Dungeoneering/Herblore
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Herblore in Daemonheim is only accessible to pay-to-play. Players must have completed Druidic Ritual to mix potions within Daemonheim. To clean herbs and make potions, players must be raiding a dungeon floor with complexity level 5+. Additionally, all potions made in Daemonheim are only 1 dose. Some obstacles require a potion-boosted skill level to pass them (e.g. "You need a mining level of 103 to mine this rock....").
The following calculator shows the boost outcome for each potion type.
| Level in skill | name=level|type=int|value=1|range=1,99|sublist=calcboost |
| Skill type | name=type|type=radio|range=Noncombat,Stat restore (not prayer or summoning),Rejuvenation|sublist=type,calcboost |
| Potion strength | name=effect|type=output |
| Weak | name=weak|type=output |
| Medium | name=regular|type=output |
| Strong | name=strong|type=output |
letarray(effects,"Boosted level","Levels restored") letarray(base_weak,3,4.2,5.2,4) letarray(base_regular,4,5,7,7) letarray(base_strong,6,6,10,10) letarray(coeff_weak,0.02,0.1,0.12,0.08) letarray(coeff_regular,0.04,0.14,0.17,0.15) letarray(coeff_strong,0.06,0.2,0.24,0.22) let(effect,effects_0)
let(effecttype,floor(type/2)) let(effect,effects_$effecttype)
let(weak,floor(base_weak_$type+coeff_weak_$type*level)+(type<2)*level) let(regular,floor(base_regular_$type+coeff_regular_$type*level)+(type<2)*level) let(strong,floor(base_strong_$type+coeff_strong_$type*level)+(type<2)*level)
The highest level to which a player can boost to while using a potion for Ranged, Attack, Strength, and Defence is 125, while non-combat skills can only be boosted to level 110. Prayer can't be boosted at all. Players are able to make potions which require level 99 Herblore at level 89, by first making a naturalist's potion (boost to 96), then making a strong naturalist's potion, then making the level 99 potion (strong survivalist's potion).
Contents |
Cleaning herbs
Edit
The process of cleaning a herb is exactly the same as outside of Daemonheim: find a grimy herb and, if you have the Herblore level to clean it, simply click it or right-click it and select "Clean".
| Grimy herb | Image | Cleaning level | Herblore exp |
|---|---|---|---|
| Sagewort | 2.1 | ||
| Valerian | 3.2 | ||
| Aloe | 4 | ||
| Wormwood leaf | 7.2 | ||
| Magebane | 7.7 | ||
| Featherfoil | 8.6 | ||
| Grimy winter's grip | 12.7 | ||
| Lycopus | 13.1 | ||
| Buckthorn | 13.8 |
Potions
Edit
As with cleaning herbs, making potions in Daemonheim is very similar to making potions in the rest of RuneScape. You will need a cleaned herb, a secondary ingredient, and of course, a vial of water in which to make a potion. Vials can be bought from the smuggler, and are received as occasional drops, and then filled with water from any of the frequent water points strewn around Daemonheim or by using the Lunar spell Humidify. The secondaries are void dust, misshapen claw, firebreath whiskey and red moss, and can either be bought from the Smuggler or can be received as occasional drops.
Types
Edit
There are various potion types which are used for non combat skills. These each affect several skills at once.
| Type | Effect |
|---|---|
| Cure potion | Cures and gives immunity against poison as well as dragonfire |
| Rejuvenation | Restores:
|
| Gatherer's | Boosts:
|
| Artisan's | Boosts:
|
| Naturalist's | Boosts:
|
| Survivalist's | Boosts:
|
Weak potions
Edit
| Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
|---|---|---|---|---|---|---|
| Weak magic potion | 3 | 21 | Boosts Magic | |||
| Weak ranged potion | 5 | 34 | Boosts Ranged | |||
| Weak melee potion | 7 | 37.5 | Boosts Attack and Strength | |||
| Weak defence potion | 9 | 41 | Boosts Defence | |||
| Weak stat restore potion | 12 | 47 | Restores stats (not Prayer or Summoning) by 5.2 + 12% of skill level | |||
| Weak cure potion | 15 | 53.5 | Cures and gives immunity against poison as well as dragonfire for 5 minutes. | |||
| Weak rejuvenation potion | 18 | 57 | Restores Summoning points by 4 + 8% of skill level and Prayer points by 40 + 8% of maximum | |||
| Weak poison | 21 | 61 | Weapon poison that starts at 48 damage | |||
| Weak gatherer's potion | 24 | 65 | Boosts Woodcutting, Mining, and Fishing by 3 + 2% of levels | |||
| Weak artisan's potion | 27 | 68.5 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 3 + 2% of levels | |||
| Weak naturalist's potion | 30 | 72 | Boosts Cooking, Farming, Herblore, and Runecrafting by 3 + 2% of levels | |||
| Weak survivalist's potion | 33 | 75 | Boosts Agility, Hunter, Thieving, and Slayer by 3 + 2% of levels |
Medium potions
Edit
| Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
|---|---|---|---|---|---|---|
| Magic potion | 36 | 79.5 | Boosts Magic | |||
| Ranged potion | 38 | 83 | Boosts Ranged | |||
| Melee potion | 40 | 86.5 | Boosts Attack and Strength | |||
| Defence potion | 42 | 89 | Boosts Defence by 5 + 14% of Defence level | |||
| Stat restore potion | 45 | 93 | Restores stats (not Prayer or Summoning) by 7 + 17% of skill level | |||
| Cure potion | 48 | 98.5 | Cures and gives immunity against poison as well as dragonfire for 10 minutes. | |||
| Rejuvenation potion | 51 | 105.5 | Restores Summoning points by 7 + 15% of skill level and Prayer points by 70 + 15% of maximum | |||
| Poison | 54 | 114 | Weapon poison that starts at 58 damage | |||
| Gatherer's potion | 57 | 123.5 | Boosts Woodcutting, Mining, and Fishing by 4 + 4% of levels | |||
| Artisan's potion | 60 | 131 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 4 + 4% of levels | |||
| Naturalist's potion | 63 | 139.5 | Boosts Cooking, Farming, Herblore, and Runecrafting by 4 + 4% of levels | |||
| Survivalist's potion | 66 | 147 | Boosts Agility, Hunter, Thieving, and Slayer by 4 + 4% of levels |
Strong potions
Edit
| Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
|---|---|---|---|---|---|---|
| Strong magic potion | 69 | 155.5 | Boosts Magic | |||
| Strong ranged potion | 71 | 160 | Boosts Ranged | |||
| Strong melee potion | 73 | 164 | Boosts Attack and Strength | |||
| Strong defence potion | 75 | 170.5 | Boosts Defence by 6 + 20% of Defence level | |||
| Strong stat restore potion | 78 | 173.5 | Restores stats (not Prayer or Summoning) by 10 + 24% of skill level | |||
| Strong cure potion | 81 | 178 | Cures and gives immunity against poison as well as dragonfire for 20 minutes. | |||
| Strong rejuvenation potion | 84 | 189.5 | Restores Summoning points by 10 + 22% of skill level and Prayer points by 100 + 22% of maximum | |||
| Strong poison | 87 | 205.5 | Weapon poison that deals 270+ damage | |||
| Strong gatherer's potion | 90 | 234 | Boosts Woodcutting, Mining, and Fishing by 6 + 6% of levels | |||
| Strong artisan's potion | 93 | 253 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 6 + 6% of levels | |||
| Strong naturalist's potion | 96 | 279 | Boosts Cooking, Farming, Herblore, and Runecrafting by 6 + 6% of levels | |||
| Strong survivalist's potion | 99 | 315.5 | Boosts Agility, Hunter, Thieving, and Slayer by 6 + 6% of levels |
Potions by type
Edit
The herbs are divided into 3 groups, with each group making the same types of potions but in increased strengths. This may be useful in deciding what potions to produce from the available herbs.
| Ingredients | Potion | Sagewort | Wormwood | Winter's grip | Effect |
|---|---|---|---|---|---|
| Magic potion | 3 | 36 | 69 | Boosts Magic | |
| Poison | 21 | 54 | 87 | Poisons weapons | |
| Gatherer's potion | 24 | 57 | 90 | Boosts Woodcutting, Mining, and Fishing | |
| Naturalist's potion | 30 | 63 | 96 | Boosts Cooking, Farming, Herblore, and Runecrafting |
| Ingredients | Potion | Aloe | Featherfoil | Buckthorn | Effect |
|---|---|---|---|---|---|
| Defence potion | 9 | 42 | 75 | Boosts Defence | |
| Stat restore potion | 12 | 45 | 78 | Restores skill stats | |
| Cure potion | 15 | 48 | 81 | Cures poison, immunises against poison and dragonfire | |
| Rejuvenation potion | 18 | 51 | 84 | Restores Prayer and Summoning points |
| Ingredients | Potion | Valerian | Magebane | Lycopus | Effect |
|---|---|---|---|---|---|
| Ranged potion | 5 | 38 | 71 | Boosts Ranged | |
| Melee potion | 7 | 40 | 73 | Boosts Attack and Strength | |
| Artisan's potion | 27 | 60 | 93 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking | |
| Survivalist's potion | 33 | 66 | 99 | Boosts Agility, Hunter, Thieving, and Slayer |
| Weak (3-4) | Medium (4-7) | Strong (6-11) | Void dust | Misshapen claw | Red moss | Firebreath whiskey |
|---|---|---|---|---|---|---|
Sagewort | Wormwood | Winter's grip | Magic | Naturalist | Gatherer | Poison |
Valerian | Magebane | Lycopus | Range | Melee | Artisan | Survivalist |
Aloe | Featherfoil | Buckthorn | Defence | Rejuvenation | Stat Restore | Cure |
Trivia
Edit
- Initially, using a Naturalist's potion to boost Herblore did not allow a player to produce higher level potions. For example: attempting to make a strong melee potion at level 72 would yield this message: "You need a Herblore level of 73 to make this potion." Using a Weak naturalist's potion would boost the player to 77/72 Herblore, but would still yield the same message. This was fixed with the update on 21 April 2010.
| Daemonheim |
Ring of kinship (Classes) • Thok, Master of Dungeoneering • Dungeoneering tutor • Smuggler • Bilrach • Rewards trader |
| Skills |
Attack • Agility • Constitution • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fletching • Fishing • Herblore • Hunter • Magic • Mining • Prayer • Ranged • Runecrafting • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting |
| Miscellaneous |
Bosses • Complexity • Doors • Keys • Equipment • Floors • Journals • Level up table • Monsters • Music • Pre-release • Prestige • Puzzles • Resource dungeons • Rooms • Rewards • Strange power • Tiers • Titles • Winterface |
| Guides |
F2P Dungeoneering training • P2P Dungeoneering training • Party guide |
| Dungeoneering Herblore | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Herbs |
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| Secondary ingredients | |||||||||
| Potions |
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