The Dwarves are one of many races in RuneScape. They live predominately in Keldagrim, their capital city, but are also found in various mines and settlements across Gielinor. In stature, Dwarves tend to be shorter than humans, usually being slightly above human-waist height. They are long-lived, although they tend to be gruff and short in temper. They are particularly fond of ale and often have long beards. Dwarves are particularly well known for being excellent blacksmiths, miners, and craftsmen. Dwarves often use battleaxes and warhammers of all kinds, though some also use crossbows. They live longer than humans, as Veldaban mentions that his father Dondakan is older than 150 years.
During the First Age, dwarves were most likely one of the first races brought by Guthix to Gielinor. They are possibly related to humans and gnomes. The dwarves probably lived on the surface, in villages like the humans did.
However, the God Wars sent the dwarves underground. During the God Wars, most dwarves hid themselves beneath the surface. Over time they constructed Keldagrim, a massive city that has grown tremendously wealthy. Dwarves adapted to underground life in this time. There they also encountered hostile Trolls, resulting a series of conflicts collectively called Keldagrim - Troll Country War which continues today.
During the Fourth age (although Dwarves use different ages to humans) King Alvis created the Consortium, a collection of mining companies. It was originally intended to help the Kings rule, but by King Alvis's death it had become powerful and took over Keldagrim. This occurred approximately 500 years since the present date.
Only after thousands of years, during the end of the Fourth Age or beginning of the Fifth Age, did the dwarves return to the surface to find the wars over. Despite this, most dwarves still live underground.
Dwarven culture consists mostly of feasting, sparring, and songs of great deeds long ago. The dwarven capital of Keldagrim is more advanced, and has many industrial works, banks and trading corporations. Dwarves love gold, and value it greatly; they are portrayed as greedy, which is not untrue- their people are ruled by merchants and bureaucrats. Nearly all activities in Dwarven territory, particularly Keldagrim, are based around the acquisition of wealth.
The dwarves are not religious, and although they are Guthixian, they never really worship Guthix in festivals or rituals. There is also a small and secretive cult of dwarves in the wilderness and in Taverley dungeon known as the chaos dwarves, who worship Zamorak. During Forgiveness of a Chaos Dwarf, it is revealed that there is a chaos dwarf army led by the Red Axe in an abandoned mine who plan an attack on Keldagrim. Dwarven technology is arguably greater than that of the gnomes, with minecarts, trains and cannons all being used by dwarves. Gnomes, however, generally use their technology to raise living standards, unlike dwarves, who seek profit.
It is revealed in the Forgettable Tale of a Drunken Dwarf that dwarves are now incapable of magic use, except when casting superheat item. In order to contain Zamorak's curse of the transformation into chaos dwarves, which requires mana, their magic ability is suppressed by the council of elder magi; however, the sudden lost of magic itself causes chaos in the dwarven community which resulted in the first King to be appointed to oppress the turmoil with absolute power. The Imcando dwarves were almost wiped out during the Fremennik crusades, because the Fremennik believed their use of the superheat spell was an insult to the gods. In Birthright of the Dwarves, it is further revealed that the Imcando dwarves were granted immunity from the former Mahjarrat's curse by Saradomin.
- Dwarven mines
- Under White Wolf Mountain
- Mines North west of Seers' village
- Small camp in the Underground pass
- King Alvis
- Colonel Grimsson
- Commander Veldaban (later King Veldaban)
- King Drunken Dwarf III
- Supreme Commander Bisi
- Colonel Grenda
- Prior to 2 October 2013, dwarves were the only race to not receive a graphical update since the launch of RuneScape 2.
- On 19 January 2010, most dwarves in RuneScape apparently "went to the Makeover Mage" and got their chatheads updated. Their heads looked more round, more detailed, and they move faster than before.
- All dwarves, including chaos variants, & chat-heads, were graphically updated after Birthright of the Dwarves was released.