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Desert strykewyrm

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Desert strykewyrms are Slayer monsters located east of Al Kharid, through the east gate. They may only be killed if a player is assigned to kill them by a Slayer master (level 77 Slayer required). You cannot use temporary boosts, as you need to be assigned these from your master.

Because they are not actually located within Kharidian Desert, they are not affected by the damaging desert heat. As such, waterskins are unnecessary.

A wyrm initially appears as a mound on the ground; the mound may be still or be moving about. Before battle can be initiated with the wyrm, a player must investigate the mound by clicking on it. This causes the player's character to perform the Stomp emote, after which the wyrm bursts out of the ground.

Desert strykewyrms are an excellent source of various noted items, and the occasional focus sight, which is needed to create a full slayer helmet. If the player is not currently assigned a desert strykewyrm task, investigating the mound still causes the player's character to perform the stomp emote, but the wyrm does not burst forth. Instead, the character will then perform the Think emote.

Killing a strykewyrm is one of the elite Desert Tasks. The player must be equipped with an ancient staff and full slayer helmet charged with 50 combat scrolls when doing so. A single strykewyrm can be killed without a slayer assignment if the assigned equipment is used.

AttacksEdit

Desert strykewyrm location

The desert strykewyrm's standard attacks are Melee and Ranged. The wyrm will usually use melee and only occasionally use ranged when the player is not within melee range. This attack however, rarely hits and even if it hits, it usually does not hit over 100.

The desert strykewyrm also has a special attack which consists of it burrowing under the ground, moving toward the player fighting it, and then bursting out of the ground which can deal 500-2000 damage. Running over the strykewyrm right as it bursts out of the ground will hit the player twice with its special attack, possibly adding up to 4000 damage.

The special attack may be avoided by running 2-3 squares away from where the player was standing when the wyrm starts to burrow. Timing is important; hesitating a moment when the wyrm burrows could cause the wyrm's special attack to hit. Many players run directly away from the wyrm when it burrows, but depending on your reaction time, this might not be a good idea, so running to the sides is a good idea for those with laggy computers or if they are too slow to react to the attack.

Sometimes the desert strykewyrm will be stunned when it emerges from the ground. It will not be able to use its special attack until this wears off.

TipsEdit

When running away from the special attack, it is best to click on the ground itself instead of the minimap, as the player can react to the tactical situation in the area. A player should not click on another mound when trying to get away, as the player will run up to (not onto) the mound and stop, which might leave the player too close to the surfacing wyrm.

Desert strykewyrms have a high amount of health for their level, but have low defence, making it quite easy with powerful weapons to cause a large amount of damage. The wyrm's special attack can be disabled by standing near any kind of obstacle. There are cacti and bushes around their area, but they are relatively spread out and few in number.

This special attack occurs on average once every 15-20 attacks. Depending upon how fast the player can kill a desert strykewyrm, the special attack may or may not occur with each wyrm battle, but one special attack per 2 or 3 wyrms is very likely.  

For players who have difficulty moving out of the way in time, it is advised to range strykewyrms from a distance. Range them at the maximum distance of your crossbow/shortbow/shieldbow so that you will have more time to spot and avoid their special attack. Desert strykewyrms are more resistant to ranged than they are to melee, but the ranged attack they use at a distance will also deal very low damage to a player wearing ranged armour.

It is also possible for players to avoid the Desert strykewyrm's special attack by using the Escape ability. This requires a good reaction time, as the player will be sent back a few squares, thus wasting good combat time.

While on slayer task, Tuska's Wrath is a recommended ability. Activating Tuska's Wrath manually when the desert strykewrym is at or near to full health will give maximum advantage and potential instakill.

DropsEdit

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
80–81%4%2%12%1–1.1%
Represents a 90% confidence range based on a sample of 41,589 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Main dropEdit

Item Quantity Rarity GE price
Death runeDeath rune15Uncommon2,445
Water runeWater rune[1]2–100Uncommon28–1,400
Law runeLaw rune15Uncommon4,065
Air talismanAir talisman1Uncommon271
Earth talismanEarth talisman1Uncommon2,112
Fire talismanFire talisman1Uncommon1,738
Body talismanBody talisman1Rare331
Mind talismanMind talisman1Rare305
Water talismanWater talisman1Very rare6,437
Mithril battleaxeMithril battleaxe1–2Uncommon2,573–5,146
Rune hatchetRune hatchet1Uncommon7,172
Focus sightFocus sight1Rare[2]61,600
Cadantine seed 5Cadantine seed1Common5,844
Avantoe seed 5Avantoe seed1Uncommon649
Kwuarm seed 5Kwuarm seed1Uncommon7,950
Toadflax seed 5Toadflax seed1Uncommon3,391
Irit seed 5Irit seed1Uncommon626
Watermelon seed 5Watermelon seed1Uncommon801
Ranarr seed 5Ranarr seed1Uncommon1,847
Poison ivy seed 5Poison ivy seed1Uncommon55
Belladonna seed 5Belladonna seed1Uncommon339
Cactus seed 5Cactus seed1Uncommon215
Lantadyme seed 5Lantadyme seed1Uncommon2,073
Dwarf weed seed 5Dwarf weed seed1Rare1,883
Maple seed 5Maple seed1Very rare25,231
Grimy guamGrimy guam1–4 (noted)Common194–776
Grimy marrentillGrimy marrentill1–4 (noted)Uncommon219–876
Grimy lantadymeGrimy lantadyme1–4 (noted)Uncommon4,277–17,108
Grimy avantoeGrimy avantoe1–4 (noted)Uncommon2,717–10,868
Grimy cadantineGrimy cadantine1–4 (noted)Uncommon6,004–24,016
Grimy dwarf weedGrimy dwarf weed1–4 (noted)Uncommon3,107–12,428
Grimy harralanderGrimy harralander1–4 (noted)Uncommon87–348
Grimy toadflaxGrimy toadflax1–4 (noted)Uncommon6,120–24,480
Grimy iritGrimy irit1–4 (noted)Uncommon3,877–15,508
Grimy kwuarmGrimy kwuarm1–4 (noted)Uncommon6,198–24,792
Grimy ranarrGrimy ranarr1–4 (noted)Uncommon3,675–14,700
Grimy tarrominGrimy tarromin1–4 (noted)Uncommon35–140
Coins 1000Coins[3]200–440; 1,201–4,500Common200–4,500
Waterskin (4)Waterskin (4)2Common340
Super defence (2)Super defence (2)1Common3,818
Potato cactusPotato cactus3; 5–18 (noted)Common4,242–25,452
Yew logsYew logs10 (noted)Common2,110
Pure essencePure essence120 (noted)Common2,640
SwordfishSwordfish2Uncommon472
Adamant barAdamant bar(noted)Uncommon10,425
Goat horn dustGoat horn dust[1](noted)Common3,180
Uncut sapphireUncut sapphire[4]1Common918
Uncut emeraldUncut emerald[4]1Uncommon2,305
Uncut diamondUncut diamond[4]1Very rare4,597
Uncut rubyUncut ruby[4]1Rare3,027
Rare drop tableRare drop table1RareNot sold
  1. ^ a b Always dropped with a seed
  2. ^ Estimated at 1/484 using gathered Adventurer's Log data as of 18 September 2012.
  3. ^ 200 coins will always be dropped along with the yew log drop.
  4. ^ a b c d Dropped with a noted herb

Tertiary dropsEdit

Item Quantity Rarity GE price
Court summonsCourt summons1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy1Very rareNot sold
Clue scroll (hard)Clue scroll (hard)1RareNot sold
Clue scroll (elite)Clue scroll (elite)1Very rareNot sold

Rare drop tableEdit

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common918
Uncut emeraldUncut emerald1Common2,305
Uncut rubyUncut ruby1Common3,027
Uncut diamondUncut diamond1Common4,597
Uncut diamondUncut diamond45–55 (noted)Rare206,865–252,835
Loop half of a keyLoop half of a key1Common20,456
Tooth half of a keyTooth half of a key1Common23,439
Uncut dragonstoneUncut dragonstone1Uncommon12,443
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare559,935–684,365
Dragon longswordDragon longsword1Common54,965
Dragon spearDragon spear1Rare37,439
BattlestaffBattlestaff180–220 (noted)Rare1,249,380–1,527,020
Rune javelinRune javelin5Rare920
Rune platebodyRune platebody1Uncommon37,053
Rune platebodyRune platebody15–25 (noted)Rare555,795–926,325
Shield left halfShield left half1Rare65,801
Dragon helmDragon helm1Uncommon58,380
Rune arrowheads 5Rune arrowheads113–137Common22,939–27,811
Onyx bolts 5Onyx bolts135–165Very rare1,042,200–1,273,800
Chaos talismanChaos talisman1Rare1,516
Nature talismanNature talisman1Rare1,005
Water talismanWater talisman65–82 (noted)Rare418,405–527,834
Earth talismanEarth talisman65–82 (noted)Rare137,280–173,184
Fire talismanFire talisman25–35 (noted)Rare43,450–60,830
Raw lobsterRaw lobster135–165 (noted)Common16,065–19,635
Raw sharkRaw shark225–275 (noted)Uncommon272,925–333,575
Big bonesBig bones72–90 (noted)Uncommon26,784–33,480
Dragon bonesDragon bones180–220 (noted)Rare309,780–378,620
CoalCoal200–1,100 (noted)Uncommon35,800–196,900
Gold oreGold ore90–110 (noted)Common13,950–17,050
Adamantite oreAdamantite ore180–220 (noted)Uncommon234,540–286,660
Adamant barAdamant bar14–16 (noted)Common48,650–55,600
Adamant barAdamant bar135–165 (noted)Rare469,125–573,375
Runite oreRunite ore90–110 (noted)Rare971,460–1,187,340
Rune barRune bar(noted)Common41,841
Rune barRune bar45–55 (noted)Rare627,615–767,085
Grimy torstolGrimy torstol90–110 (noted)Uncommon449,820–549,780
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon316,800–387,200
Super restore (4)Super restore (4)45–55 (noted)Uncommon274,635–335,665
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon229,455–280,445
Lantadyme seed 5Lantadyme seed14–16Uncommon29,022–33,168
Dwarf weed seed 5Dwarf weed seed14–16Uncommon26,362–30,128
Magic seed 5Magic seed4Uncommon465,636
Palm tree seed 5Palm tree seed10Rare2,025,790
FlaxFlax450–550 (noted)Common5,850–7,150
Molten glassMolten glass45–55 (noted)Common16,830–20,570
Soft claySoft clay450–550 (noted)Uncommon176,400–215,600
Yew logsYew logs68–82Uncommon14,348–17,302
Yew logsYew logs675–825 (noted)Rare142,425–174,075
Teak plankTeak plank45–55 (noted)Uncommon43,785–53,515
Mahogany plankMahogany plank270–330 (noted)Rare719,010–878,790
Blurberry specialBlurberry special1Uncommon1,792
Vecna skullVecna skull1Very rare*67,590
Hazelmere's signet ringHazelmere's signet ring1Very rare*15,689,056
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold


Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

  • Using the stomp emote to attract the strykewyrm is possibly a reference to the sandworms (Shai'Hulud) from Frank Herbert's Dune novel series, which share some common characteristics.
  • As with all other strykewyrms, desert strykewyrms can attack diagonally with melee.
  • The release of strykewyrms was hinted at by the Twitter hint, "Three strykes and they're out" and the Chaos Elemental hint in the Postbag From the Hedge a few weeks earlier.
  • Desert strykewyrms, along with the rest of the strykewyrms, were the first monsters in RuneScape that made use of Particle Effects.
  • In the lead up to the release of strykewyrms, the encrypted message from the Chaos Elemental in Postbag from the Hedge contained the phrase 'from beneath you, it devours' - this possibly relates simultaneously to the burrowing nature of the strykewyrms and also that they were slayer-related content. 'From beneath you, it devours' is a recurring phrase in season 7 of Buffy the Vampire Slayer.
  • If a player runs behind an obstacle just as a strykewyrm burrows into the ground, the strykewyrm will disappear. Although it will seem to respawn normally, it will leave no drops. This will not count towards a kill, and it has not been fixed yet.

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