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Dungeoneering furnace

A furnace and anvils on the frozen floors.

Smithing is used in Dungeoneering, like in normal Smithing, to make armour, weapons, and other metal equipment, and also to open skill doors. Free players require level 59 Smithing to smith all equipment and members require level 99 Smithing to smith all equipment in respective worlds.

For the equipment that is made using the bars, see Dungeoneering/Smithing tables.

Opening Doors[]

Smithing door

A door requiring smithing to be opened.

Smithing in Dungeoneering allows players to repair a broken key on certain doors in order to unlock them, that cannot be unlocked with the coloured shapes found throughout the dungeons. The greatest level required to open a door is level 105. All doors in the main path are unlockable by at least one player in team. Failure to repair the key on doors will cause player to hit him/herself with the hammer instead and be dealt large damage. It's possible to die while attempting this puzzle, but it is rare.

Puzzle rooms[]

Smithing is required to smith battleaxes for Fremennik camp puzzle room. A hammer is available on your tool belt, or alternatively can be bought from the smuggler, or obtained from the scout by going through a conversation.

Smithing is also required to repair grapple hooks for the chasm room.

Bar types[]

Tier Product Level Smelting XP Smithing XP Smelting + Smithing XP Cost/XP (Smelting) Cost/XP (Smelting+Smithing)
1 Novite bar Novite bar 1 7 10 to 14.5 17 to 21.5 −75 −24.4 to −30.9
2 Bathus bar Bathus bar 10 13.3 19 to 23.5 32.3 to 36.8 −127.8 −46.2 to −52.6
3 Marmaros bar Marmaros bar 20 19.6 28 to 32.5 47.6 to 52.1 −204.1 −76.8 to −84
4 Kratonite bar Kratonite bar 30 25.9 37 to 41.5 62.9 to 67.4 −254.8 −97.9 to −104.9
5 Fractite bar Fractite bar 40 32.2 46 to 50.5 78.2 to 82.7 −378.9 −147.5 to −156
6 Zephyrium bar Zephyrium bar 50 38.5 55 to 59.5 93.5 to 98 −461 −181 to −189.9
7 Argonite bar Argonite bar (m) 60 44.8 64 to 68.5 108.8 to 113.3 −596 −235.7 to −245.4
8 Katagon bar Katagon bar (m) 70 51.1 73 to 77.5 124.1 to 129.6 −691.8 −272.8 to −284.9
9 Gorgonite bar Gorgonite bar (m) 80 57.4 82 to 86.5 139.4 to 143.9 −1,001.7 −399.6 to −412.5
10 Promethium bar Promethium bar (m) 90 63.7 91 to 95.5 154.7 to 159.2 −1,601.3 −640.7 to −659.3
  • Note: (m) signifies member's only items

Temporary boosts[]

Potion Image Level Herb Second Ingredient XP Effect
Weak artisan's potion Weak artisan's potion 27 Herblore ValerianValerian Red mossRed moss 68.5 Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 3 + 2% of levels
Artisan's potion Artisan's potion 60 Herblore MagebaneMagebane Red mossRed moss 131 Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 4 + 4% of levels
Strong artisan's potion Strong artisan's potion 93 Herblore LycopusLycopus Red mossRed moss 253 Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 6 + 6% of levels
  • Note: Effect formula always rounds down to nearest whole number
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