"Deacon" redirects here. For the H.A.M. member, see
Demon bosses are encountered as part of the Demon Flash Mobs Distraction and Diversion. They serve as the main boss of the activity, although only one appears within each mob. It is protected by six imp heralds, four lesser demons and two black demons. Its name and, to some degree, its appearance is random, but the prefix and suffix of its name will affect its abilities.
The demon boss will initially spawn at half of its lifepoints, but will be unattackable until its lesser demons and black demons are destroyed. The demon boss will siphon life from these demons to recover lost health, hitting lesser demons for 3000 each hit (healing the same amount in the process) and hitting black demons for 6000 a hit. Players can slay the minions in order to minimize how much health the demon boss recovers and to attack the boss quicker.
Attempting to use prayers or curses, excluding
Protect Item while fighting the demon will cause it to deal higher damage with higher accuracy when hitting you. Using Blood spells will also heal the demon.
The demon boss can sometimes remove the player's
resonance before its attack hits.
They are classified as
Greater demons; thus, killing them counts towards any greater demon Slayer task, and also allows a player to take advantage of the abilities of Slayer boosts.
The boss of a demon flash mob will have a prefix to his name. This prefix determines the attacks the boss will use mainly, or what it is particularly good at.
Accurate melee attacks
High hitting attacks
Very high defence
User of magic
The boss of a demon flash mob will also have a suffix to his name. This suffix determines what special abilities this boss demon has.
Burning damage over time (50 magic damage every 2 ticks without damage reduction), can be cleared using Freedom
Poison area of effect (everyone within 3 squares of the boss is inflicted with poison that can deal over 1000 damage)
Ice area of effect (everyone within 3 squares of the boss is stunned for three seconds)
Stun (lasts for three seconds at a time)
Fire area of effect (5 magic damage every 2 ticks without damage reduction), can be cleared with Freedom
Drains stats of nearby players
Poison damage over time (extremely powerful poison, dealing from 600-1100 damage)
Bleeding damage over time (50 melee damage every 2 ticks without damage reduction), can be cleared with Freedom
Melee attacks hit everyone within 3 squares of the boss
Halves adrenaline gain of nearby players
Main names Edit
A boss demon in a flash mob will have a main name, which can either be aligned to
Zaros or Zamorak. This name doesn't have any further use.
Janus (Double faced)
The silent/The peaceful
Fighting the pre-boss demons Edit
None of you will survive my wrath!
My minions will feast on your bones!
I will wear your flesh like a cloak!
You killed my heralds. Your nations will burn.
You will all fall before my minions!
Those were but my weakest followers.
Fools, the true fight begins now!
You dare meddle in my affairs? Kill them!
Demon boss finishing off its own minions Edit
My lord! I have returned!
Yes... I am reborn!
I will consume everything!
Demon boss Edit
More pain consumed!
Your destruction fuels my rage!
I will destroy you!
Your flesh is weak!
Blood! Blood heals me!
Is that all? I must have more!
More! Give me more!
Bow down, mortal!
Now to take my place!
In order to receive a drop, the player must deal at least 500 damage to the demon boss in a single hit; once this condition is met a notification will be given to the player. The player must also stay in combat with the boss until it dies to be eligible for the rewards. If the player gets out of combat by any means, they will lose the ability to get the drop from the demon, and must deal 500 damage in a single hit again to be eligible for a drop.
Fighting a demon boss in the Wilderness will give different drops and a drastically increased drop rate for the demon slayer equipment. Demon slayer equipment will always be included as a secondary drop, similar to clue scrolls and effigies.
100% Drop Edit
Herbs and Seeds Edit
Grimy irit  14; 30 Uncommon 45,542–97,590
Grimy avantoe  8; 20 Uncommon 18,048–45,120
Grimy lantadyme  5; 10 Uncommon 18,720–37,440
Grimy torstol 3 Uncommon 13,056
Lantadyme seed  2; 3 Uncommon 2,222–3,333
Torstol seed  1 Rare 2,898
Ores, bars and gems Edit
The name of the demon boss killed determines which demonic title scrolls it can drop. For example, a demon named General Acidius the Blazing can drop
Demonic title scroll (general) and Demonic title scroll (blazing).
Demonic title scroll (terrifying) 1 Rare 10,387,035
Demonic title scroll (shattering) 1 Rare 15,454,241
Demonic title scroll (rending) 1 Rare 436,227
Demonic title scroll (pestilent) 1 Rare 2,437,241
Demonic title scroll (obscured) 1 Rare 3,697,934
Demonic title scroll (infernal) 1 Rare 23,666,664
Demonic title scroll (glorious) 1 Rare 25,990,741
Demonic title scroll (frostborn) 1 Rare 103,457,316
Demonic title scroll (corrupting) 1 Rare 3,662,886
Demonic title scroll (blazing) 1 Rare 70,071,842
Demonic title scroll (castellan) 1 Rare 3,250,000
Demonic title scroll (deacon) 1 Rare 3,849,614
Demonic title scroll (executioner) 1 Rare 11,750,109
Demonic title scroll (general) 1 Rare 13,629,631
Coins  20,000; 45,000 Uncommon 20,000–45,000
Demon claw 4–8 Uncommon 17,764–35,528
Infernal ashes  30; 40; 60 Uncommon 36,510–73,020
Shield left half 1 Uncommon 73,211
Green dragonhide  30 Uncommon 69,570
Red dragonhide  15 Uncommon 47,355
Black dragonhide  10 Uncommon 38,240
Universal drops Edit
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Key token 1 Rare Not sold
^ The amount of 5 is dropped in the Wilderness.
a b c d e f g h i j k Acts as a normal drop so it's only given to the player that dealt most damage.
^ The amount of 30 is dropped in the Wilderness.
^ The amount of 20 is dropped in the Wilderness.
^ The amount of 10 is dropped in the Wilderness.
^ The amount of 3 is dropped in the Wilderness.
^ 45,000 is dropped in the Wilderness and 20,000 outside
^ The amount of 60 is only dropped in the Wilderness.
The demon boss had 480,000 life points before they were lowered on 2 February, 2015. It also had a defence level of 132.
The demon boss has a total of 2080 possible names.