FANDOM


For this item's off-hand variant, see off-hand drygore longsword.
For this item's augmented variant, see augmented drygore longsword.
For this item's (un)dyed variants, see Shadow, Third Age, Barrows, blood.
[FAQ] • [doc]
Drygore longsword detail

The drygore longsword is a rare drop from the Kalphite King. It requires level 90 Attack to wield and is the strongest longsword in RuneScape outside of Daemonheim. The longsword will degrade after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat).

It can be repaired using 10,000 chitin scraps. Currently, the cost of a full repair using chitin scraps if purchased from the Grand Exchange would be 960,000 coins.

Alternative methods of repair are listed below.

Together with the drygore mace and the drygore rapier, the drygore longsword is the second strongest melee weapon to be found in-game in terms of damage per second, outside Daemonheim. Upon death from a PvP activity, drygore weaponry will completely degrade before being dropped.

When received with CoinShare active, the Drygore longsword will be dropped as 120 drygore longsword shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Combat Stats
RequirementsDegradesDrygore longsword equipped
90 Attack30,000 charges
ClassSlot
Attack MeleeWeapon slot
Tier
90
WeaponsMainOff
Damage1102-
Accuracy2458-
StyleSlash
Range1
Speed
Fast (3.0s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair costEdit

The base repair cost of the Drygore longsword is 3,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house. This provides a discount of 0.5% per Smithing level (including boosts and assists).

Calculator
The calculator form will appear here soon. You will need Javascript enabled and cannot be using the mobile version of the Wiki. If you are on a mobile device, you can load the full version of the site by clicking here.
Result
The result will appear here when you submit the form.

GalleryEdit

Drop sourcesEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Kalphite King25001Rare

Comparison with other melee weaponsEdit

Two-handedEdit

Name Levels Cost Damage/Accuracy (Tier) Notes
Zaros godsword Zaros godsword 92 Melee 1,142,100,079 2056 / 2577 (92)
  • Has a special attack, Blackhole, which summons a black hole over the immediate vicinity for 20 seconds. While this black hole is active, melee damage is increased by 25%, and if your target enters the black hole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown.
  • Degrades: has 60,000 charges of combat, and costs 4,800,000 coins to repair via a Repair NPC, or discounted at an armour stand
Noxious scythe Noxious scythe 90 Melee 264,615,664 2011 / 2458 (90)
Superior Vesta's spear Superior Vesta's spear 88 Melee 23,959,164 1967 / 2343 (88)
  • Has a special attack, Spear Wall, which requires 50% adrenaline. The wielder swings the spear, damaging enemies in a 3x3 grid and reflecting 50% of damage taken for 5 seconds. Using the special attack will take out 0.1% of the weapon's charges.
  • Degrades: has 100,000 charges of combat, and when it runs out of charges degrades to dust.
Annihilation Annihilation 87 Melee 29,938,260 1944 / 2287 (87)
  • Has a special attack, Gravitate, which uses 60% adrenaline. When used, for 30 seconds all successful attacks on your opponent(s) adds a stack (one stack per ability, or two stacks per Legacy Mode auto-attack), which increases your damage by 1% per stack (capping at 20%). The effect resets the timer and stacks if you use the special attack twice before 30 seconds, and the effect and stacks are cleared at the end of the 30 seconds, when an attack misses, or if you switch out your weapon.
  • Degrades: has 60,000 charges of combat, and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Dragon Rider lance Dragon Rider lance 85 Melee 26,709,761 1788 / 2458 (85)

Dual-wieldEdit

Name Levels Cost Damage/Accuracy (Tier) Notes
Khopesh of Tumeken Khopesh of Elidinis Khopesh of Tumeken and Khopesh of Elidinis 92 Melee 320,418,110 (Main-hand)
327,042,794 (Off-hand)
883 / 2577 (92)
441 / 2577 (92)
Drygore mace Off-hand drygore mace Drygore Mace and Off-hand drygore mace 90 Melee 11,580,725 (Main-hand)
17,047,341 (Off-hand)
864 / 2458 (90)
432 / 2458 (90)
  • Degrades: Both the Main-hand and Off-hand have 60,000 charges of combat (but lose 2 charges per hit), and costs 3,000,000 coins and 1,500,000 coins to repair respectively via a Repair NPC, or discounted at an armour stand
  • Main-hand mace comes with an additional 9+ prayer bonus while doing the same damage as other drygore weaponry.
Drygore rapier Drygore longsword Off-hand drygore rapier Off-hand drygore longsword Drygore Rapier or Drygore Longsword and Off-hand drygore rapier or Off-hand drygore longsword 90 Melee {13,005,498 (Main-hand rapier)
18,986,843 (Main-hand longsword)
17,587,976 (Off-hand rapier)
19,089,232 (Off-hand longsword)
1102 / 2458 (90)
551 / 2458 (90)
  • Degrades: Both the Main-hand and Off-hand have 60,000 charges of combat (but lose 2 charges per hit), and costs 3,000,000 coins and 1,500,000 coins to repair respectively via a Repair NPC, or discounted at an armour stand
  • Rapiers are stab style. Longsword are slash style. They are otherwise identical.
Superior Statius's warhammer Superior Statius's warhammer 88 Melee 264,631,069 1311 / 2343 (88)
  • Has a special attack, Smash, which requires 35% adrenaline and deals up to 50% more damage and lowers your opponent's Defence level by 30%. It also applies a debuff that increases the target's Affinity values by five for one minute. Using the special will take out 0.1% of its charges.
Superior Vesta's longsword Superior Vesta's longsword 88 Melee 8,336,950 1078 / 2343 (88)
  • Has a special attack, Feint, which requires 25% adrenaline, has increased accuracy, and deals 50-300% ability damage. This attack has variable minimum and maximum hits; the minimum between 50%-83% and maximum 150%-217% above said minimum. Overall it can hit between 50%-300%, but because of this players are less likely to hit spectacularly high or low. Using the special attack will take out 0.1% of the weapon's charges.
  • Degrades: has 100,000 charges of combat, and when it runs out of charges degrades to dust.
Blade of Nymora Blade of Avaryss Blade of Nymora and Blade of Avaryss 85 Melee 938,216 (Main-hand)
942,935 (Off-hand)
768 / 2458 (85)
384 / 2458 (85)

DisassemblyEdit

[FAQ] • [doc]

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.