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Emerald bolts (e)

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Emerald bolts (e)
Emerald bolts (e) 1 Emerald bolts (e) 2 Emerald bolts (e) 3 Emerald bolts (e) 4 Emerald bolts (e) 5
Release date 31 July 2006 (Update)
Members Yes
Quest item No
Tradeable Yes
Equipable Yes
Stackable Yes
High alch 35 coins
Low alch 23 coins
Destroy Drop
Store price Not sold
Exchange price 173 coins (info)
Buy limit 25,000
Examine Enchanted Emerald tipped Mithril Crossbow Bolts.
Weight 0 kg
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Emerald bolts (e) detail

Enchanted emerald bolts are mithril bolts tipped with enchanted emerald. Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time.

These bolts require lvl 60 ranged to use.

Enchanted emerald bolts are enchanted with the Magical poison enchantment. This makes the bolts count as being poisoned with extra strong poison along with an increased chance of poisoning their opponent. When the ability is activated, a cloud of green gas rises up below the target, and it makes a distinct sound.

Note: The chance of the special effect to activate increases when you finish the Seers' Village tasks.

Combat StatsEmerald bolts special

Skill requirements
60 Ranged-icon
Ranged RangedAmmo slot
Constitution-iconLife points0
Style bonuses


  • Before the Evolution of Combat update these bolts were commonly used when fighting the Corporeal Beast, to stun the Dark energy core. However, since the EoC update this is no longer possible.
  • On 23 February 2010, a bug was leaked in which one could duplicate enchanted bolts but was patched on the same day. Many players were banned for using this glitch.
  • These bolts were untradeable when released, but a hidden update in 2007 made them tradeable.

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