|Release date||14 January 2013 (Update)|
|High alch||0 coins|
|Low alch||0 coins|
|Store price||Not sold|
|Examine||A Kalphite chitin, which can be broken at an anvil to repair Drygore weapons.|
Damaged chitin is a 100% drop from all exiled kalphites except exiled kalphite workers. At level 60 Smithing, it can be used on an anvil to turn each piece into Chitin scraps, for 10 experience a piece. Each damaged chitin gives 21-40 chitin scraps depending on the player's Smithing level. Chitin scraps can then be used to repair drygore weaponry. 10,000 chitin scraps are required to repair a main-hand drygore weapon from 0% charge, and 5,000 are required to repair an off-hand.
|Exiled kalphite soldier||84||1||Always|
|Exiled kalphite paragon||84||1||Always|
|Exiled kalphite guardian||98||1||Always|
|Exiled kalphite marauder||98||1||Always|
|Exiled Kalphite Queen||356||1||Always|
Smithing level and yieldEdit
The number of chitin scraps you receive from damaged chitin varies with your smithing level, using the following formula:
|Enter your Smithing level||name=skillstat_Smithing_level|type=int|value=1|range=60,99|sublist=calcchitin||name=scraps|type=output|
let( sm, skillstat_Smithing_level ) let( make, floor(21 + ((sm - 60) / 2)) ) let( scraps, "At a Smithing level of " + sm + ", you will make " + make + " scraps per piece of damaged chitin." )
At 99 Smithing a maximum of 40 scraps (worth 7,000) are made even if boosted by a smithing cape to 100.
It should be noted that players cannot smith damaged chitin with the Assist System, and since it is untradeable a player will need 60 smithing (boostable) to get any use from it.
- Chitin is a type of natural long-chain polymer found in the exoskeletons of arthropods (insects and crustaceans), in the radulas of mollusks, in the beaks and internal shells of cephalopods, and in the cell walls of fungi. Chitin is similar to cellulose in structure and is similar to keratin in function.