Dungeoneering/Strength
Discuss0on this wiki
< Dungeoneering

Warning: Turning on shared experience while opening the strength door will possibly give strength experience, in turn increasing strength level unintentially.
Weaponry
Edit
Strength is also used to wield all mauls in Daemonheim at their prospective levels as well as provide the normal function of determining max hit.
| Tier | Image | Weapon | Strength Level Requirement |
|---|---|---|---|
| 1 | Novite | 1 | |
| 2 | Bathus | 10 | |
| 3 | Marmaros | 20 | |
| 4 | Kratonite | 30 | |
| 5 | Fractite | 40 | |
| 6 | Zephyrium | 50 | |
| 7 | Argonite | 60 | |
| 8 | Katagon | 70 | |
| 9 | Gorgonite | 80 | |
| 10 | Promethium | 90 | |
| 11 | Primal | 99 |
| Daemonheim |
Ring of kinship (Classes) • Thok, Master of Dungeoneering • Dungeoneering tutor • Smuggler • Bilrach • Rewards trader |
| Skills |
Attack • Agility • Constitution • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fletching • Fishing • Herblore • Hunter • Magic • Mining • Prayer • Ranged • Runecrafting • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting |
| Miscellaneous |
Bosses • Complexity • Doors • Keys • Equipment • Floors • Journals • Level up table • Monsters • Music • Pre-release • Prestige • Puzzles • Resource dungeons • Rooms • Rewards • Strange power • Tiers • Titles • Winterface |
| Guides |
F2P Dungeoneering training • P2P Dungeoneering training • Party guide |