Wikia

RuneScape Wiki

Divine location

28,888pages on
this wiki
Discuss11
Not to be confused with the location of wisp colonies.
Divine bronze rock detail

A divine location is a gathering hub that can be placed almost anywhere using the Divination skill. They are useful for six skills, with divine locations covering a range of levels within those skills. You will need the required level to harvest from them, as boosts will not work. Only one can be created per day. This limit is shared across all divine locations. However, players can place more than one location per day. They can be placed almost anywhere that a fire can be lit. Divine locations may not be placed in a Player-owned house. They may be placed in Balthazar Beauregard's Big Top Bonanza. Brawling Gloves provide the normal +300% experience bonus if a Divine location is placed inside level 40+ wilderness. Divine locations reset each day at 00:00 UTC.

Gathering from a divine location will not count towards challenges.

The creator of a divine location may receive noted resources and extra experience from that location if another player uses it. The chance of the creator receiving noted resources is usually 40%, except with Divine adamantite rock (30%), Divine box trap (30%), and Divine runite rock (20%). However, the creator can only receive contributions from up to five players at once. This feature allows players to make full use of their Divination, even if they don't have the gathering skills required to use their divine locations. Players receive normal experience for these actions even if they themselves don't have the required level to use their divine location(s).

Players may only collect a certain number of resources from divine locations per day, based on their total level and will be notified when they are close to their daily limit, reaching a maximum cap of 250 resources once level 2,500+. The maximum cap may be temporarily increased by using vis wax. If a player has capped the resource and gains another 10 total levels on the same day (thus increasing the daily limit), they will not be able to gain the additional cap difference until reset. Players can can check how much resources they have gathered through the quick chat phrase "I have gathered ... from divine locations items today." Alternatively, right clicking "Check limit" on a divine location in the inventory will prompt the message "You have used X% of your daily divine location gathering limit."

DailyLimit=\left\lfloor \frac{\min(TotalLevel, 2500)}{10} \right\rfloor

Total level name=skillstat_total_level|type=int|value=0|range=35,2595|sublist=calcresourcelimit name=daily|type=output|value= gives you 0 resources per day.
variables=skillstat_total_level
calcresourcelimit|

let(level, skillstat_total_level) if (level > 2500) {

 let(cap, 250)

}{

 let(cap, floor(level/10))

} let(daily, " gives you " + cap + " resources per day.")

Some divine locations count more towards this limit:

Items Location Resource count
Hunter Deadfall trap 2
Herbs Herb patch I 2
Logs Magic tree 2
Fish Swordfish bubble 2
Ore Adamantite rock 3
Fish Cavefish bubble 3
Herbs Herb patch II 4
Divination Simulacrum I 4
Fish Rocktail bubble 4
Divination Simulacrum II 4
Hunter Box trap 5
Herbs Herb patch III 8
Ore Runite rock 12

All divine locations remain active for approximately 30 seconds, with the exception of the Divine herb patch III (~25 seconds), the Divine magic tree (~25 seconds), and the Divine runite rock (~20 seconds).

A player can still place a divine location after they reached their daily limit but they will not be able to collect from it and will not receive any noted resources.

A popular location for divine locations is in world 2 in Burthorpe next to the bank. You are likely to find players placing divine locations here when they become available at the start of each day. It is recommended that you visit if you wish to maximise your daily limit and also generate some profit and experience.

Another popular location is the bank at Daemonheim, especially on world 134 after a sinkhole. Divine locations are also often placed at the sinkhole as players wait for it to spawn.

Divine treesEdit

Chopping divine tree

Gathering resources from a divine maple tree.

These require a Woodcutting level to use. The owner will receive noted logs if other players use the location. The Inferno adze's special effect does not work with divine trees. However, the Lumberjack clothing bonus experience will work on divine trees.

Divination-icon Level Tree Materials Divination-icon XP Woodcutting-icon Level Usage XP per collection XP per Resource GE Price Price per Resource
7 Divine tree Divine tree 5 Pale energy 1000 Pale energy
20 Logs Logs
1.8 1 1 25 25 186 186
21 Divine oak tree Divine oak tree 15 Bright energy 1000 Bright energy
20 Oak logs Oak logs
5.1 15 1 37.5 37.5 76 76
31 Divine willow tree Divine willow tree 20 Glowing energy 1000 Glowing energy
20 Willow logs Willow logs
7.2 30 1 67.5 67.5 20 20
44 Divine maple tree Divine maple tree 25 Sparkling energy 1000 Sparkling energy
20 Maple logs Maple logs
9.3 45 1 100 100 24 24
62 Divine yew tree Divine yew tree 30 Vibrant energy 1000 Vibrant energy
20 Yew logs Yew logs
13.2 60 1 175 175 219 219
83 Divine magic tree Divine magic tree 40 Brilliant energy 1000 Brilliant energy
5 Magic logs Magic logs
18 75 2 250 125 884 442

Divine rocksEdit

Mining divine rock

Gathering resources from a divine mithril rock.

These require a Mining level to use. The owner will receive noted ore if other players use the location. The special effect of Varrock armour does not work when mining divine rocks, neither do the effects of the Imcando pickaxe. However, the Golden mining suit bonus experience will work on divine rocks.

Divination-icon Level Rock Materials Divination-icon XP Mining-icon Level Usage XP per collection XP per Resource GE Price Price per Resource
3 Divine bronze rock Divine bronze rock 20 Pale energy 1000 Pale energy
20 Tin ore Tin or 20 Copper ore Copper ore
1.2 1 1 17.5 17.5 82 82
19 Divine iron rock Divine iron rock 20 Flickering energy 1000 Flickering energy
15 Iron ore Iron ore
4 15 1 35 35 238 238
31 Divine coal rock Divine coal rock 30 Glowing energy 1000 Glowing energy
20 Coal Coal
7.2 30 1 50 50 363 363
61 Divine mithril rock Divine mithril rock 30 Vibrant energy 1000 Vibrant energy
20 Mithril ore Mithril ore
13.1 55 1 80 80 235 235
73 Divine adamantite rock Divine adamantite rock 40 Lustrous energy 1000 Lustrous energy
25 Adamantite ore Adamantite ore
15.3 70 3 95 31.7 1,319 439.67
94 Divine runite rock Divine runite rock 80 Luminous energy 1000 Luminous energy
6 Runite ore Runite ore
22 85 12 125 10.4 10,145 845.42

Divine fishing bubblesEdit

Fishing divine bubble

Gathering resources from a divine fishing bubble.

These require a Fishing level to use. The owner will receive noted fish if other players use the location. The fishing outfit does provide bonus experience while harvesting divine fishing bubbles, but Shark outfit's consume ability does not work.

Divination-icon Level Rock Materials Divination-icon XP Fishing-icon Level Usage XP per collection XP per Resource GE Price Price per Resource
1 Divine crayfish bubble Divine crayfish bubble 5 Pale energy 1000 Pale energy
20 Raw crayfish Raw crayfish
1 1 1 10 10 42 42
11 Divine herring bubble Divine herring bubble 5 Flickering energy 1000 Flickering energy
20 Raw herring Raw herring
3 10 1 30 30 35 35
20 Divine trout bubble Divine trout bubble 15 Bright energy 1000 Bright energy
20 Raw trout Raw trout
5 20 1 50 50 24 24
30 Divine salmon bubble Divine salmon bubble 45 Glowing energy 1000 Glowing energy
20 Raw salmon Raw salmon
7 30 1 70 70 71 71
41 Divine lobster bubble Divine lobster bubble 70 Sparkling energy 1000 Sparkling energy
20 Raw lobster Raw lobster
10 40 2 90 45 195 97.5
53 Divine swordfish bubble Divine swordfish bubble 70 Gleaming energy 1000 Gleaming energy
20 Raw swordfish Raw swordfish
13 50 2 100 50 574 287
79 Divine shark bubble Divine shark bubble 60 Lustrous energy 1000 Lustrous energy
20 Raw shark Raw shark
16 76 2 110 55 914 457
89 Divine cavefish bubble Divine cavefish bubble 70 Radiant energy 1000 Radiant energy
15 Raw cavefish Raw cavefish
20 85 3 300 100 2,299 766.33
91 Divine rocktail bubble Divine rocktail bubble 80 Luminous energy 1000 Luminous energy
10 Raw rocktail Raw rocktail
21 90 4 380 95 2,785 696.25

Divine herb patchesEdit

Picking divine herb patch

Gathering resources from a divine herb patch.

These require a Farming level to use. The owner will receive noted herbs if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Farming level of the person using it.

Divination-icon Level Patch Materials Divination-icon XP Farming-icon Level Reward Usage XP per collection XP per Resource GE Price Price per Resource
12 Divine herb patch I Divine herb patch I 5 Flickering energy 1000 Flickering energy
10 Clean guam Clean guam
3.1 9 Grimy guam Grimy Guam 2 12.5 6.25 317 158.5
14 Grimy marrentill Grimy marrentill 15 7.5 192 96
19 Grimy tarromin Grimy tarromin 18 9 41 20.5
26 Grimy harralander Grimy harralander 24 12 116 58
32 Grimy ranarr Grimy ranarr 30.5 15.25 2,646 1,323
36 Grimy spirit weed Grimy spirit weed 36 18 4,954 2,477
38 Grimy toadflax Grimy toadflax 38.5 19.25 6,032 3,016
51 Divine herb patch II Divine herb patch II 20 Gleaming energy 1000 Gleaming energy
20 Clean irit Clean irit
11.3 44 Grimy irit Grimy Irit 4 48.5 12.13 2,490 622.5
46 Grimy wergali Grimy wergali 52.8 13.2 925 231.25
50 Grimy avantoe Grimy avantoe 61.5 15.38 4,815 1,203.75
56 Grimy kwuarm Grimy kwuarm 78 19.5 6,269 1,567.25
62 Grimy snapdragon Grimy snapdragon 98.5 24.63 4,211 1,052.75
82 Divine herb patch III Divine herb patch III 10 Brilliant energy 1000 Brilliant energy
5 Clean cadantine Clean cadantine
17.5 67 Grimy cadantine Grimy Cadantine 8 120 15 6,200 775
73 Grimy lantadyme Grimy lantadyme 151.5 18.94 6,709 838.63
79 Grimy dwarf weed Grimy dwarf weed 192 24 6,704 838
85 Grimy torstol Grimy torstol 224.5 28.06 5,724 715.5
91 Grimy fellstalk Grimy fellstalk 315.6 39.45 4,297 537.13

Divine hunter spotsEdit

Searching divine box trap

Gathering resources from a divine box trap.

These require a Hunter level to use. The owner will receive noted hunter materials if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Hunter level of the person using it. The Enhanced yaktwee stick bonus experience will work on divine hunter spots.

Divination-icon Level Patch Materials Divination-icon XP Hunter-icon Level Reward Usage XP per collection XP per Resource GE Price Price per Resource
4 Divine kebbit burrow Divine kebbit burrow 25 Pale energy 1000 Pale energy
20 Raw beast meat Raw beast meat
1.3 1 Polar kebbit fur
Raw beast meat
Polar kebbit fur
Raw beast meat
1 30 30 2,639 2,639
3 Common kebbit fur Common kebbit fur 36 36 9 9
7 Feldip weasel fur Feldip weasel fur 48 48 12 12
13 Desert devil fur Desert devil fur 66 66 21 21
49 Long kebbit spike Long kebbit spike 348.5 348.5 86 86
24 Divine bird snare Divine bird snare 30 Bright energy 1000 Bright energy
20 Raw bird meat Raw bird meat
5.4 1 Red feather
Raw bird meat
Red feathers
Raw bird meat
1 34 34 163 163
5 Yellow feather Yellow feathers 48 48 28 28
9 Orange feather Orange feathers 61 61 27 27
11 Blue feather Blue feathers 64.5 64.5 30 30
19 Stripy feather Stripy feathers 95.8 95.8 20 20
39 Wimpy feather Wimpy feathers 167 167 1,062 1,062
34 Divine deadfall trap Divine deadfall trap 45 Glowing energy 1000 Glowing energy
24 Kebbit claws Kebbit claws
7.5 23 Kebbit claws Kebbit claws 2 128 64 794 397
33 Barb-tail harpoon Barb-tail harpoon 168 84 5 2.5
37 Kebbit spike Kebbit spike 204 102 28 14
44 Diseased kebbit fur Diseased kebbit fur 200 100 8 4
51 Kebbit teeth Kebbit teeth 200 100 361 180.5
64 Divine box trap Divine box trap 45 Vibrant energy 1000 Vibrant energy
20 Chinchompa Chinchompa
13.4 53 Chinchompa Chinchompa 5 198.4 39.68 981 196.2
63 Red chinchompa Red chinchompa 265 53 1,784 356.8
66 Raw pawya meat Raw pawya meat 400 80 145 29
77 Grenwall spikes 2 2x Grenwall spikes 1100 220 450 90

Divine simulacrumEdit

These require a Divination level to use and additionally require Fate of the Gods completed to create. The owner receives divine energy and noted portents and signs if other players use the location. Unlike the trees and rocks, these give multiple types of rewards, depending on the Divination level of the person using it.

Divination-icon Level Patch Materials Divination-icon XP Divination-icon Level Reward Usage XP per collection XP per Resource GE Price Price per Resource
75 Divine simulacrum I Divine simulacrum I 100 Elder energy 1000 Elder energy 16 67 Portent of restoration VII Portent of restoration VII 4  ?  ? 589 147.25
68 Sign of the porter IV Sign of the porter IV 150 37.5 NA NA
69 Sign of item protection Sign of item protection 190 47.5 1,130 282.5
75 Portent of restoration VIII Portent of restoration VIII  ?  ? 640 160
78 Sign of life Sign of life  ?  ? 12,448 3,112
92 Divine simulacrum II Divine simulacrum II 100 Elder energy 1000 Elder energy 16 69 Sign of item protection Sign of item protection 4 190 47.5 1,130 282.5
75 Portent of restoration VIII Portent of restoration VIII  ?  ? 640 160
78 Sign of life Sign of life  ?  ? 12,448 3,112
86 Portent of restoration IX Portent of restoration IX 210 52.5 879 219.75
88 Sign of the porter V Sign of the porter V 210 52.5 NA NA

Around Wikia's network

Random Wiki