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Divine Storm is a spell in the standard spellbook. Casting it requires 60 Magic. It has replaced the former God spells from Mage Arena. It must be cast a total of 100 times inside the Mage Arena before it can be used around the rest of the world. It replaces the three god spells: Saradomin Strike, Flames of Zamorak and Claws of Guthix, as well as their power-up spell; Charge.
Contrary to popular belief, neither the God staves nor the God capes have any effect whatsoever on Divine Storm, which was the case for the former god spells. Therefore, it is recommended to just wear your best staff or wand and orb/book combination.
|Curses||Confuse • Weaken • Curse • Bind • Snare • Vulnerability • Enfeeble • Entangle • Stagger • Teleport Block|
|Support||Monster Examine • Cure Other • Cure Me • Cure Group • Stat Spy • Dream • Spiritualise Food • Stat Restore Pot Share • Boost Potion Share • Disruption Shield • Heal Other • Vengeance Other • Vengeance • Vengeance Group • Heal Group|