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Demon Flash Mob

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Redskull
This is a dangerous Distraction and Diversion.
If you die here, you will lose your items! Don't bring anything you don't want to lose.
Invasion plans
This article has a strategy guide.
All information on mechanics, setups, and strategy are on the subpage.
Demon flash mob fight

Players attempt to take on the mighty demons

Demon Flash Mobs are a members-only Distraction and Diversion that was released on 28 January 2013. Flash mobs appear every hour in one of 14 locations including the Wilderness. Players with the required combat level get a filtered notice of a surge of demonic energy at a specific location fifteen minutes before the mob spawns, then receive a second message stating that the demons have spawned in that location. Mobs can spawn at any time and are not synchronised across worlds.

This flash mob consists of a demon boss, two black demons, four lesser demons and eight imp heralds. Once the minions are killed, the boss can be attacked. However, the minions cannot be slain until their lower-ranking counterparts are first defeated; black demons cannot be attacked until all imp heralds and lesser demons are destroyed. If the demon boss finishes off all lesser demons, the imp heralds must still be killed to attack the black demons. The only exception is that imp heralds do not need to be killed to attack the demon boss.

The demon boss will spawn with 50% of his maximum life points. He will restore his lost health by siphoning from his lesser demons, which can be interrupted by killing all of the imp heralds. When all the heralds are killed, the boss stops siphoning his lesser demons and starts siphoning off his black demons instead. If he siphons all of the lesser demons, he will immediately start siphoning off the black demons instead. When all the lesser demons are killed, he will stop siphoning off his black demons and will be unattackable until the black demons are killed. If the demon boss siphons all of his lesser and black demons, he can be attacked immediately even if there are heralds lingering around.

Demon bosses are stronger against players using any sort of prayer or ancient curses, with the exception of Protect Item. If the demon attacks players using prayers, they will do more damage than normal along with having increased accuracy, while ignoring any damage reduction from protect or deflect prayer. Players will be given a chatbox message when the demon damage splayers using prayers to discourage their usage.

Blood spells from the Ancient Magicks spellbook will heal the demon boss, accompanied by a message from the demon discouraging its use.

A new mob spawns every hour; if the demon general is not slain within one hour of spawning, he will despawn, regardless of the damage dealt on him.

NamesEdit

PrefixesEdit

The name of the boss is random. The titles before and after its name will hint at its abilities, as detailed below. This is how the name of the boss will always be shown: "(prefix) (name) the (suffix)", meaning a name such as "General Acidius the Glorious". According to the names shown below, this means this demon boss has very accurate melee attacks and can stun players. Demon bosses of all sorts will use melee and magic attacks. Their magic attacks are multi-targeting, and melee attacks are against one player.

Prefix title Effect
General Accurate melee attacks
Executioner High hitting attacks
Castellan Very high defence
Deacon Multi-target magic attacks

SuffixesEdit

The boss of a demon flash mob will also have a suffix to his name. This suffix determines what special abilities this boss demon has. 

Suffix Effect
Blazing Burning damage over time (50 magic damage every 2 ticks without damage reduction), can be cleared using Freedom
Corrupting Poison area of effect (everyone within 3 squares of the boss is inflicted with poison that can deal over 1000 damage)
Frostborn Ice area of effect (everyone within 3 squares of the boss is stunned for three seconds)
Glorious Stun (lasts for three seconds at a time)
Infernal Fire area of effect (5 magic damage every 2 ticks without damage reduction), can be cleared with Freedom
Obscured Drains stats of nearby players
Pestilent Poison damage over time (extremely powerful poison, dealing from 600-1100 damage)
Rending Bleeding damage over time (50 melee damage every 2 ticks without damage reduction), can be cleared with Freedom
Shattering Melee attacks hit everyone within 3 squares of the boss
Terrifying Halves adrenaline gain of nearby players

Main namesEdit

A boss demon in a flash mob will have a main name, which can either be aligned to Zaros or Zamorak. This name doesn't have any meaning like titles do. The Zarosian Demon's names shown below are in the Infernal tongue, which resembles Latin. The Zamorakian names are not in any known language.

Zamorakian Demons Zarosian Demons Zarosian meaning
Av'aar Acidius Poisonous
Bra'k Brutio Brutal
C'tcho Cluacael
Dr'end Detiel Detaining
Eflu'vya Effluxam Vanishing
Fah'lth Fractiel Shattering
Gro'dd Grindus Grow
H'stur Haereticus Heretic
Ik'uur Impeso Charging
Jah'shu Janio Janus (Double Faced)
Kla'tu Klepto Thief
Lim'uul Lucius Shining
Mord'uun Morbiel Disease
Na'ash Nullius 'No-one'
Org'one Oblator Oblates
Per'yl Pupio Orphan
Qr'rel Quietus The silent
Ra'hasp Rectus Upright
Sud'er Salumnos
T'lon Thantio Sweet Death
Urga'l Ulcus Avenging
V'lac Visony
We'al Wendio Wendie
X'ppe Xarkael
Ykr'ee Yahiel
Z'shuu Zonos

LocationsEdit

See Distractions and Diversions/Locations/Demon Flash Mob for all possible locations.

A new demon flash mob will spawn every hour. When it does so, players will be given a notification in the chatbox that states the alignment and the location of the demons. This will spawn an Evil Symbol in the location, which signifies a flash mob will spawn at this location, and will stay for 15 minutes from when it is announced. About a minute prior to an Evil Symbol appearing, any previous demon boss will despawn.

An example of a message broadcast: News: Zamorakian demonic energy is building up west of Daemonheim!

Both the Evil Symbol and the demon boss will show a demon symbol on the world map, making them simple to locate. Demon bosses will wander like most NPCs, so a demon map symbol moving around signifies that the demon boss is wandering and is unlikely to be in combat.

Wilderness mobsEdit

Some demon flash mobs may spawn in the Wilderness. These demon bosses can drop resources not dropped by mainland demon bosses as well as increased amounts of resources, such as dragonhides or larger stacks of herbs respectively. Players demon hunting should be aware that some areas that the demons may occupy are multi-way, so players looking to fight flash mobs in those locations should be aware of Player killers in groups. It is not advised to bring anything that you are not willing to lose to these demon flash mobs.

StrategyEdit

Main article: Demon boss/Strategies

DropsEdit

In order to receive a drop, the player must deal at least 500 damage to the demon boss in a single hit, once this condition is met a notification will be given to the player. The player must also stay in combat with the boss, until it dies to be eligible for the rewards. If the player leaves or dies, the hit of 500 damage needs to be done again to still get a drop. Players will only be able to do this until the boss reaches 1/10th of its total health (40,000); any attempts to initiate combat with a demon boss after this threshold will notify the player they are too late to be elegible for a reward from this fight.

Fighting a flash mob in the Wilderness gives you a greater chance of getting a demon slayer gear drop, and other drops will be worth around three times as much as other spawn locations. 

Demon slayer gear is dropped alongside the drop it was going to give you. For example, a player that receives an Off-hand demon slayer crossbow can also get any of the other normal drops it gives.

100% DropEdit

Item Quantity Rarity GE price
Infernal ashesInfernal ashes[1]1; 5Always1,108–5,540

Main dropEdit

Item Quantity Rarity GE price
Rune platebodyRune platebody1Uncommon37,743
Rune platelegsRune platelegs1Uncommon37,071
Dragon helmDragon helm[2]1Rare58,293
Demon slayer circletDemon slayer circlet1Rare42,273
Demon slayer torsoDemon slayer torso1Rare85,111
Demon slayer skirtDemon slayer skirt1Rare66,913
Demon slayer glovesDemon slayer gloves1Rare107,289
Demon slayer bootsDemon slayer boots1Rare425,008
Dragon longswordDragon longsword1Uncommon56,645
Rune 2h swordRune 2h sword[2]1Uncommon37,082
Demon slayer crossbowDemon slayer crossbow1Rare248,323
Off-hand demon slayer crossbowOff-hand demon slayer crossbow1Rare585,520
Grimy iritGrimy irit[3]14; 30Uncommon40,362–86,490
Grimy avantoeGrimy avantoe[4]8; 20Uncommon20,824–52,060
Grimy lantadymeGrimy lantadyme[5]5; 10Uncommon17,175–34,350
Grimy torstolGrimy torstol3Uncommon12,714
Lantadyme seed 5Lantadyme seed[6]2; 3Uncommon1,474–2,211
Torstol seed 5Torstol seed1Rare1,724
Yew logsYew logs60Uncommon11,580
Maple logsMaple logs200Uncommon6,200
Magic logsMagic logs[2]40Uncommon26,520
CoalCoal80Common16,960
Mithril oreMithril ore40Uncommon11,080
Mithril barMithril bar20Uncommon28,820
Runite oreRunite ore[2]5Uncommon56,475
Uncut rubyUncut ruby10–20Uncommon27,750–55,500
Adamant barAdamant bar[2]25Uncommon57,750
Rune barRune bar[2]4Uncommon56,044
Coins 10000Coins[7]20,000; 45,000Uncommon20,000–45,000
Infernal ashesInfernal ashes[8]30; 40; 60Uncommon33,240–66,480
Green dragonhideGreen dragonhide[2]30Uncommon58,950
Red dragonhideRed dragonhide[2]15Uncommon47,505
Black dragonhideBlack dragonhide[2]10Uncommon36,670
Demon clawDemon claw6–9Uncommon33,282–49,923

TitlesEdit

The name of the demon boss killed determines which demonic title scrolls it can drop. For example, a demon named General Acidius the Blazing can drop Demonic title scroll (general) and Demonic title scroll (blazing).

Item Quantity Rarity GE price
Demonic title scroll (terrifying)Demonic title scroll (terrifying)1Rare12,445,117
Demonic title scroll (shattering)Demonic title scroll (shattering)1Rare15,454,241
Demonic title scroll (rending)Demonic title scroll (rending)1Rare3,725,000
Demonic title scroll (pestilent)Demonic title scroll (pestilent)1Rare8,643,000
Demonic title scroll (obscured)Demonic title scroll (obscured)1Rare5,039,748
Demonic title scroll (infernal)Demonic title scroll (infernal)1Rare35,450,000
Demonic title scroll (glorious)Demonic title scroll (glorious)1Rare47,198,756
Demonic title scroll (frostborn)Demonic title scroll (frostborn)1Rare100,489,944
Demonic title scroll (corrupting)Demonic title scroll (corrupting)1Rare3,514,657
Demonic title scroll (blazing)Demonic title scroll (blazing)1Rare86,670,542
Demonic title scroll (castellan)Demonic title scroll (castellan)1Rare4,661,002
Demonic title scroll (deacon)Demonic title scroll (deacon)1Rare5,397,456
Demonic title scroll (executioner)Demonic title scroll (executioner)1Rare14,688,889
Demonic title scroll (general)Demonic title scroll (general)1Rare19,221,547
  1. ^ The amount of 5 is dropped in the Wilderness.
  2. ^ a b c d e f g h i This item is only dropped inside the Wilderness.
  3. ^ The amount of 30 is dropped in the Wilderness.
  4. ^ The amount of 20 is dropped in the Wilderness.
  5. ^ The amount of 10 is dropped in the Wilderness.
  6. ^ The amount of 3 is dropped in the Wilderness.
  7. ^ The amount of 45,000 is dropped in the Wilderness.
  8. ^ The amount of 60 is dropped in the Wilderness.

TriviaEdit

  • Prior to an update on 2 February 2015, demon bosses with the 'Glorious' or 'Frostborn' suffixes could stun players for nine seconds instead of three. The same update allowed damage over time effects applied by demon bosses with the 'Blazing', 'Infernal', and 'Rending' suffixes to be removed via the use of Freedom. Also, the demon boss previously would hit extremely hard on players using Protect Item prayers, making its use risky when hunting demon mobs in the Wilderness. Other prayers still cause high damage if used though.

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