as prospecting the rock is sufficient to alert the golem). The Tree spirit is level 14, and the Rock golem and River troll do not have a level, but they still can be attacked. It is confirmed that the trees cannot be cut. At some angles, the tree spirit will not attack you immediately, as the tree is so large (acting like a safespot), a player will always stop cutting the tree after four hacks and cannot receive any logs. The rocks contain an unknown substance, as prospecting them or mining them will yield no message in the text box and a Rock Golem attack. The Rock Golem and River troll have unnaturally high Hitpoints, most likely over 100. The Rock Golem attack with very high accuracy, almost never missing. It alternate between melee and ranged attacks whenever protection prayers activate, making it a worthy opponent.
The massive majority of players have no idea that this area even exists. The valley has little use other than those who enjoy the serenity or look for nostalgia fighting retired random event monsters. The mysterious Wood Dryad and Centaurs, along with the Stag, do not exist anywhere else in the game.
[edit] Trivia
- The large rock's examine info are references to rock and roll, being "I guess it's not a rolling stone" and "Rock, but obviously not roll." More specifically, the first one being to the famous Rolling Stones; the second might be towards Rock 'n' Roll in general, or maybe an alteration of the line "To be a rock and not to roll," sung by Led Zeppelin's Robert Plant at the end of 'Stairway to Heaven.'
- A unique red and yellow butterfly orbits around the woods, examine info: "These look much better in the wild."
- Before the advent of the Home teleport system, players who dropped their Dramen staff had no way of getting back to the real world. Many players became trapped in the Enchanted Valley until a player could come to give them teleport runes to get back to Gielinor. Now however, you can go back through the fairy ring if you drop it.
- The unique creatures in the valley are all featured in The Chronicles of Narnia, The Lion, The Witch, And the Wardrobe and The Last Battle. (though the stag is barely featured except for pulling the White Witch's sleigh and in some other parts barely)
