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Desert strykewyrm

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Desert strykewyrms are Slayer monsters located east of Al Kharid, through the east gate. They may only be killed if a player is assigned to kill them by a Slayer master (level 77 Slayer required). You cannot use temporary boosts, as you need to be assigned these from your master.

Note that the desert in this area no longer drains life points. As such, waterskins are unnecessary.

A wyrm initially appears as a mound on the ground; the mound may be still or be moving about. Before battle can be initiated with the wyrm, a player must investigate the mound by clicking on it. This causes the player's character to perform the Stomp emote, after which the wyrm bursts out of the ground. When the wyrm appears, the player should immediately click on it to initiate combat, as otherwise a small amount of time will be wasted before combat begins.

Desert strykewyrms are an excellent source of various noted items, and the occasional focus sight, which is needed to create a full slayer helmet. If the player is not currently assigned a desert strykewyrm task, investigating the mound still causes the player's character to perform the stomp emote, but the wyrm does not burst forth. Instead, the character will then perform the Think emote.

Killing a strykewyrm is one of the elite Desert Tasks. A single strykewyrm can be killed without a slayer assignment if the assigned equipment is used.

AttacksEdit

Desert strykewyrm map location

The location of desert strykewyrms.

The desert strykewyrm's standard attacks are melee and magical ranged. The wyrm will usually use melee and only occasionally use magical range when the player is not within melee range. This attack however, rarely hits and even if it hits, it usually does not hit over 100.

The desert strykewyrm also has a special attack which consists of it burrowing under the ground, moving toward the player fighting it, and then bursting out of the ground which can deal 500-2000 damage. Running over the strykewyrm right as it bursts out of the ground will hit the player twice with its special attack, possibly adding up to 4000 damage.

The special attack may be avoided by running 2-3 squares away from where the player was standing when the wyrm starts to burrow. Timing is important; hesitating a moment when the wyrm burrows could cause the wyrm's special attack to hit. Many players run directly away from the wyrm when it burrows, but depending on your reaction time, this might not be a good idea, so running to the sides is a good idea for those with laggy computers or if they are too slow to react to the attack.

Sometimes the desert strykewyrm will be stunned when it emerges from the ground. It will not be able to use its special attack until this wears off.

TipsEdit

When running away from the special attack, it is best to click on the ground itself instead of the minimap, as the player can react to the tactical situation in the area. A player should not click on another mound when trying to get away, as the player will run up to (not onto) the mound and stop, which might leave the player too close to the surfacing wyrm.

Desert strykewyrms have a high amount of health for their level, but have low defence, making it quite easy with powerful weapons to cause a large amount of damage. The wyrm's special attack can be disabled by standing near any kind of obstacle. There are cacti and bushes around their area, but they are relatively spread out and few in number.

This special attack occurs on average once every 15-20 attacks. Depending upon how fast the player can kill a desert strykewyrm, the special attack may or may not occur with each wyrm battle, but one special attack per 2 or 3 wyrms is very likely. The ultimate defence skill rejuvenate, which requires a shield, is very useful for healing in the occasional event that players are unable to dodge the special attack. Players need not wear a shield the entire trip; they can merely equip a shield and use the ability, waiting until the healing is complete, and then resume attacking with another weapon. Bunyips provide a useful source of sustained healing as well. 

For players who have difficulty moving out of the way in time, it is advised to range strykewyrms from a distance. Range them at the maximum distance of your crossbow/shortbow/shieldbow so that you will have more time to spot and avoid their special attack. Desert strykewyrms are more resistant to ranged than they are to melee, but the ranged attack they use at a distance will also deal very low damage to a player wearing ranged armour.

DropsEdit

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

80–81%

4%

2–3%

12%

1–1.1%

Represents 90% confidence range, based on a sample of 32,719 kills.
1 charm is dropped at a time.

Please add to the log (only if 50 or more creatures killed).


Runes and TalismansEdit

  Item Quantity Rarity GE Market Price
Death rune Death rune 15 3 Uncommon 2,535
Water rune Water rune 2–100 3 Uncommon [1] 52–2,600
Law rune Law rune 15 3 Uncommon 4,080
Air talisman Air talisman 1 3 Uncommon 119
Earth talisman Earth talisman 1 3 Uncommon 3,084
Fire talisman Fire talisman 1 3 Uncommon 3,215
Body talisman Body talisman 1 4 Rare 216
Mind talisman Mind talisman 1 4 Rare 267
Cosmic talisman Cosmic talisman 1 4 Rare 1,490

Weapons and armourEdit

  Item Quantity Rarity GE Market Price
Mithril battleaxe Mithril battleaxe 1–2 3 Uncommon 571–1,142
Rune hatchet Rune hatchet 1 3 Uncommon 7,087
Focus sight Focus sight 1 4 Rare [2] 366,745

SeedsEdit

  Item Quantity Rarity GE Market Price
Herb seed 5 Cadantine seed 1 2 Common 856
Herb seed 5 Avantoe seed 1 3 Uncommon 3,535
Herb seed 5 Kwuarm seed 1 3 Uncommon 1,343
Herb seed 5 Toadflax seed 1 3 Uncommon 1,778
Herb seed 5 Irit seed 1 3 Uncommon 358
Watermelon seed 5 Watermelon seed 1 3 Uncommon 1,971
Herb seed 5 Ranarr seed 1 3 Uncommon 1,412
Poison ivy seed 5 Poison ivy seed 1 3 Uncommon 3
Belladonna seed 5 Belladonna seed 1 3 Uncommon 101
Cactus seed 5 Cactus seed 1 3 Uncommon 32
Herb seed 5 Lantadyme seed 1 3 Uncommon 43,320
Herb seed 5 Dwarf weed seed 1 4 Rare 60,726
Maple seed 5 Maple seed 1 5 Very rare 35,947

HerbsEdit

  Item Quantity Rarity GE Market Price
Grimy guam Grimy guam 1–4 (noted) 2 Common 979–3,916
Grimy marrentill Grimy marrentill 1–4 (noted) 3 Uncommon 83–332
Grimy lantadyme Grimy lantadyme 1–4 (noted) 3 Uncommon 10,325–41,300
Grimy avantoe Grimy avantoe 1–4 (noted) 3 Uncommon 4,749–18,996
Grimy cadantine Grimy cadantine 1–4 (noted) 3 Uncommon 1,955–7,820
Grimy dwarf weed Grimy dwarf weed 1–4 (noted) 3 Uncommon 12,357–49,428
Grimy harralander Grimy harralander 1–4 (noted) 3 Uncommon 186–744
Grimy toadflax Grimy toadflax 1–4 (noted) 3 Uncommon 4,706–18,824
Grimy irit Grimy irit 1–4 (noted) 3 Uncommon 2,794–11,176
Grimy kwuarm Grimy kwuarm 1–4 (noted) 3 Uncommon 3,713–14,852
Grimy ranarr Grimy ranarr 1–4 (noted) 3 Uncommon 3,654–14,616
Grimy tarromin Grimy tarromin 1–4 (noted) 3 Uncommon 34–136

Other dropsEdit

Note: Can occasionally drop two drops at once.

  Item Quantity Rarity GE Market Price
Coins 1000 Coins 200, 240, 286, 346, 400, 440, 1,201–4,500 2 Common [3] Not sold
Waterskin Waterskin (4) 2 2 Common 280
Super defence (2) Super defence (2) 1 2 Common 183
Potato cactus Potato cactus 5–10 (noted) 2 Common 12,430–24,860
Yew logs Yew logs 10 (noted) 2 Common 4,690
Pure essence Pure essence 120 (noted) 2 Common 2,160
Swordfish Swordfish 2 3 Uncommon 400
Adamant bar Adamant bar 3 (noted) 3 Uncommon 9,495
Anagogic ort Anagogic ort 20 3 Uncommon [4] Not sold
Uncut sapphire Uncut sapphire 1 3 Uncommon [5] 1,368
Uncut emerald Uncut emerald 1 3 Uncommon [5] 2,997
Clue scroll Clue scroll (Hard) 1 4 Rare Not sold
Court summons Court summons 1 4 Rare Not sold
Spirit sapphire Spirit sapphire 1 4 Rare Not sold
Spirit emerald Spirit emerald 1 4 Rare Not sold
Spirit ruby Spirit ruby 1 4 Rare Not sold
Uncut ruby Uncut ruby 1 4 Rare [5] 3,806
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold
Clue scroll Clue scroll (elite) 1 5 Very rare Not sold
Uncut diamond Uncut diamond 1 5 Very rare [5] 6,277
  1. ^ Always dropped with a seed
  2. ^ Estimated at 1/484 using gathered Adventurer's Log data as of 18 September 2012.
  3. ^ 200 coins will always be dropped along with the yew log drop.
  4. ^ Only with seeds or RDT drops.
  5. ^ a b c d Dropped with a noted herb

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,368
Uncut emerald Uncut emerald 1 2 Common 2,997
Uncut ruby Uncut ruby 1 2 Common 3,806
Uncut diamond Uncut diamond 1 3 Uncommon 6,277
Loop half of a key Loop half of a key 1 3 Uncommon 19,487
Tooth half of a key Tooth half of a key 1 3 Uncommon 43,434
Uncut dragonstone Uncut dragonstone 1 4 Rare 15,516
Dragonstone Dragonstone 1 4 Rare 10,710
Dragon dagger Dragon dagger 1 3 Uncommon 16,438
Rune battleaxe Rune battleaxe 1 4 Rare 23,920
Rune javelin Rune javelin 5 4 Rare 880
Adamant javelin Adamant javelin 20 5 Very rare 1,060
Rune 2h sword Rune 2h sword 1 5 Very rare 37,386
Rune spear Rune spear 1 5 Very rare 11,311
Dragon spear Dragon spear 1 5 Very rare 35,975
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 821,900
Rune sq shield Rune sq shield 1 5 Very rare 22,436
Rune kiteshield Rune kiteshield 1 5 Very rare 32,191
Shield left half Shield left half 1 5 Very rare 64,290
Dragon helm Dragon helm 1 5 Very rare 59,080
Adamant bolts 5 Adamant bolts 200 3 Uncommon 22,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,265,850
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,650–75,500
Battlestaff Battlestaff 200 (noted) 4 Rare 1,622,200
Air orb Air orb 1,000 (noted) 4 Rare 2,630,000
Fire orb Fire orb 1,000 (noted) 4 Rare 2,084,000
Vecna skull Vecna skull 1 5 Very rare 101,881
Water talisman Water talisman 1 3 Uncommon 13,892
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 77,100–107,940
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 80,375–112,525
Chaos talisman Chaos talisman 1 3 Uncommon 960
Nature talisman Nature talisman 1 3 Uncommon 303
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 9,000–270,000
Nature rune Nature rune 20–80 4 Rare 6,000–24,000
Soul rune Soul rune 20 4 Rare 3,280
Law rune Law rune 45 4 Rare 12,240
Death rune Death rune 50, 121 4 Rare 8,450–20,449
Blood rune Blood rune 50 4 Rare 16,100
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 46,000–368,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 406,000–812,000
Big bones Big bones 150–500 (noted) 3 Uncommon 90,600–302,000
Coal Coal 150–7,500 (noted) 3 Uncommon 32,700–1,635,000
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 323,100–1,723,200
Silver ore Silver ore 100 (noted) 4 Rare 10,200
Runite ore Runite ore 100 (noted) 4 Rare 1,155,600
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,165,000–22,155,000
Rune bar Rune bar 1, 50, 150 (noted) 4 Rare 14,398–2,159,700
Clean ranarr Clean ranarr 33 (noted) 3 Uncommon 122,760
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 120,275–1,202,750
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 146,490–585,960
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 76,080–760,800
Saradomin brew (4) Saradomin brew (4) 250 (noted) 5 Very rare 178,250
Watermelon seed 5 Watermelon seed 3 3 Uncommon 5,913
Yew seed 5 Yew seed 1–50 4 Rare 68,615–3,430,750
Magic seed 5 Magic seed 1–7 4 Rare 153,198–1,072,386
Palm tree seed 5 Palm tree seed 10 4 Rare 1,001,410
Herb seed 5 Snapdragon seed 1 4 Rare 2,319
Herb seed 5 Torstol seed 1–31 4 Rare 23,156–717,836
Fellstalk seed 5 Fellstalk seed 2 4 Rare 2,242
Yew logs Yew logs 50–20,000 (noted) 4 Rare 23,450–9,380,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

TriviaEdit

  • Using the stomp emote to attract the strykewyrm is possibly a reference to the sandworms (Shai'Hulud) from Frank Herbert's Dune novel series, which share some common characteristics.
  • As with all other strykewyrms, desert strykewyrms can attack diagonally with melee.
  • The release of strykewyrms was hinted at by the Twitter hint, "Three strykes and they're out" and the Chaos Elemental hint in the Postbag From the Hedge a few weeks earlier.
  • Desert strykewyrms, along with the rest of the strykewyrms, were the first monsters in RuneScape that made use of Particle Effects.
  • In the lead up to the release of Strykewyrms, the encrypted message from the Chaos Elemental in Postbag from the Hedge contained the phrase 'from beneath you, it devours' - this possibly relates simultaneously to the burrowing nature of the strykewyrms and also that they were slayer-related content. 'From beneath you, it devours' is a recurring phrase in season 7 of Buffy the Vampire Slayer.
  • If a player runs behind an obstacle just as a strykewyrm burrows into the ground, the strykewyrm will disappear. Although it will seem to respawn normally, it will leave no drops. This will not count towards a kill, and it has not been fixed yet.

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