Earth warrior
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This article is about the earth warrior outside of Daemonheim. For the earth warrior in Daemonheim, see Earth warrior (Daemonheim).
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| Release date | 18 March 2002 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes (No if encountered in Daemonheim) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 112 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 233 (and 76.9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Vannaka | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Nothing | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | A strange inhuman elemental warrior. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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An Earth warrior is a monster made of earth which fights using melee. It is weak against water spells.
Earth warriors are commonly used by players for training, as they have a good amount of life points and do not commonly hit very high on players. Some players attack the warriors in hopes of gaining the very rare Earth warrior Champion scroll, for the Champion's Challenge. Otherwise, they are a rather good source for various seeds and grimy herbs.
Earth warriors can be assigned by Vannaka.
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Locations
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- Edgeville Dungeon in the members-only, level 7-10 Wilderness section. (Warning: Players can attack you here) (Players can get to their first room by crossing monkey bars over a pit of spikes, requiring 15 agility.) The warriors are aggressive here. Here, there is a steel arrowtip spawn at the far end of their location.
- The members-only Chaos Tunnels north of Edgeville, in the north-western part of the tunnels. Although the tunnels are not in the Wilderness, players must cross low-level Wilderness to reach the rifts entering the tunnels. The warriors are aggressive here. If you are slaying them, they give you 54 exp each kill.
- In Daemonheim, during Dungeoneering, only on abandoned floors. These warriors range from levels 4 to 128.
Players planning to fight earth warriors in Edgeville Dungeon will find that after a period of time they no longer are aggressive. However, it is possible to make them aggressive again by running south, swinging back over the monkey bars (gives 20 agility experience) and running all the way to the south wall of the Deadly Red Spider area and then running back. This method is commonly used by players who do not pay much attention while killing these creatures.
Players planning to fight the earth warriors in the Chaos Tunnels need to beware the Bronze dragons in the southern half of the chamber. The portal from the Black demon chamber is within range of Dragonfire breath of one of the dragons. If this dragon is near the portal (most times it is not), there is a chance that the dragon will breathe fire on the player before the player can get out of range. The player thus should be prepared to take dragonfire damage or bring protection against dragonfire. (For players able to use the Protect from Melee prayer, they can pause in the black demon chamber - hence the need for the prayer - and wait for the dragon to move if it is close to the portal.)
A few earth warriors occasionally wander in the area subject to dragonfire attacks (the south-east quarter of where the warriors can be found). Players without dragonfire protection should avoid the warriors in this area, since the tunnels are multi-way combat.
Tactics
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Use the highest level water spell you can, abilities will kill them faster than momentum, but only slightly. Tome of frost may help offset some cost, especially if using ancients.
In Daemonheim, earth warriors are weak to various elemental spells, rather than water spells alone.
Champions' Challenge
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Earth warriors are one of the 'races' who have lesser champions in the Champions' Challenge activity. To fight the Earth Warrior Champion, the player must kill earth warriors until one drops a Champion scroll, which is a very rare drop.
Drops
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Charms
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- Represents 90% confidence range, based on a sample of 22,797 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Herbs
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Item Quantity Rarity GE Market Price
Grimy guam 1 Common 516
Grimy marrentill 1 Common 43
Grimy tarromin 1 Common 225
Grimy harralander 1 Common 612
Grimy ranarr 1 Uncommon 2,169
Grimy irit 1 Uncommon 1,772
Grimy avantoe 1 Uncommon 4,171
Grimy kwuarm 1 Uncommon 2,557
Grimy cadantine 1 Rare 2,538
Grimy lantadyme 1 Rare 7,733
Grimy dwarf weed 1 Rare 8,069
Runes
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Item Quantity Rarity GE Market Price
Earth rune 12, 60 Common 96–480
Law rune 2 Common 358
Nature rune 3, 6 Common 336–672
Chaos rune 3 Uncommon 123
Death rune 2 Uncommon 186
Blood rune 2 Rare 332
Air rune 45 Very rare 585
Fire rune 6 Very rare 60
Seeds
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Item Quantity Rarity GE Market Price
Jangerberry seed 1 Common 3
Limpwurt seed 1 Common 870
Marrentill seed 1 Common 12
Bittercap mushroom spore 1 Common 10
Strawberry seed 1 Common 335
Tarromin seed 1 Common 4
Toadflax seed 1 Common 623
Wildblood seed 1 Common 40
Belladonna seed 1 Uncommon 34
Harralander seed 1 Uncommon 9
Spirit weed seed 1 Uncommon 345
Watermelon seed 1 Uncommon 1,963
Whiteberry seed 1 Uncommon 29
Irit seed 1 Uncommon 66
Avantoe seed 1 Rare 1,989
Cactus seed 1 Rare 27
Dwarf weed seed 1 Rare 36,586
Kwuarm seed 1 Rare 311
Lantadyme seed 1 Rare 34,200
Poison ivy seed 1 Rare 52
Ranarr seed 1 Rare 877
Cadantine seed 1 Very rare 2,038
Snapdragon seed 1 Very rare 2,360
Other
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Item Quantity Rarity GE Market Price
Coins 1–12, 24, 338, 431, 479 Common Not sold
Steel spear 1 Common 609
Anagogic ort 20 Common Not sold
Staff of earth 1 Uncommon 833
Champion scroll 1 Very rare Not sold
Starved ancient effigy 1 Very rare Not sold
Rare drop table drops
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This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
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See also
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| Elemental Monsters | |
|---|---|
| Elementals | |
| Seasons | |
| Warriors | |
| Wizards | |
| Other |
Balance • Chaos • Ice • Fire/Obsidian • Holy Obsidian |
| Fiends & Demons |
Pyrefiend • Waterfiend • Icefiend • Revenant pyrefiend • Pyrelord • Pazuzu • Luminescent icefiend • Revenant icefiend • Ice demonRitual of the Mahjarrat |