RuneScape Wiki

Divine energy

28,797pages on
this wiki

Divine energy is the main resource used in the Divination skill. It is obtained from wisps and may also be converted from memories at an Energy Rift.


The cost of the energy shown is the Grand Exchange price of one energy. Keep in mind that converting one divine memory requires 5 divine energies and each enriched memory requires 10 divine energy. This is the reason why the cost/xp ratio of using divine energy along with memories for extra xp is so high.

Type Divination-icon level Coins 1000 Price Cost per exp
Pale energy 1 Pale energy 1 28 200
Flickering energy 1 Flickering energy 10 69 345
Bright energy 1 Bright energy 20 83 335
Glowing energy 1 Glowing energy 30 76 218
Sparkling energy 1 Sparkling energy 40 76 127
Gleaming energy 1 Gleaming energy 50 56 59
Vibrant energy 1 Vibrant energy 60 83 66
Lustrous energy 1 Lustrous energy 70 82 51
Mah energy 10 Mah energy 75 N/A N/A
Elder energy 1 Elder energy 75 133 78
Brilliant energy 1 Brilliant energy 80 71 41
Radiant energy 1 Radiant energy 85 75 39
Luminous energy 1 Luminous energy 90 95 45
Incandescent energy 1 Incandescent energy 95 119 53


It is used to make signs, automatically-activating pocket-slot items with a variety of uses, such as warding off killing blows or protecting extra items on death, or portents, automatically-used inventory items with effects such as healing players who fall below a certain amount of health.


The amount of energies gained when harvesting a spring changes based on level. Energy is harvested from springs regardless of whether the player successfully gets a memory. From levels 1 to 54, the player will only harvest 1 energy at a time. At levels 55 through 74, this is increased to 2 energies per harvest. At levels 75 and beyond, the player will gain 3 energies every harvest.

Around Wikia's network

Random Wiki