|Release||20 August 2013 (Update)|
|High alch||657 coins|
|Low alch||438 coins|
|Destroy||You will have to create another to get this object back. Divine locations can only be created once per day.|
|On death||Always lost|
|Examine||Place this to gather assorted kebbits. Others may use your deadfall trap, and have a chance to give you additional loot in noted form when they do. Gathering requires a minimum Hunter level of 23.|
The divine deadfall trap is a deadfall trap that can be created at level 34 Divination, using 45 glowing energy and 24 kebbit claws. If anyone other than the owner uses it then the owner will be randomly given noted hunting materials.
The rewards from the patch depend on the user's Hunter level; kebbit claws at level 23, barb-tail harpoon at level 33, kebbit spike at level 37, diseased kebbit fur at level 44, and kebbit teeth at level 51.
Just like every other divine location, players can only craft one of these per day.
|level||Reward||Usage||XP per collection||XP per resource||GE price||Price per resource|
|33||Barb-tail harpoon (x2)||168||84||394||197|
|44||Diseased kebbit fur (x2)||200||100||16||8|
|Item quantity required||1|
|Base junk chance||62.6%|