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< Dungeoneering

Floor AbbreviationsEdit

Abbreviation Floor Type
Frozen/Fr/Frz/Frzn Frozen floors
Ab1/Abd1/Abdn1 Abandoned 1 Floors
Furn Furnished floors
Ab2/Abd2/Abdn2 Abandoned 2 Floors
O/Occ Occult Floors
Warp/W Warped Floors
High Warp/HW High Warped floors (usually floors 57+)
TF Thunderous floor, floors 45-47
FF Fleshy floor, floors 42-44
A/O Abandoned 2 or Occult Floor
Abbreviation Floor Class
C1/Rush Complexity 1 Dungeon
M/Med Medium sized dungeon
L/Lrg Large Floor (L can be also used for leech)
Large is assumed if no floor size is given
F1, f2, f3, etc. Refers to floor numbers.
Ab2/Occ/Warp +1/2/3/4

Refers to the amount of people still needed to start that floor. Example: Occ+2 means that 2 more people are needed for an occult floor. F44+3 means that 3 more people are needed for Floor 44.

Common AbbreviationsEdit

Abbreviation Meaning
gd Guardian door
gt/ggs The group gatestone. (ggs is typically only used by lower level players)
gtc Teleport to the group gatestone to clear the requested room (i.e., kill all the monsters)
gtgd/ggsgd (and other variants) Teleport to the group gatestone to clear a guardian room
de Dead End
denk Dead end no key
dewk Dead end with key
gdm Guardian door marked
gtd X /g8 X/gs X/gated X Gatestone dropped at X location
fg/fgt Free gate (gatestone has not been placed anywhere else)
nfg No free gate (gatestone already placed at another door)
ht/base Cast Home teleport OR used to direct team to a location using the home/base as a reference point.

mgt [destination]
mgt [name]

Move Group gatestone to the target destination or player. Target player should drop a personal gate stone at his or her current location, teleport to the group gatestone, pick it up, and return to his or her personal gatestone.
hgt Hold the Group gatestone
mgtb Move group gatestone to the boss room
mgte Move group gatestone to end (when boss is killed)
gto x Group teleport open X door (gto 99 Herblore).
gt *skill* /ggs *skill* Teleport to the group gatestone and open the skill door mentioned. (usually level and skill are said e.g. gt 99 con)
Rehood Breaking the line of sight for your shadow silk hood to re-enable to conceal you
gte Teleport to the group gatestone and end the floor
bgt Buying Group gatestone (requesting to move the group gatestone)
sgt Selling Group gatestone (Group gatestone is free to move)
dgt/cgt Drag/Carry Group Gatestone (drag/carry the gatestone along with you)
gh x

got herb x type (such as got herb Winter's grip, Lycopus and etc.)

nh no herb
path x Means to eventually open the x door (e.g. Red Wedge) and 'path' (clear) everything behind that door.
crit/main path

Critical path (The path that leads you to boss)

Usually figured out by the xp you get from a skill door (460 to 505 xp is usually crit, but you can still get this xp from a bonus door if you're already on a bonus path.)

Note: in the free to play version, any door giving from 210-255 xp is considered critical in 5:5, assuming at least one player has 50+ stats.

bon/bo path

Bonus path (The path that gives you extra xp and will eventually leads to dead ends)

455 xp or less is a bonus door and 510 or more xp is also bonus. Doors that give 510-535 xp are doors that require level 100-105 in certain skill. Therefore, they are bonus.

Note: In the free to play version, any door giving an amount other than 210-255 xp is considered to be bonus in 5:5, assuming at least one player has 50+stats. Also, any door requires a level of 50 or more to complete is considered bonus. 

b Boss (called as soon as it is found)
bh Boss home

Monster abbreviationsEdit

Abbreviation Monster
ns Night spider
sg Soulgazer
Eddi/eddy Edimmu
Necro Necrolord
Primal Refers to a primal (T11) Forgotten warrior
Trollgazer A common term uses to refer to seekers as they are often confused with a soulgazer at first glance.

Key door abbreviationsEdit

Within a dungeon the names of the different keys and doors are often abbreviated. To form a door abbreviation state the colour first then the shape e.g. Crimson Corner could be cco or crco.

Key door colour Abbreviation
Crimson cr, c,crim
Gold go
Yellow y,yell
Purple p, pu
Silver s, si, sil
Green gr, grn
Orange o, or
Blue b, bl
Key door shape Abbreviation
Shield sh, s
Corner co, crn, corn
Crescent cr, cres
Wedge w, we
Diamond d, dia
Triangle t, tr, tri
Pentagon p, pent
Rectangle r, re, rec

Avoid saying "g" for colour or "c" for shape as they can be confused between the gold/green colours and corner/crescent shapes respectively.

Puzzle door abbreviationsEdit

Descriptions of how to solve the puzzles can be found here

Alternatively some puzzles such as the statue bridge/grapple tightrope are more commonly referred to only by skill levels required to complete (that the person calling lacks) e.g. gt 86 con. Some puzzles which use the same name within the dungeons have been omitted e.g. Pondskaters.

Abbreviation Puzzle
cf Coloured Ferrets
Fish ferret/ff Fishing ferret
Ramo Ramokee familiars
Merc Mercenary leader
Mono Monolith
Maze Toxic Maze
Frem/fremmy/skills The Fremennik camp room
Flowers/ivy/vine Flower roots puzzle
Coloured blocks/blocks The coloured recesses puzzle
Ports/Portals Portal maze
Books Coloured Bookcases
Polt Poltergeist
Barrels The push barrel puzzle
Riddle room Enigmatic hoardstalker
Pillars Lodestone power
Construct Magical construct
Lodestones Crystal puzzle
Groves/spikes Suspicious grooves
Emotes/motes/emo Follow the leader
Stats can refer to either the sliding statues, 10 statue weapon, or 3 statue weapon rooms.
Levs Lever/switches room
Ms Moving statue room
Ghosts / Goats Ghosts guardian door

Boss abbreviationsEdit

Abbreviation Bosses name
Bulwark/bu11 Bulwark beast
Rune/runebound Runebound behemoth
Hope Hope devourer
Night/Night gaze Night-gazer Khighorahk
Shadow/Shadow forg Shadow-forger Ihlakhizan
Flesh/fleshy Flesh-spoiler Haasghenahk
World/Gorger World-gorger Shukarhazh
Ballak/pumm/pummeler Bal'lak the Pummeller
Thunder/Thundy Yk'Lagor the Thunderous
Kal/Kalger Kal'Ger the Warmonger
Astea Astea Frostweb
Hob Geo Hobgoblin Geomancer
Lex Lexicus Runewright
Necro Necrolord (note: necro can also refer to the necromancers)
Curse Unholy cursebearer
Trio Skeletal trio
Dread Dreadnaut
Ram/Ramma Rammernaut
Saggy Sagittare
Warped gulg/Gulega Warped Gulega


While Dungeoneering, directional indicators can be used, such as "altar 2w1n of ht" which would indicate there is an altar 2 rooms West and 1 North of the Base/Home Teleport. You can use the compass near the minimap to navigate using these directions.

Abbreviation Direction
N North
S South
E East
W West
NE North-East
SE South-East
SW South-West
NW North-West
GTB Go to boss
BsR Boss Room


Abbreviation Meaning
Kata Katagon
Gorg Gorgonite (can also refer to a Gorgonite forgotten warrior)
Prom, Prome Promethium (can also refer to a Promethium forgotten warrior)
Saggy, Saggi Saggitare boss, Saggitarian Forgotten ranger, or Saggitarian equipment
Zeph, Zeppy Zephyrium, typically referred to as a material for making an altar
Bovi Most Typically refers to Bovistrangler branches, but can also refer to any items name using the branches.
Ssh The Shadow silk hood (can also be the silver shield key)
Bn The Blood necklace
Hex The Hexhunter bow
T1, T2, etc. Referring to Class Rings or Resources, saying they are "Tier 1, Tier 2, Tier 3, etc

Suicide/Leech. This means the host suicide keys and there is a leecher on the team. Some teams advertise 2s/2l, meaning there are two suicide keyers and two leechers on the team. Both of these teams are generally very fast, expect Large dungeons up to 20 minutes or less.

SNL Suicide No Leech. This means the host is suicide keying and leeching is not allowed.
J/L Join/Leave. This means exactly what it says, once the floor has started you can quit. Very useful for people wanting arrow hunt, etc ...
Tyff Thank-you for floor
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