Dark beast
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| Combat level | 182 |
|---|---|
| Hitpoints | 220 |
| Slayer level | Level 90 |
| Slayer XP | 225.4 |
| Members only? | Yes |
| Aggressive? | Yes |
| Poisonous? | No |
| Immune to poison? | No |
| Attack style | Melee and Magic |
| Max hit | Melee (17), Magic (8), |
| Weakness | Slash |
| Always drops | Bones |
| Examine text | From a darker dimension. |
Dark beasts are level 182 monsters found on the path to the Temple of Light and inside Kuradal's Dungeon. They require level 90 Slayer to kill. They are the only creatures to drop the Dark Bow and the only one besides Dragon implings to drop the Death talisman. They will only attack a player with their mage attack if they are attacked by a player, rather than a player retaliating from their attack, thus they may safely be killed with the protect from melee prayer or deflect melee curse and auto-retaliate activated.
Contents |
[edit] Location
They are found in the tunnels between the Mourner headquarters in West Ardougne and the entrance to the Temple of Light or in Kuradel's dungeon.
Mourner gear and the New Key is required to enter the Mourner headquarters basement to access the tunnel to the monsters. An alternative would be going to the Death altar and exiting through the Temple of Light east to the monsters. This method requires the crystal trinket in your inventory or you will be unable to reset the light beam for future use.
After completing Within The Light you can speak to Eluned to add an option to the Teleport crystal which Telports you to outside the Temple of Light. This is very useful for killing Dark Beasts as you no longer need Mourner Gear to enter the area to fight them.
[edit] Strategy
Auto-retaliate should always be set to ON, this reduces the chance of getting hit by their magic attack. Dark beasts are only topped in potential risk by Mithril dragons in the list of assignable monsters.
[edit] Protect from Melee / Deflect Melee
If the curses are unlocked, these are more efficient, due to the lower drain rate of Deflect Melee compared to Protect from Melee. A weapon with a good slash bonus is recommended, as well as a high prayer bonus. If a cannon is used in conjunction with this it is recommended to use Monk's robes instead of Proselyte, as the cannon will occasionally cause Dark beasts to use their half-blast magical attack and damage from said attack will quickly add up.
Recommended equipment
- Slayer helmet - Black mask (if on a Slayer task) > Helm of neitiznot
- Proselyte hauberk > Monk's robes > Initiate hauberk
- Proselyte cuisse - Monk's robes > Initiate cuisse
- RFD gloves or Combat bracelet
- Dragon boots > Rune boots > Climbing boots or Bandos boots - White boots
- Amulet of fury > Amulet of glory > Amulet of Strength or God stole
- Ardougne cloak 3 > Achievement cape(t) > God cloak or Fire cape
- Saradomin godsword > Other Godsword > Abyssal whip - Saradomin sword
- Falador shield 3 > Unholy Book > Book of balance > Falador shield 2 > Rune defender > Dragonfire shield
- Ferocious ring (if killing them in the Kuradal's Dungeon as a Slayer task) > Onyx ring (i) or Berserker ring (i) depending on personal preference> dragonstone ring (i) > Ring of life or Explorer's ring
[edit] High Stab defence
Players with high Summoning may wish to take advantage of the Unicorn stallion for scroll effect, this method is riskier than the previously mentioned one but is slightly cheaper. Super defence potions are necessary to avoid taking hits too often and an Abyssal whip is recommended over a Godsword to maximise defence.
Recommended equipment
- Slayer helmet (if on a Slayer task) > Black mask (if on a Slayer task) > Torag's helmet - Guthan's helmet
- Torag's platebody - Dharok's platebody > Bandos chestplate
- Torag's platelegs - Dharok's platelegs > Bandos tassets
- RFD gloves > Combat bracelet
- Dragon boots > Rune boots > Climbing boots
- Fire cape > Cape of accomplishment - Obsidian cape
- Amulet of fury > Amulet of glory > God stole > Amulet of Strength
- Abyssal whip > Dragon scimitar or Saradomin godsword > Godsword
- Elysian spirit shield > Dragonfire shield
- Ferocious ring (if killing them in the Kuradal's Dungeon as a Slayer task) > onyx ring (i) > dragonstone ring (i) > Ring of life or Explorer's ring
[edit] Ranged
Wealthier players with more time may choose Ranged over Melee. Advantages include the ability to use a Cannon without being 'half-blasted' and less risk during connection losses as well as the convenience of easy places to Range from. Disadvantages include a greater Prayer drain and the cost of ammunition. A crossbow is recommended over a Crystal or Dark bow to utilize the shield slot for a prayer bonus.
Recommended equipment
- Armadyl helmet > Blessed coif or Mitre > Seers' headband 3
- Armadyl chestplate > Karil's leathertop - Black d'hide body or Proselyte cuisse - Monk's robe (top)
- Armadyl plateskirt > Karil's leatherskirt - Black d'hide chaps or Monk's robe (bottom)
- RFD gloves > Black d'hide vamb
- Ranger boots > Snakeskin boots or White boots - Bandos boots
- Ava's accumulator or Cape of accomplishment > God cloak
- Amulet of fury > Amulet of glory or God stole
- Rune crossbow > Toktz-Xil-Ul or Crystal bow > Dark bow
- Unholy book > Falador shield 3 > Falador Shield 2 > Spirit shield
- Ferocious ring (if killing them in the Kuradal's Dungeon as a Slayer task) > archers' ring (i) > onyx ring (i) > dragonstone ring (i) > archers' ring
[edit] Drops
[edit] 100% drop
[edit] Coins
- 64, 95, 152, 220, or 3000
[edit] Charms
Please add your charm drop rates to the next template:
| No Charm | | | | |
|---|---|---|---|---|
|
60% |
5 - 9% |
5 - 8% |
9 - 14% |
13 - 18% |
Represents 90% confidence range, based on a sample of 478 kills.
1 charm is dropped at once.
Please add to the log (only if fifty or more creatures killed)
[edit] Weapons
- Dragon spear (Rare)
- Rune spear (Rare)
- Rune 2h sword (Rare)
- Rune battleaxe (Rare)
- 5 Rune javelins
- 20 Adamant javelins
- Black 2h sword
- Black battleaxe
- Black hatchet
- 42 Rune arrows
- 150 Steel arrows
- Dark Bow (Rare)
[edit] Armour
- Dragon med helm (Rare)
- Rune chainbody
- Rune full helm (Rare)
- Rune kiteshield (Rare)
- Rune sq shield
- Adamant sq shield
[edit] Runes
- 47 Air runes
- 10 Chaos runes
- 67 Nature runes
- 45 Law runes
- 3, 4, 5, or 45 Death runes
- 7 Blood runes
[edit] Grimy herbs (1-2)
- All except Toadflax, Snapdragon, Torstol, Spirit weed , and Wergali.
[edit] Other
- Adamantite bar
- Rune bar
- 100 noted Silver ores
- Loop half of a key
- Tooth half of a key
- Uncut gems
- Cut dragonstone
- 1-2 cooked sharks
- Death talisman
- Nature talisman
- Attack potion(3)
- Shield left half
- Ferocious ring (only in Kuradel's Dungeon)
[edit] Trivia
- Dark beasts had an unmentioned graphic update that came out with the Dark bow.
- Most players find it more profitable to kill abyssal demons. Even though the dark bow drop rate is the same or better than the whip drop rate, whip sells for more and abyssal demons only require 85 slayer to kill, as opposed to 90 required to kill Dark beasts. Also, Abyssal Demons can be killed significantly faster than Dark Beasts because Abyssal Demons have fewer hitpoints, unless a cannon is used, in which case the kill rates are still only about the same.
- Dark beasts were involved in the God Wars, as evidenced by the Revenant dark beasts that roam the Wilderness. It was likely they served Zamorak as it was mentioned he preferred to use creatures from other planes.
- Living Dark Beasts have a significantly higher combat level and hitpoints than their Revenant counterparts, but are much less dangerous.
- There are two Dark Beast statues at the entrance of Iban's Temple.
