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Desert strykewyrm

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Desert strykewyrm icon

Desert strykewyrms are Slayer monsters located east of Al Kharid, through the east gate. They may only be killed if a player is assigned to kill them by a Slayer master (level 77 Slayer required). You cannot use temporary boosts, as you need to be assigned these from your master.

Note that the desert in this area no longer drains life points. As such, waterskins are unnecessary.

A wyrm initially appears as a mound on the ground; the mound may be still or be moving about. Before battle can be initiated with the wyrm, a player must investigate the mound by clicking on it. This causes the player's character to perform the Stomp emote, after which the wyrm bursts out of the ground. When the wyrm appears, the player should immediately click on it to initiate combat, as otherwise a small amount of time will be wasted before combat begins.

Desert strykewyrms are an excellent source of various noted items, and the occasional focus sight, which is needed to create a full slayer helmet. If the player is not currently assigned a desert strykewyrm task, investigating the mound still causes the player's character to perform the stomp emote, but the wyrm does not burst forth. Instead, the character will then perform the Think emote.

Killing a strykewyrm is one of the elite Desert Tasks. A single strykewyrm can be killed without a slayer assignment if the assigned equipment is used.


Desert strykewyrm map location

The location of desert strykewyrms.

The desert strykewyrm's standard attacks are melee and magical ranged. The wyrm will usually use melee and only occasionally use magical range when the player is not within melee range. This attack however, rarely hits and even if it hits, it usually does not hit over 100.

The desert strykewyrm also has a special attack which consists of it burrowing under the ground, moving toward the player fighting it, and then bursting out of the ground which can deal 500-2000 damage. Running over the strykewyrm right as it bursts out of the ground will hit the player twice with its special attack, possibly adding up to 4000 damage.

The special attack may be avoided by running 2-3 squares away from where the player was standing when the wyrm starts to burrow. Timing is important; hesitating a moment when the wyrm burrows could cause the wyrm's special attack to hit. Many players run directly away from the wyrm when it burrows, but depending on your reaction time, this might not be a good idea, so running to the sides is a good idea for those with laggy computers or if they are too slow to react to the attack.

Sometimes the desert strykewyrm will be stunned when it emerges from the ground. It will not be able to use its special attack until this wears off.


When running away from the special attack, it is best to click on the ground itself instead of the minimap, as the player can react to the tactical situation in the area. A player should not click on another mound when trying to get away, as the player will run up to (not onto) the mound and stop, which might leave the player too close to the surfacing wyrm.

Desert strykewyrms have a high amount of health for their level, but have low defence, making it quite easy with powerful weapons to cause a large amount of damage. The wyrm's special attack can be disabled by standing near any kind of obstacle. There are cacti and bushes around their area, but they are relatively spread out and few in number.

This special attack occurs on average once every 15-20 attacks. Depending upon how fast the player can kill a desert strykewyrm, the special attack may or may not occur with each wyrm battle, but one special attack per 2 or 3 wyrms is very likely.  

For players who have difficulty moving out of the way in time, it is advised to range strykewyrms from a distance. Range them at the maximum distance of your crossbow/shortbow/shieldbow so that you will have more time to spot and avoid their special attack. Desert strykewyrms are more resistant to ranged than they are to melee, but the ranged attack they use at a distance will also deal very low damage to a player wearing ranged armour.



Charm drop numbers
No charmGold charmGreen charmCrimson charmBlue charm
Represents a 90% confidence range.
Based on a sample of 36,926 kills.
1 charm is dropped at a time.
Please add to the log.
(Only if 50 or more creatures are killed)

Runes and talismansEdit

Item Quantity Rarity GE market price
Death runeDeath rune15Uncommon5,235
Water runeWater rune2–100Uncommon [1]34–1,700
Law runeLaw rune15Uncommon3,885
Air talismanAir talisman1Uncommon164
Earth talismanEarth talisman1Uncommon2,737
Fire talismanFire talisman1Uncommon2,769
Body talismanBody talisman1Rare153
Mind talismanMind talisman1Rare250
Water talismanWater talisman1Very rare11,555

Weapons and armourEdit

Item Quantity Rarity GE market price
Mithril battleaxeMithril battleaxe1–2Uncommon623–1,246
Rune hatchetRune hatchet1Uncommon7,232
Focus sightFocus sight1Rare [2]292,883


Item Quantity Rarity GE market price
Herb seed 5Cadantine seed1Common439
Herb seed 5Avantoe seed1Uncommon327
Herb seed 5Kwuarm seed1Uncommon633
Herb seed 5Toadflax seed1Uncommon1,570
Herb seed 5Irit seed1Uncommon83
Watermelon seed 5Watermelon seed1Uncommon1,736
Herb seed 5Ranarr seed1Uncommon898
Poison ivy seed 5Poison ivy seed1Uncommon13
Belladonna seed 5Belladonna seed1Uncommon122
Cactus seed 5Cactus seed1Uncommon124
Herb seed 5Lantadyme seed1Uncommon9,732
Herb seed 5Dwarf weed seed1Rare13,824
Maple seed 5Maple seed1Very rare24,798


Item Quantity Rarity GE market price
Grimy guamGrimy guam1–4 (noted)Common340–1,360
Grimy marrentillGrimy marrentill1–4 (noted)Uncommon159–636
Grimy lantadymeGrimy lantadyme1–4 (noted)Uncommon6,171–24,684
Grimy avantoeGrimy avantoe1–4 (noted)Uncommon4,135–16,540
Grimy cadantineGrimy cadantine1–4 (noted)Uncommon3,346–13,384
Grimy dwarf weedGrimy dwarf weed1–4 (noted)Uncommon6,629–26,516
Grimy harralanderGrimy harralander1–4 (noted)Uncommon83–332
Grimy toadflaxGrimy toadflax1–4 (noted)Uncommon5,599–22,396
Grimy iritGrimy irit1–4 (noted)Uncommon2,058–8,232
Grimy kwuarmGrimy kwuarm1–4 (noted)Uncommon4,710–18,840
Grimy ranarrGrimy ranarr1–4 (noted)Uncommon2,382–9,528
Grimy tarrominGrimy tarromin1–4 (noted)Uncommon35–140

Other dropsEdit

Note: Can occasionally drop two drops at once.

Item Quantity Rarity GE market price
Coins 1000Coins200; 240; 286; 338–400; 440; 1,201–4,500Common [3]Not sold
WaterskinWaterskin (4)2Common418
Super defence (2)Super defence (2)1Common1,808
Potato cactusPotato cactus3; 5–18 (noted)Common5,616–33,696
Yew logsYew logs10 (noted)Common2,780
Pure essencePure essence120 (noted)Common2,520
Adamant barAdamant bar3 (noted)Uncommon8,478
Anagogic ortAnagogic ort20Uncommon [4]Not sold
Goat horn dustGoat horn dust3 (noted)Common1,998
Uncut sapphireUncut sapphire1Common [5]720
Uncut emeraldUncut emerald1Uncommon [5]1,360
Clue scroll (hard)Clue scroll (hard)1RareNot sold
Court summonsCourt summons1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Uncut rubyUncut ruby1Rare [5]2,334
Starved ancient effigyStarved ancient effigy1Very rareNot sold
Clue scroll (elite)Clue scroll (elite)1Very rareNot sold
Uncut diamondUncut diamond1Very rare [5]4,077
  1. ^ Always dropped with a seed
  2. ^ Estimated at 1/484 using gathered Adventurer's Log data as of 18 September 2012.
  3. ^ 200 coins will always be dropped along with the yew log drop.
  4. ^ Only with seeds or RDT drops.
  5. ^ a b c d Dropped with a noted herb

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common720
Uncut emeraldUncut emerald1Common1,360
Uncut rubyUncut ruby1Common2,334
Uncut diamondUncut diamond1Common4,077
Uncut diamondUncut diamond45–55 (noted)Rare183,465–224,235
Loop half of a keyLoop half of a key1Uncommon17,980
Tooth half of a keyTooth half of a key1Uncommon36,470
Uncut dragonstoneUncut dragonstone1Uncommon12,228
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare550,260–672,540
Dragon longswordDragon longsword1Common58,280
Dragon spearDragon spear1Uncommon36,005
BattlestaffBattlestaff180–220 (noted)Uncommon1,297,800–1,586,200
Rune javelinRune javelin5Rare910
Rune platebodyRune platebody1Uncommon38,256
Rune platebodyRune platebody15–25 (noted)Rare573,840–956,400
Shield left halfShield left half1Uncommon64,539
Dragon helmDragon helm1Uncommon59,218
Rune arrowheads 5Rune arrowheads113–137Common24,408–29,592
Onyx bolts 5Onyx bolts135–165Rare1,139,265–1,392,435
Vecna skullVecna skull1Uncommon40,008
Chaos talismanChaos talisman1Uncommon882
Nature talismanNature talisman1Uncommon203
Water talismanWater talisman65–82 (noted)Rare751,075–947,510
Earth talismanEarth talisman65–82 (noted)Rare177,905–224,434
Fire talismanFire talisman25–35 (noted)Rare69,225–96,915
Raw lobsterRaw lobster135–165 (noted)Uncommon25,110–30,690
Raw sharkRaw shark225–275 (noted)Uncommon179,775–219,725
Big bonesBig bones79–90 (noted)Uncommon31,363–35,730
Dragon bonesDragon bones180–220 (noted)Uncommon370,980–453,420
CoalCoal200–1,100 (noted)Uncommon69,400–381,700
Gold oreGold ore90–110 (noted)Common15,750–19,250
Adamantite oreAdamantite ore180–220 (noted)Uncommon249,120–304,480
Adamant barAdamant bar15 (noted)Common42,390
Adamant barAdamant bar135–165 (noted)Rare381,510–466,290
Runite oreRunite ore90–110 (noted)Rare954,270–1,166,330
Rune barRune bar3 (noted)Common42,864
Rune barRune bar45–55 (noted)Rare642,960–785,840
Grimy torstolGrimy torstol90–110 (noted)Uncommon443,880–542,520
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon323,280–395,120
Super restore (4)Super restore (4)45–55 (noted)Uncommon132,390–161,810
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon118,215–144,485
Herb seed 5Lantadyme seed14–16Uncommon136,248–155,712
Herb seed 5Dwarf weed seed14–16Uncommon193,536–221,184
Magic seed 5Magic seed4Uncommon564,652
Palm tree seed 5Palm tree seed10Rare1,501,420
FlaxFlax450–550 (noted)Common13,050–15,950
Molten glassMolten glass45–55 (noted)Common6,435–7,865
Soft claySoft clay450–550 (noted)Uncommon90,900–111,100
Yew logsYew logs68–82Uncommon18,904–22,796
Yew logsYew logs675–825 (noted)Rare187,650–229,350
Teak plankTeak plank45–55 (noted)Uncommon32,580–39,820
Mahogany plankMahogany plank270–330 (noted)Rare587,790–718,410
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE market price
Key tokenKey token1RareNot sold


  • Using the stomp emote to attract the strykewyrm is possibly a reference to the sandworms (Shai'Hulud) from Frank Herbert's Dune novel series, which share some common characteristics.
  • As with all other strykewyrms, desert strykewyrms can attack diagonally with melee.
  • The release of strykewyrms was hinted at by the Twitter hint, "Three strykes and they're out" and the Chaos Elemental hint in the Postbag From the Hedge a few weeks earlier.
  • Desert strykewyrms, along with the rest of the strykewyrms, were the first monsters in RuneScape that made use of Particle Effects.
  • In the lead up to the release of Strykewyrms, the encrypted message from the Chaos Elemental in Postbag from the Hedge contained the phrase 'from beneath you, it devours' - this possibly relates simultaneously to the burrowing nature of the strykewyrms and also that they were slayer-related content. 'From beneath you, it devours' is a recurring phrase in season 7 of Buffy the Vampire Slayer.
  • If a player runs behind an obstacle just as a strykewyrm burrows into the ground, the strykewyrm will disappear. Although it will seem to respawn normally, it will leave no drops. This will not count towards a kill, and it has not been fixed yet.

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