FANDOM


Headless arrow 5
This section or article is incomplete.
Reason: Xp values for harvesting
You can discuss this issue on the talk page or edit this page to improve it.
[FAQ] • [doc]
Divine simulacrum II detail

The Divine simulacrum II is a divine location that can be created at level 92 Divination, using 100 elder energy. Completing the quest Fate of the Gods is required to create it, but not to harvest from it. It can be harvested by anyone with a Divination level of 86 or higher for Elder energy, brilliant energy, radiant energy, luminous energy, and incandescent energy. Players can also receive portents of restoration VIII, portents of restoration IX, signs of the porter V, signs of life, and portents of item protection.

If anyone other than the owner harvests it, the owner is awarded various signs, portents, and energy the simulacrum offers.

When harvesting from the simulacrum, a player will always receive energy (not including elder) and has a chance to receive a secondary product (elder energies, portents, or signs). The secondary product will not count towards your daily limit, and will not reward additional experience.

Just like every other divine location, players can only craft one of these per day. Boosts cannot be used to gather from the simulacrum.

Divine simulacrum II Divine simulacrum II
Divination-Make-X GE icon
16 XP--
Requirements
Divination Divination level92
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Elder energy 1Elder energy10019219,200

RewardsEdit

If multiple items are given at once, the simulacrum will give the experience of the first item given. For example, if it gives luminous energy (210 experience) and incandescent energy (225 experience) at the same time in that order, it will use the experience of luminous energy (210 experience). Experience for energies is the same for its type regardless of the amount. Elder energy, portents, and signs do not award any additional experience and are awarded along with the energies, not by themselves.

Divination level Reward Usage XP per collection XP per resource GE price Price per resource
75 Portent of restoration VIII Portent of restoration VIII 4 N/A N/A 2,720 680
75 Elder energy 1000 Elder energy (3-10) N/A N/A 5761,920 144480
78 Sign of life Sign of life N/A N/A 7,683 1,920.75
80 Brilliant energy 1000 Brilliant energy (3-10) 3451,150 86.25287.5
85 Radiant energy 1000 Radiant energy (3-10) 190 3931,310 98.25327.5
86 Portent of restoration IX Portent of restoration IX N/A N/A 2,419 604.75
88 Sign of the porter V Sign of the porter V N/A N/A N/A N/A
90 Luminous energy 1000 Luminous energy (3-10) 210 4321,440 108360
92 Portent of item protection Portent of item protection N/A N/A N/A N/A
95 Incandescent energy 1000 Incandescent energy (3-10) 225 6512,170 162.75542.5

DisassemblyEdit

[FAQ] • [doc]