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Desert strykewyrm

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Desert strykewyrms are Slayer monsters located east of Al Kharid, through the east gate. They may only be killed if a player is assigned to kill them by a Slayer master (level 77 Slayer required). You cannot use temporary boosts, as you need to be assigned these from your master.

Note that the desert in this area no longer drains life points. As such, waterskins are unnecessary.

A wyrm initially appears as a mound on the ground; the mound may be still or be moving about. Before battle can be initiated with the wyrm, a player must investigate the mound by clicking on it. This causes the player's character to perform the Stomp emote, after which the wyrm bursts out of the ground. When the wyrm appears, the player should immediately click on it to initiate combat, as otherwise a small amount of time will be wasted before combat begins.

Desert strykewyrms are an excellent source of various noted items, and the occasional focus sight, which is needed to create a full slayer helmet. If the player is not currently assigned a desert strykewyrm task, investigating the mound still causes the player's character to perform the stomp emote, but the wyrm does not burst forth. Instead, the character will then perform the Think emote.

Killing a strykewyrm is one of the elite Desert Tasks. A single strykewyrm can be killed without a slayer assignment if the assigned equipment is used.

AttacksEdit

Desert strykewyrm map location

The location of desert strykewyrms.

The desert strykewyrm's standard attacks are melee and magical ranged. The wyrm will usually use melee and only occasionally use magical range when the player is not within melee range. This attack however, rarely hits and even if it hits, it usually does not hit over 100.

The desert strykewyrm also has a special attack which consists of it burrowing under the ground, moving toward the player fighting it, and then bursting out of the ground which can deal 500-2000 damage. Running over the strykewyrm right as it bursts out of the ground will hit the player twice with its special attack, possibly adding up to 4000 damage.

The special attack may be avoided by running 2-3 squares away from where the player was standing when the wyrm starts to burrow. Timing is important; hesitating a moment when the wyrm burrows could cause the wyrm's special attack to hit. Many players run directly away from the wyrm when it burrows, but depending on your reaction time, this might not be a good idea, so running to the sides is a good idea for those with laggy computers or if they are too slow to react to the attack.

Sometimes the desert strykewyrm will be stunned when it emerges from the ground. It will not be able to use its special attack until this wears off.

TipsEdit

When running away from the special attack, it is best to click on the ground itself instead of the minimap, as the player can react to the tactical situation in the area. A player should not click on another mound when trying to get away, as the player will run up to (not onto) the mound and stop, which might leave the player too close to the surfacing wyrm.

Desert strykewyrms have a high amount of health for their level, but have low defence, making it quite easy with powerful weapons to cause a large amount of damage. The wyrm's special attack can be disabled by standing near any kind of obstacle. There are cacti and bushes around their area, but they are relatively spread out and few in number.

This special attack occurs on average once every 15-20 attacks. Depending upon how fast the player can kill a desert strykewyrm, the special attack may or may not occur with each wyrm battle, but one special attack per 2 or 3 wyrms is very likely.  

For players who have difficulty moving out of the way in time, it is advised to range strykewyrms from a distance. Range them at the maximum distance of your crossbow/shortbow/shieldbow so that you will have more time to spot and avoid their special attack. Desert strykewyrms are more resistant to ranged than they are to melee, but the ranged attack they use at a distance will also deal very low damage to a player wearing ranged armour.

DropsEdit

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

80–81%

4%

2–3%

12%

0.9–1.1%

Represents 90% confidence range, based on a sample of 34,581 kills.
1 charm is dropped at a time.

Please add to the log (only if 50 or more creatures killed).


Runes and TalismansEdit

  Item Quantity Rarity GE market price
Death rune Death rune 15 3 Uncommon 4,425
Water rune Water rune 2–100 3 Uncommon [1] 54–2,700
Law rune Law rune 15 3 Uncommon 6,570
Air talisman Air talisman 1 3 Uncommon 144
Earth talisman Earth talisman 1 3 Uncommon 2,519
Fire talisman Fire talisman 1 3 Uncommon 2,541
Body talisman Body talisman 1 4 Rare 208
Mind talisman Mind talisman 1 4 Rare 257
Water talisman water talisman 1 5 Very rare 10,553

Weapons and armourEdit

  Item Quantity Rarity GE market price
Mithril battleaxe Mithril battleaxe 1–2 3 Uncommon 520–1,040
Rune hatchet Rune hatchet 1 3 Uncommon 7,217
Focus sight Focus sight 1 4 Rare [2] 141,557

SeedsEdit

  Item Quantity Rarity GE market price
Herb seed 5 Cadantine seed 1 2 Common 680
Herb seed 5 Avantoe seed 1 3 Uncommon 2,252
Herb seed 5 Kwuarm seed 1 3 Uncommon 63
Herb seed 5 Toadflax seed 1 3 Uncommon 848
Herb seed 5 Irit seed 1 3 Uncommon 188
Watermelon seed 5 Watermelon seed 1 3 Uncommon 2,893
Herb seed 5 Ranarr seed 1 3 Uncommon 1,299
Poison ivy seed 5 Poison ivy seed 1 3 Uncommon 9
Belladonna seed 5 Belladonna seed 1 3 Uncommon 83
Cactus seed 5 Cactus seed 1 3 Uncommon 38
Herb seed 5 Lantadyme seed 1 3 Uncommon 26,094
Herb seed 5 Dwarf weed seed 1 4 Rare 30,599
Maple seed 5 Maple seed 1 5 Very rare 40,830

HerbsEdit

  Item Quantity Rarity GE market price
Grimy guam Grimy guam 1–4 (noted) 2 Common 419–1,676
Grimy marrentill Grimy marrentill 1–4 (noted) 3 Uncommon 100–400
Grimy lantadyme Grimy lantadyme 1–4 (noted) 3 Uncommon 7,135–28,540
Grimy avantoe Grimy avantoe 1–4 (noted) 3 Uncommon 3,131–12,524
Grimy cadantine Grimy cadantine 1–4 (noted) 3 Uncommon 1,702–6,808
Grimy dwarf weed Grimy dwarf weed 1–4 (noted) 3 Uncommon 7,220–28,880
Grimy harralander Grimy harralander 1–4 (noted) 3 Uncommon 81–324
Grimy toadflax Grimy toadflax 1–4 (noted) 3 Uncommon 3,167–12,668
Grimy irit Grimy irit 1–4 (noted) 3 Uncommon 1,652–6,608
Grimy kwuarm Grimy kwuarm 1–4 (noted) 3 Uncommon 2,788–11,152
Grimy ranarr Grimy ranarr 1–4 (noted) 3 Uncommon 2,380–9,520
Grimy tarromin Grimy tarromin 1–4 (noted) 3 Uncommon 30–120

Other dropsEdit

Note: Can occasionally drop two drops at once.

  Item Quantity Rarity GE market price
Coins 1000 Coins 200, 240, 286, 346, 400, 440, 1,201–4,500 2 Common [3] Not sold
Waterskin Waterskin (4) 2 2 Common 558
Super defence (2) Super defence (2) 1 2 Common 288
Potato cactus Potato cactus 3, 5–10 (noted) 2 Common 6,789–22,630
Yew logs Yew logs 10 (noted) 2 Common 3,640
Pure essence Pure essence 120 (noted) 2 Common 2,040
Swordfish Swordfish 2 3 Uncommon 660
Adamant bar Adamant bar 3 (noted) 3 Uncommon 7,620
Anagogic ort Anagogic ort 20 3 Uncommon [4] Not sold
Goat horn dust Goat horn dust 3 (noted) 2 Common 2,505
Uncut sapphire Uncut sapphire 1 2 Common [5] 1,385
Uncut emerald Uncut emerald 1 3 Uncommon [5] 2,535
Clue scroll Clue scroll (Hard) 1 4 Rare Not sold
Court summons Court summons 1 4 Rare Not sold
Spirit sapphire Spirit sapphire 1 4 Rare Not sold
Spirit emerald Spirit emerald 1 4 Rare Not sold
Spirit ruby Spirit ruby 1 4 Rare Not sold
Uncut ruby Uncut ruby 1 4 Rare [5] 2,910
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold
Clue scroll Clue scroll (elite) 1 5 Very rare Not sold
Uncut diamond Uncut diamond 1 5 Very rare [5] 5,550
  1. ^ Always dropped with a seed
  2. ^ Estimated at 1/484 using gathered Adventurer's Log data as of 18 September 2012.
  3. ^ 200 coins will always be dropped along with the yew log drop.
  4. ^ Only with seeds or RDT drops.
  5. ^ a b c d Dropped with a noted herb

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 200–350,3,000 2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,385
Uncut emerald Uncut emerald 1 2 Common 2,535
Uncut ruby Uncut ruby 1 2 Common 2,910
Uncut diamond Uncut diamond 1 3 Uncommon 5,550
Loop half of a key Loop half of a key 1 3 Uncommon 33,854
Tooth half of a key Tooth half of a key 1 3 Uncommon 34,365
Uncut dragonstone Uncut dragonstone 1 4 Rare 14,622
Dragonstone Dragonstone 1 4 Rare 10,202
Dragon dagger Dragon dagger 1 3 Uncommon 16,515
Rune battleaxe Rune battleaxe 1 4 Rare 24,267
Rune javelin Rune javelin 5 4 Rare 910
Adamant javelin Adamant javelin 20 5 Very rare 1,240
Rune 2h sword Rune 2h sword 1 5 Very rare 37,287
Rune spear Rune spear 1 5 Very rare 11,281
Dragon spear Dragon spear 1 5 Very rare 36,871
Battlestaff Battlestaff 200 (noted) 4 Rare 1,562,200
Rune sq shield Rune sq shield 1 5 Very rare 22,135
Rune kiteshield Rune kiteshield 1 5 Very rare 31,757
Shield left half Shield left half 1 5 Very rare 64,813
Dragon helm Dragon helm 1 5 Very rare 59,133
Adamant bolts 5 Adamant bolts 200 3 Uncommon 13,400
Onyx bolts 5 Onyx bolts 150 4 Rare 1,262,550
Rune arrow 5 Rune arrow 150 4 Rare 22,800
Vecna skull Vecna skull 1 5 Very rare 96,512
Water talisman Water talisman 1 3 Uncommon 10,553
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 62,975–88,165
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 63,525–88,935
Chaos talisman Chaos talisman 1 3 Uncommon 717
Nature talisman Nature talisman 1 3 Uncommon 462
Pure essence Pure essence 1,000–1,500 (noted) 3 Uncommon 17,000–25,500
Nature rune Nature rune 60–80 4 Rare 18,480–24,640
Soul rune Soul rune 20 4 Rare 4,280
Law rune Law rune 45 4 Rare 19,710
Death rune Death rune 50 4 Rare 14,750
Blood rune Blood rune 50 4 Rare 25,050
Raw swordfish Raw swordfish 125–250 (noted) 3 Uncommon 62,125–124,250
Raw shark Raw shark 250 (noted) 3 Uncommon 284,500
Big bones Big bones 150–180 (noted) 3 Uncommon 85,350–102,420
Coal Coal 550–700 (noted) 3 Uncommon 132,550–168,700
Adamantite ore Adamantite ore 150–250 (noted) 3 Uncommon 192,300–320,500
Silver ore Silver ore 100 (noted) 4 Rare 8,900
Runite ore Runite ore 100 (noted) 4 Rare 1,124,700
Rune bar Rune bar 1 2 Common 14,107
Rune bar Rune bar 50 (noted) 5 Very rare 705,350
Clean toadflax Clean toadflax 35–45 (noted) 3 Uncommon 114,940–147,780
Clean snapdragon Clean snapdragon 30–35 (noted) 3 Uncommon 100,500–117,250
Clean torstol Clean torstol 16–34 (noted) 3 Uncommon 88,496–188,054
Herb seed 5 Snapdragon seed 1 2 Common 2,389
Herb seed 5 Torstol seed 1 3 Uncommon 19,111
Watermelon seed 5 Watermelon seed 3 3 Uncommon 8,679
Magic seed 5 Magic seed 3–7 4 Rare 491,082–1,145,858
Palm tree seed 5 Palm tree seed 10 4 Rare 1,234,910
Yew logs Yew logs 450–550 (noted) 4 Rare 163,800–200,200
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE market price
Key token Key token 1 4 Rare Not sold

TriviaEdit

  • Using the stomp emote to attract the strykewyrm is possibly a reference to the sandworms (Shai'Hulud) from Frank Herbert's Dune novel series, which share some common characteristics.
  • As with all other strykewyrms, desert strykewyrms can attack diagonally with melee.
  • The release of strykewyrms was hinted at by the Twitter hint, "Three strykes and they're out" and the Chaos Elemental hint in the Postbag From the Hedge a few weeks earlier.
  • Desert strykewyrms, along with the rest of the strykewyrms, were the first monsters in RuneScape that made use of Particle Effects.
  • In the lead up to the release of Strykewyrms, the encrypted message from the Chaos Elemental in Postbag from the Hedge contained the phrase 'from beneath you, it devours' - this possibly relates simultaneously to the burrowing nature of the strykewyrms and also that they were slayer-related content. 'From beneath you, it devours' is a recurring phrase in season 7 of Buffy the Vampire Slayer.
  • If a player runs behind an obstacle just as a strykewyrm burrows into the ground, the strykewyrm will disappear. Although it will seem to respawn normally, it will leave no drops. This will not count towards a kill, and it has not been fixed yet.

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