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Crystal chime

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This article is about the chimes used to defeat warped creatures. For the resource used in Player-owned ports, see Chimes.
For the crystal chimes made in Prifddinas, see crystal chime (Prifddinas).
Crystal chime
Crystal chime
Release date 3 September 2007 (Update)
Members? Yes
Quest item? The Path of Glouphrie
Tradeable? No
Equipable? No
Stackable? No
Value 10 coins
High Alch 6 coins
Low Alch 4 coins
Destroy Maybe Brimstail will have another crystal seed you could grow into a chime.
On death Not reclaimable from gravestone
Store price Not sold
Examine It makes a sound.
Weight 1 kg
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Crystal chime animation

A player ringing the Crystal Chime.

The Crystal chime is obtained during The Path of Glouphrie quest by using a crystal saw or small crystal seed on the singing bowl that is located in Yewnock's cave in the Gnome Village Dungeon (not the singing bowl in Brimstail's cave). To find the bowl, enter the dungeon and crawl through the tunnel in the north-east room. Push the monolith in front of you one space north, then go around it. Push the south-western monolith north, then the north-western monolith east, and the last small monolith south. Using a crystal saw on the bowl changes the saw into a small crystal seed, then use the crystal seed on the bowl to change it into crystal chimes.

To change a small crystal seed or crystal chime back to a crystal saw, go to Brimstail's cave in the Tree Gnome Stronghold and use it on the singing bowl in the western room. The singing bowl can be reached by crossing the crystal bridge to the island in the rift, and it looks a bit like a fountain.

Crystal chimes must be in a players inventory when attacking warped terrorbirds or warped tortoises, otherwise they will be immune to all attacks.

Upon dying, your crystal chime will be destroyed and you will have to replace it by getting another crystal seed from Brimstail, then transforming it in Yewnock's cave again.

TriviaEdit

  • Upon using the chime whilst fighting against a Warped terrorbird or Warped tortoise, your character will stop fighting upon the first hit. The only way to block this is to click on the monster you are attacking again or turn on auto-retaliate.
  • Before an update on 3 March 2010 players were required to click on the chimes in your inventory before the Tortoise/Terrorbirds could be cleansed.

See alsoEdit

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