Distractions and Diversions Locations
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- It is currently Week 248: 22 May 2013 - 28 May 2013.
Distractions and Diversions Locations (D&D) is a location guide for the mobile events in the Distractions and Diversions game feature. Locations for Balthazar Beauregard's Big Top Bonanza and Penguin Hide and Seek change every week on Wednesdays (See Time).
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Contents |
Balthazar Beauregard's Big Top Bonanza
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- Current location: Al Kharid
- Does this sound wrong? click here
All locations
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- Seers' Village
- Catherby
- Taverley
- Edgeville
- Falador
- Rimmington
- Draynor Village
- Al Kharid
- Lumbridge
- Varrock - south-east of Lumber Yard
- Varrock - south of the Cooks' Guild
- Tree Gnome Stronghold - south of the entrance (near the gate)
Note: From Week 13 onwards, the locations repeat the location of Week 1-12. For example, Week 17's location would be Week 5's location (Falador), and for Week 20, the location would be in Al Kharid (Week 8).
Location calculator
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Current week: 248
Maps
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Penguin Hide and Seek
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Penguin roaming areas
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By comparing the clues given by Larry or Chuck and the actual penguin sightings, the roaming area of each of the clues can be determined. At different times, different clues may be activated by the same penguin. Sometimes multiple penguins may be activating the same clue.
NOTE: The information regarding area should not be used as a basis for your search due to the penguins large roaming areas and that they are in different places in each world. However, penguins cannot change costume during the week. The only exceptions to this rule are during the Hallowe'en events where some Penguins change to Pumpguins (Pumpkin Penguins), or during the Christmas Events where some penguins change to Snowguins (Snowman Penguins).
Reward
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template = Template:Penguin points calc form = ppf result = ppr param = 1|Number of Points||int|1-50 param = 2|Skill Level||int|1-120
| Penguin Points Calculator |
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| Calculator failed to load |
| Result |
| 0 Experience Points or 0 Coins |
Coins = 6,500 × (penguin points)
Experience = 25 × (level) × (penguin points)
Locations
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General clue areas are given by Larry, located in the Ardougne Zoo near the penguin exhibit, or Chuck the polar bear after Hunt for the Red Raktuber. However the penguins' wander area is often extremely large, and only limited by obstacles such as water, fences with no openings, and impassible terrain. The invisible penguin respawns every few minutes in any of the 1-point spawn locations. Its movement is not limited by some obstacles, such as water and rough terrain, but is limited by other obstacles, such as trees and walls (similar to Implings). The penguins reset weekly on Wednesdays shortly after 00:00 UTC; the exact time varies weekly and by world.
For the week beginning: 22 May No. General Spawn Area Requirements Type Penguin Points
(after Cold War)Maps
(Click to enlarge)1 Goblin Village None Bush 1 


2 Central Karamja
(North of Nature altar mine)None Bush 1 


3 Musa Point None Crate 1 


4 Kharidian Desert
(Smokey well, West of Pollnivneach)None Cactus 1 


5 Zanaris Completed Lost City Toadstool 1 


6 Central Mort Myre Swamp None Bush 1 (2) 


7 West of Castle Wars
(Western Feldip Hills)None Rock 1 (2) 


8 Canifis
(East Haunted Woods)None Crate 1 (2) 


9 Wilderness
(Scorpion Pit)None Rock 1 (2) 


10 Mos Le'Harmless Completed Cabin Fever Barrel 1 (2) 


11 Any 1-pt location Started Desert Treasure
and
Completed Some Like It ColdInvisible 3 N/A 12 Varrock well Completed Hunt for Red Raktuber Polar Bear 1 


Shooting Star
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Shooting stars fall from the sky in RuneScape approximately every 2 hours in one location on each world. The location may be different in other worlds. When players mine through all layers of the star, they will find a Star sprite. The location of the crash sites are random, although the stars always crash near a mine or bank. Shooting stars can be viewed through a Telescope which gives a regional location and approximate time of its landing. The telescope can isolate the landing to the following 9 regions:
Asgarnia
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- Mining Guild, outside of its exterior north-east corner.
- Falador mining site, south-east side of the mine, west of Falador, often referred to as the Taverley mine.
- Crafting guild between the gold rocks.
- Rimmington mining site south of the copper rocks.
Crandor or Karamja
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- South Crandor mining site, south-west side.
- Karamja north-western mining site (Horseshoe mine).
- Brimhaven mining site, south of the gold rocks by the entrance to the Brimhaven Dungeon.
- Karamja mining site, west of the Nature altar.
- Shilo Village mining site.
Fremennik lands or Lunar Isle
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Tip: Bring armour, food and/or prayer potions
- Rellekka mining site
- Keldagrim entrance mining site.
- Managing Miscellania mining site.
- Ladder to the Lunar Isle mine.
- South of the bridge leading to the Central Fremennik Isles mining site.(Neitiznot)
- Ladder to the Jatizso mine.
Kandarin
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- Mine for the Coal Trucks.
- Fight Arena mining site.(North of Yanilles east entrance, often called Port Khazard mine)
- South-east Ardougne mining site.(North of the Monastery (Kandarin))
- Legends' Guild mining site.
- Between Yanille bank and Wizards' Guild.
Kharidian Desert
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Tip: Bring Waterskins and Desert gear or an Enchanted water tiara
- Outside the Nardah bank.
- Uzer mining site.
- Nardah mining site, near vultures on world map.
- Outside the Al Kharid bank.
- Duel Arena.
- Western desert mining site, labelled and referred to as "Quarry" on world map.
- Al Kharid mining site, north of Al Kharid.
Misthalin
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- Lumbridge Swamp training mining site, near Fishing spot
- South-east Varrock mining site.
- South-west Varrock mining site.
- North-east of Aubury's Rune Shop, south-east of east bank.
Morytania or Mos Le'Harmless
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- Canifis bank.
- Burgh de Rott bank.
- South of the Mos Le'Harmless bank.
Piscatoris, Gnome Stronghold or Tirannwn
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- Piscatoris mining site.
- North of the bank at Gnome Stronghold, west of Gnome Stronghold Agility Course.
- South of the Elf teleport crystal destination in Lletya.
Wilderness
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Tip: Bring a super antipoison potion and Magic armour for protection from PVP attacks.
- North Edgeville mining site (level 7) north of Edgeville (Zamorak Mage).
- Southern wilderness mining site (level 9) north-west of Edgeville.(Skeleton mine)
- East side of Wilderness Volcano, (level 22).
- Bandit camp mining site (level 35).(Hobgoblin mine)
- Lava Maze runite mining site north of the Lava Maze (level 46).
- Pirates' Hideout mining site; west of the Mage Arena (level 53).
- North of the Mage Arena bank (level 56).
Evil Tree
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| Hints | Possible Locations | Map |
|---|---|---|
| Due west of a town called Lumbridge | North of the wall between Lumbridge and the swamp | |
| South of Draynor Village near the willow trees | ||
| Outside of City you call Varrock | North of Varrock Palace, near the Wilderness wall | |
| East of Varrock, near Tolna's rift | ||
| Close to a place called 'Draynor' | North of Draynor Village near Draynor Manor | |
| South of Draynor Village near the willow trees | ||
| Close to the town you call "Seers" | South of Seers' Village Flax Field by the Yew trees | |
| Heart of McGrubor's Wood | ![]() ![]() ![]() | |
| North as the crow flies from Seers' Village | North-west of Seers' Village bank | |
| East of the house portal in Rellekka | ![]() ![]() ![]() | |
| North as the crow flies from the market of Ardougne | Heart of McGrubor's Wood | ![]() ![]() ![]() |
| South-west of the Ranging Guild | ||
| Close to the home of "Legends" | North of Legends' Guild, East of Sorcerer's Tower | ![]() ![]() ![]() |
| South of Legends Guild, Near Ardougne Mine | ||
| Close to the town you call Yanille | North of Yanille | |
| South of Tree Gnome Village, West of Yanille | ||
| On the island known as Karamja | Near the nature altar, north of Shilo Village | |
| East of the Teak trees in the Kharazi Jungle | ||
| Close to a dungeon entrance and within a tropical jungle | Near the entrance of the Brimhaven Dungeon | |
| Ape Atoll, near the entrance to Ape Atoll Dungeon | ||
| On the southern coast of a tropical island | East of the teak trees in the Kharazi Jungle | |
| Ape Atoll, near the entrance to Ape Atoll Dungeon | ||
| To the south of a gnome settlement | South of Tree Gnome Stronghold, East of the Outpost | |
| South of Tree Gnome Village, West of Yanille | ||
| In the lands inhabited by elves | Lletya, South of the Magic trees | |
| East of Tyras Camp | ![]() ![]() ![]() | |
| Close to a runecrafting altar | Near the Body altar, South of the Monastery | |
| West of Nature altar, North of the Shilo Village | ||
| Close to a mine on the outskirts of a city | West of Falador | |
| South of Legends Guild | ||
| Close to a large collection of willow trees | South of Draynor Village near the willow trees | |
| North-west of Seers' Village bank | ||
| South of Legends Guild | ||
| South-west part of Tree Gnome Stronghold, north of Brimstail's cave and east of the bridge | ||
| By a collection of Yew Trees | South of Seers' Village Flax Field by the Yew trees | |
| North of the wall between Lumbridge and the swamp | ||
| With rare trees and ogres nearby | South of Castle Wars (North of fairy ring BKP) | |
| West of Oo'glog, East of Mobilising Armies |
Familiarisation
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Hint Location Map I expect off somewhere relaxing. He's been quite busy lately. There are currently no active obelisks.
An obelisk will only remain active for around twenty minutes.
A new obelisk becomes active roughly once every 2 hours.



A dungeon of beasts that crawl near the barbarians. The obelisk near the entrance to the Rellekka Slayer Dungeon 


A camp with a catapult nearby. Obelisk near Tyras Camp. 


A farming patch, castle, dock, etc. Obelisk on Etceteria. 


A place that is Mostly Harmless. On the island of Mos Le'Harmless. 


A place where doors talk. First Level, Stronghold of Security, just after you enter the Stronghold. 


A rotten town south of a corrupted, shady village. Obelisk north of Burgh de Rott. 


At the ever flagging war. Obelisk near Castle Wars. 


Beneath a huge tree. Obelisk under Grand Tree at Tree Gnome Stronghold 


Beneath a garden where creatures dig under the earth. Falador garden 


Beware the spider's bite, beneath a rocky city. Obelisk by the Deadly red spiders in Varrock sewers 


Between a temple and a lycanthropic town. The obelisk south of slayer tower 


I spoke to a tree within sight of people going over a log. Obelisk at the centre of the Tree Gnome Stronghold. (near the agility course) 


In a jungle near mithril ores Obelisk just north-west of the nature altar on Karamja. 


I hope the tortured souls in the jail use the chapel. The obelisk near the Chapel East of Rimmington, West of the Port Sarim Jail. 


If there's blood on the sand, a victor emerges. The obelisk near the Duel Arena Entrance, South of the Fire Runecrafting Altar. I hope the villagers' defences hold against those zombies. The obelisk in Shilo Village. 


Near the Heroic Fountain. Obelisk under the Heroes' Guild south of Burthorpe. 


Northern barbarian's have a cozy home. Obelisk south of Rellekka. 


Near a bridge south of great expanses of danger Obelisk at Edgeville bridge 


Near a village of long eared people. Obelisk at Lletya entrance 


North of a city of sickness. Obelisk near the Combat training camp 


North of a green fountain. Obelisk north of the Ectofuntus. 


Pass through to thirst. Obelisk by the Shantay Pass. 


Purple rippling near flying rugs. Obelisk near the Pollnivneach house portal. 


Seaside infested with Barbarians. Obelisk north of Barbarian Outpost. 


South of a city of sickness. Obelisk near the Khazard Battlefield. 


South of a market village. Obelisk south of Draynor Village. 


Sun, sand, freshly-picked fruit and pretty music. Obelisk near the musician in Catherby. 


The lava talks, and the rocks walk. Obelisk directly south of the Tzhaar city furnace. 


The stench of fish is strong here. Obelisk near Fishing Guild bank. 


Under White City, Through Scorpions. Under Falador in Dwarven Mines 


What a magical land ..in spite of the talking sheep Lost city of Zanaris 


Within sight of a fishing boat The obelisk near Port Khazard 


With patch, castle, dock. Obelisk on Etceteria. 


Travel through demons and dwarves of chaos, but mind the axes! Obelisk in Taverley Dungeon. 


Demon Flash Mob
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A new flash mob spawns every hour. The location is given in the chatbox 15 minutes in advance. However, some of them may not be specific, such as "South of the Wilderness dragons!" If this happens, use the locations below to find out where the demon and his raiding party spawn. A demon symbol is also visible on the world map.
| Image | Location | Notes |
|---|---|---|
| North of the Poison Waste. | Use a Teleport crystal to Lletya. South of the Elf Tracker to the west. | |
| South of Gu'Tanoth. | Use Fairy ring code A-K-S. | |
| South of Seers Village. | Teleport with the Seers Village Lodestone. | |
| South-east of the Edgeville Monastery. | Teleport with the Edgeville lodestone. | |
| Lumbridge Swamp. | Run from either Lumbridge or Draynor. | |
| North-west of Menaphos. | Bandit camp lodestone. | |
| West of the Ruins of Uzer. | Fairy ring code: D-L-Q. | |
| South-west of Port Phasmatys. | Ectophial teleport. | |
| East of the Chaos Temple (Wilderness 11). | Run from north Varrock gate. | |
| West of the Boneyard (Wilderness 19-23). | Run from north Varrock gate. | |
| West of Daemonheim. | Beware that this is in the Wilderness. | |
| Ruins (Wilderness 25-28) | Run from north Varrock gate. | |
| South of the Green dragons, northwest of the Dark wizards (Wilderness 13). | Run from Edgeville. |
Sinkholes
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| Hint | Location | Map |
|---|---|---|
| "Near a slayer cave east of my home." | Just outside Fremennik Slayer Dungeon. | |
| "In the midst of a battle between humans and gnomes." | North of the Battlefield by the Summoning obelisk. | |
| "Near a dungeon entrance in the jungle." | West of Brimhaven. | |
| "Near a town of people who aren't who they seem." | Canifis. | |
| "Near an altar besides a ghostly town." | North-west of Port Phasmatys (Ectofunctus). | |
| "A good vacation spot." | North of Oo'glog where the Crimson swifts are. | |
| "Where barbarians train for agility." | Barbarian Outpost. Right behind the Barbarian assault minigame | |
| "Near an arena, beside a port town." | Fight Arena. | |
| "Beside a guild for archers." | Ranging guild. | |
| "Besides a dungeon entrance, south of a port town." | North of Mudskipper point. | |
| "Place where several famous brothers are" | At the gate of the Barrows. | |
| "The prayer of Saradomin monks." "Between a mountain and a place of peace." | The Edgeville Monastery. | |
| "Near a cave entrance in a druidic town." | Taverley, near the Lady of the Lake. | |
| "In a swamps south of a town." | South of Lumbridge. | |
| "The fisherman's home." "North of a fishing village." | Catherby. | |
| "South of a fishing colony, where hunters prey." | Piscatoris Fishing Colony, next to the summoning obelisk. | |
| "Near a flax field where the future is seen." | The Flax field, south-east of Seers Village. | |
| "The white knights." "North of the White Knight city." | Falador Near Gamers Grotto entrance. | |
| "Where the sand start." "North of a desert town." | Al Kharid, just north of the oasis and Fire Altar. | |
| "Town of old Darkness." | Draynor Village. | |
| "Close to a lighthouse." | West of Rellekka, east of Lighthouse bridge shortcut. |
| Once Daily | |
| Twice Daily | |
| Weekly |
Tears of Guthix • Penguin Hide and Seek • Char's training cave • Balthazar Beauregard's Big Top Bonanza • Familiarisation • Skeletal horror |
| Monthly | |
| Others |
Shattered Heart • Treasure Trails • Jade vine • Fish Flingers • Court Cases • Champions' Challenge • Ancient effigies • The Pit • Goblin raids • Demon Flash Mob • Wilderness Warbands |
|
Distractions and Diversions Locations • Locations (lite version) | |



